Strangerke
|
207bbbbbbf
|
EFH: Turn some debug into debugC()
|
2023-02-05 21:30:48 +01:00 |
|
Strangerke
|
a33db72da4
|
EFH: Move songDelay, playNote and PlaySong to sound.sound.cpp
|
2023-02-05 21:30:48 +01:00 |
|
Strangerke
|
6c027c0373
|
EFH: Some renaming
|
2023-02-05 21:30:48 +01:00 |
|
Strangerke
|
90ceabd3fc
|
EFH: Delete _mainSurface on exit
|
2023-02-05 21:30:48 +01:00 |
|
Strangerke
|
6fa1582bfa
|
EFH: Add the last sound generation functions
|
2023-02-05 21:30:48 +01:00 |
|
Strangerke
|
16cc90a973
|
EFH: Implement generateSound3
|
2023-02-05 21:30:48 +01:00 |
|
Strangerke
|
f52852512e
|
EFH: Implementation of generateSound2 (based on assembly, no idea about how it should sound like on real hardware)
|
2023-02-05 21:30:48 +01:00 |
|
Strangerke
|
a25e1b09c9
|
EFH: Improve delay length in title music
|
2023-02-05 21:30:48 +01:00 |
|
Strangerke
|
af35f1c3bd
|
EFH: Sync volume settings, add a purge of keyboard events to stop exiting the splash screen accidentally
|
2023-02-05 21:30:48 +01:00 |
|
Strangerke
|
577fbde5ba
|
EFH: ... Music implementation! 0_o
|
2023-02-05 21:30:47 +01:00 |
|
Strangerke
|
04f3b5ff72
|
EFH: Some work on song parsing
|
2023-02-05 21:30:47 +01:00 |
|
Strangerke
|
6179bb75ad
|
EFH: Rename last SUB function
|
2023-02-05 21:30:47 +01:00 |
|
Strangerke
|
a95b4960e0
|
EFH: Split handleFight_MobstersAttack out of handleFight()
|
2023-02-05 21:30:47 +01:00 |
|
Strangerke
|
03746ad322
|
EFH: some renaming in handleFight_lastAction_A, invert some if statement to reduce code depth
|
2023-02-05 21:30:47 +01:00 |
|
Strangerke
|
0b9d9b1446
|
EFH: Rename displayEncounterInfo()
|
2023-02-05 21:30:47 +01:00 |
|
Strangerke
|
e501c8a8c8
|
EFH: Remove saveEfhGame, directly call the appropriate dialog
|
2023-02-05 21:30:47 +01:00 |
|
Strangerke
|
f997af9702
|
EFH: Fix (hopefully) several Clang warnings
|
2023-02-05 21:30:47 +01:00 |
|
Strangerke
|
7b1e1c7362
|
EFH: Fix missing bit in savegames
|
2023-02-05 21:30:47 +01:00 |
|
Strangerke
|
8f7bf6b265
|
EFH: rewrite the pre-loading of "map" files, related refactoring
|
2023-02-05 21:30:47 +01:00 |
|
Strangerke
|
6e402815ef
|
EFH: Validate 3 more functions
|
2023-02-05 21:30:47 +01:00 |
|
Strangerke
|
a0ae5cb427
|
EFH: Move handleDamageOnArmor to fight.cpp
|
2023-02-05 21:30:47 +01:00 |
|
Strangerke
|
ba52ee0cc7
|
EFH: rename handleDamageOnArmor() and getTeamAttackRoundPlans(), validate two functions
|
2023-02-05 21:30:47 +01:00 |
|
Strangerke
|
adc85ef185
|
EFH: More validations and renaming
|
2023-02-05 21:30:46 +01:00 |
|
Strangerke
|
b9424bd35d
|
EFH: Add safeguards in transitionMap() and setSpecialTechZone(), move selectMonsterGroup() to fight.cpp, validate some more functions and renaming
|
2023-02-05 21:30:46 +01:00 |
|
Strangerke
|
e8fed6ff3b
|
EFH: Validate 4 more functions, fix a bug in chooseCharacterToReplace()
|
2023-02-05 21:30:46 +01:00 |
|
Strangerke
|
ddb0cc8dbe
|
EFH: rename determineTeamTarget(), fix issues in it
|
2023-02-05 21:30:46 +01:00 |
|
Strangerke
|
789917e174
|
EFH: Fix issues in getDeathTypeDescription, renaming
|
2023-02-05 21:30:46 +01:00 |
|
Strangerke
|
2ec85960ad
|
EFH: Validate more functions, renaming
|
2023-02-05 21:30:46 +01:00 |
|
Strangerke
|
90e16512d5
|
EFH: Fix CppCheck warnings, add some comments, validate loadPlacesFile()
|
2023-02-05 21:30:46 +01:00 |
|
Strangerke
|
d6650f6ca3
|
EFH: Validate addNewOpponents(), some renaming
|
2023-02-05 21:30:46 +01:00 |
|
Strangerke
|
ac5da028ef
|
EFH: Renaming
|
2023-02-05 21:30:46 +01:00 |
|
Strangerke
|
b8544bb762
|
EFH: Fix a couple of issues in sub1C956, renaming
|
2023-02-05 21:30:46 +01:00 |
|
Strangerke
|
0e6a5d9d0c
|
EFH: Fix bug in characterSearchesMonsterCorpse()
|
2023-02-05 21:30:46 +01:00 |
|
Strangerke
|
a2e496f783
|
EFH: Add a new enum, validate some more functions, some renaming
|
2023-02-05 21:30:46 +01:00 |
|
Strangerke
|
a5407440f4
|
EFH: Validate one more function, renaming
|
2023-02-05 21:30:46 +01:00 |
|
Strangerke
|
f524624382
|
EFH: Rename displayString_3 to displayStringInSmallWindowWithBorder
|
2023-02-05 21:30:46 +01:00 |
|
Strangerke
|
dad84346eb
|
EFH: Validate handleStatusMenu, remove duplicate code
|
2023-02-05 21:30:45 +01:00 |
|
Strangerke
|
751f2859ea
|
EFH: Fix a bug in giveItemTo()
|
2023-02-05 21:30:45 +01:00 |
|
Strangerke
|
5bc5534ca3
|
EFH: Make menu code slightly more readable by using an enum
|
2023-02-05 21:30:45 +01:00 |
|
Strangerke
|
d773048869
|
EFH: Fix several issues in handleStatusMenu() / Trade
|
2023-02-05 21:30:45 +01:00 |
|
Strangerke
|
a976d28c1d
|
EFH: Fix a bug in unequipItem(), fix a bug in displayString_3()
|
2023-02-05 21:30:45 +01:00 |
|
Strangerke
|
cd888fec43
|
EFH: Fix bug in tryToggleEquipped()
|
2023-02-05 21:30:45 +01:00 |
|
Strangerke
|
ba46f70a62
|
EFH: Change include order in EFH.H (sev's review)
|
2023-02-05 21:30:45 +01:00 |
|
Strangerke
|
878576311d
|
EFH: Change EFH_EFH_H_ to EFH_H based on sev's review. Fix a typo
|
2023-02-05 21:30:45 +01:00 |
|
Strangerke
|
1f15de9b97
|
EFH: Move getTeamMonsterAnimId to fight.cpp (and validate it), some renaming in script_parse
|
2023-02-05 21:30:45 +01:00 |
|
Strangerke
|
3dbb8bb1a0
|
EFH: Fix implementation of checkSpecialItemsOnCurrentPlace(), modify displayCharacterInformationOrSkills() so it doesn't rely on out of bonds reads, validate some functions and add comments
|
2023-02-05 21:30:44 +01:00 |
|
Strangerke
|
cb8897d782
|
EFH: More renaming
|
2023-02-05 21:30:44 +01:00 |
|
Strangerke
|
8f3ad37290
|
EFH: Fix a bug in handleFight_lastAction_A, validate multiple functions, renaming
|
2023-02-05 21:30:44 +01:00 |
|
Strangerke
|
d5eb4d85a4
|
EFH: fix a bug in sub22293(), validate 2 functions, some renaming
|
2023-02-05 21:30:44 +01:00 |
|
Strangerke
|
36ea4314d2
|
EFH: WIP sound code
|
2023-02-05 21:30:44 +01:00 |
|