Commit Graph

77532 Commits

Author SHA1 Message Date
Eugene Sandulenko
1e9351efaf FULLPIPE: Added debug info to saveload code 2016-09-19 18:13:31 +02:00
Eugene Sandulenko
26142799ad FULLPIPE: Correct slot number on loading 2016-09-19 18:13:31 +02:00
Eugene Sandulenko
3bf4f3fcbe FULLPIPE: Fix crash at load dialog initialization 2016-09-19 18:13:31 +02:00
Filippos Karapetis
457a2b1cdc Merge pull request #833 from h3xx/sci-checksums-lsl3-amiga
SCI: Add lsl3 amiga detection checksums
2016-09-19 17:54:35 +03:00
Strangerke
67f95ce50d DM: Some more renaming 2016-09-19 07:58:42 +02:00
Bastien Bouclet
702df395eb IMAGE: Change PNGDecoder to never delete the input stream
The stream is owned by the caller. Fixes CID 1362842.
2016-09-19 08:02:19 +02:00
Torbjörn Andersson
ff1a9ac8d4 FULLPIPE: Remove obsolete TODO comment 2016-09-19 07:25:56 +02:00
Torbjörn Andersson
579c024653 AUDIO: Keep packetized MP3 stream from ending prematurely
This fixes the audio in the intro AVI movie for German Fullpipe.
2016-09-19 07:25:55 +02:00
Strangerke
1670cb035f DM: Change the definition of setMapAndTime, move SoundIndex enum to SoundMan 2016-09-19 07:06:55 +02:00
Paul Gilbert
1cf5c7f7c9 XEEN: More of Darkside endgame sequence 2016-09-19 00:01:25 -04:00
Paul Gilbert
96b5fc817c XEEN: Fix merging graphic pages to screen 2016-09-18 21:12:46 -04:00
Paul Gilbert
78132c5138 XEEN: More of Darkside endgame sequence 2016-09-18 20:48:23 -04:00
Paul Gilbert
ffc31b8802 XEEN: Extra space in sprite line decoding as workaround for bad data 2016-09-18 20:47:37 -04:00
Strangerke
197e85176e DM: Remove a couple of useless checks 2016-09-19 00:55:11 +02:00
Strangerke
9a4bc7128e DM: Fix verbose warnings using GCC 2016-09-19 00:29:42 +02:00
Dan Church
e6f379c0a0
SCI: Add lsl3 amiga detection checksums
Game reports v1.027, 1990-01-27.
2016-09-18 17:21:33 -05:00
Strangerke
4a8c8a53bd DM: Rename members of SoundIndex 2016-09-19 00:17:36 +02:00
Paul Gilbert
383cc850b9 XEEN: Beginnings of Darkside endgame, subtitle code 2016-09-18 17:31:12 -04:00
Eugene Sandulenko
61d8ec8b7f FULLPIPE: Implemented savefile loading 2016-09-18 22:45:37 +02:00
Strangerke
8bdabc16bd DM: Rename some more enums 2016-09-18 22:16:52 +02:00
Paul Gilbert
94cee9dead XEEN: Stop audio if intro sequence aborted 2016-09-18 12:07:34 -04:00
Bastien Bouclet
5e133cdd34 OPENGL: Make sure the cloud icon is cleared immediatly after it is hidden 2016-09-18 17:55:09 +02:00
Bastien Bouclet
0f9583e4ca SDL: Make sure the cloud icon is cleared immediatly after it is hidden 2016-09-18 17:55:09 +02:00
Bastien Bouclet
75599a4c25 OPENGL: Remove multithread support from displayActivityIconOnOSD
It is no longer being called by another thread.
2016-09-18 17:55:09 +02:00
Bastien Bouclet
1a1a5b5f69 CLOUD: Change the cloud icon to be updated by the main thread
The cloud manager registers itself as an event source as a mean to be polled
periodically by the GUI or engine code. The periodical polling is used to
update the OSD icon indicating background sync activity.

Also move the cloud icon from ConnectionManager to CloudManager,
allowing to decouple icon handling from network connections updates.
2016-09-18 17:54:12 +02:00
Thierry Crozat
361d84ca74 I18N: Regenerate translations data file 2016-09-18 16:40:35 +01:00
Thierry Crozat
dff8404a7c I18N: Update translation template and merge changes translation files 2016-09-18 16:40:35 +01:00
Thierry Crozat
a87a702eb2 ALL: Homogeneize use of 'saved game' in messages 2016-09-18 16:40:34 +01:00
Eugene Sandulenko
e51dcbb153 Merge pull request #830 from lubomyr/master
ANDROIDSDL: set default gfx_mode to 2x
2016-09-18 17:39:22 +02:00
Paul Gilbert
7fd335da12 XEEN: Fix fade out at end of Darkside Title sequence 2016-09-18 11:30:41 -04:00
Paul Gilbert
a39da343b7 XEEN: Support switching between fx & game music, fx fixes 2016-09-18 10:22:49 -04:00
Martin Kiewitz
2bec9c5a0c SCI: Add qfg1vga script patch to fix bug #9558
This solves a game bug, that also happens when using the original
interpreter, during the time where Brutus and Bruno meet at the
shooting range.
2016-09-18 15:59:38 +02:00
lubomyr
c325f813b9 ANDROIDSDL: set default gfx_mode to 2x 2016-09-18 14:06:49 +02:00
Strangerke
8668f6765b DM: Rename members of Behavior, some more renaming 2016-09-18 12:52:01 +02:00
Strangerke
0750c20fe7 DM: rename members of DescriptionMask, PanelContent, CreatureSize, CreatureMask 2016-09-18 11:46:53 +02:00
Strangerke
ebe014f4be DM: Rename Creature masks, move SoundMode to sound.h 2016-09-18 11:18:11 +02:00
Eugene Sandulenko
a6d71c941d FULLPIPE: Moved save-related functions to statesaver.cpp 2016-09-18 09:37:37 +02:00
Eugene Sandulenko
b413d01113 FULLPIPE: Implement map saving and save obfuscation 2016-09-18 09:37:37 +02:00
Thierry Crozat
c42dfbc496 BACKEND: When removing a save files also remove entry from timestamps file 2016-09-18 05:51:57 +01:00
Thierry Crozat
33d1c55866 BACKENDS: Ignore timestamps for inexistent files in DefaultSaveFileManager
This fixes a bug in the synchronisation of the save files to the cloud when
the timestamps file contains entries for files that do no longer exist. In such
a case the synchronisation would fail.
2016-09-18 05:31:29 +01:00
Thierry Crozat
1fd4dbfdce SDL: Ignore outdated SDL resize event in OpenGL mode
Those outdated resize events are sent from SDL_DestroyWindow when the
window is fullscreen and doesn't have the SDL_WINDOW_FULLSCREEN_DESKTOP
flag (thus Surface SDL is not affected). Switching resolutions in fullscreen, or
switching from fullscreen to windowed will therefore cause a resize event to
be received with the former fullscreen resolution after we have already setup
the window to use the new resolution. If we don't ignore this event we end up
with a texture size and a window size that are not consistent and for example
see only a part of the texture (if the old resolution is bigger than the new one.
2016-09-18 04:23:37 +01:00
Paul Gilbert
1f541a7005 XEEN: Changing file opening specifying archive to use enum 2016-09-17 20:06:43 -04:00
Paul Gilbert
e981f3bf2e XEEN: Fix message in dump debugger command 2016-09-17 20:03:50 -04:00
Strangerke
ea8f3dfb19 DL: Enforce the use of CreatureType 2016-09-18 01:02:51 +02:00
Eugene Sandulenko
ffe2c802c4 FULLPIPE: Save header, remove debug leftovers 2016-09-18 00:59:40 +02:00
Eugene Sandulenko
f0d786184b FULLPIPE: Properly save object backreferences 2016-09-18 00:59:17 +02:00
Eugene Sandulenko
d9457c2f07 FULLPIPE: Remove workaround and follow the original in StaticANIObject copy constructor 2016-09-18 00:16:29 +02:00
Retro-Junk
f67bbd9f8c FULLPIPE: Fix StaticANIObject::getMovementIdById 2016-09-18 00:16:29 +02:00
Eugene Sandulenko
83a82a9842 FULLPIPE: Further work on saving 2016-09-18 00:16:29 +02:00
Thierry Crozat
973df9d2fd CLOUD: Fix compilation for integer constant too large for 'long' type
Hopefully all ports we have support LL constants. Otherwise we will
have to find a different way to fix this.
2016-09-17 21:45:46 +01:00