Commit Graph

34 Commits

Author SHA1 Message Date
Tarek Soliman
edc5249772 JANITORIAL: Fix template definition whitespace 2012-02-10 21:17:27 -06:00
Max Horn
477d6233c3 ENGINES: Change 2nd param of Engine::saveGameState to Common::String 2011-06-02 18:31:59 +02:00
D G Turner
9607aae5be TOUCHE: Replace snprintf() usage with Common::String::format()
Safer and less portability issues.
2011-06-02 03:17:34 +01:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Ori Avtalion
9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Max Horn
6b98c4c4e7 Got rid of some more ioFailed uses (also fixed a potential leak in graphics/font.cpp, and handle eos correctly in the FLAC code)
svn-id: r42488
2009-07-14 18:24:20 +00:00
Max Horn
fb79b18571 Changed SaveFileManager methods to take Common::String params (instead of char pointers)
svn-id: r41000
2009-05-29 14:38:22 +00:00
Max Horn
65b5d31814 COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses)
svn-id: r40725
2009-05-19 11:42:14 +00:00
Gregory Montoir
3de7a31dc1 reduced saveload code dup
svn-id: r35276
2008-12-07 14:24:46 +00:00
Max Horn
40136f2590 Switched various Engine APIs to use Common::Error
svn-id: r34916
2008-11-06 17:05:54 +00:00
Max Horn
8f33d4a40a Implemented GMM loading (and, once the GMM supports it, saving) for SCUMM
svn-id: r34913
2008-11-06 15:41:38 +00:00
Max Horn
55c10e0ec6 Patch #2122869: ALL: Common load dialog
svn-id: r34883
2008-11-03 18:32:16 +00:00
Christopher Page
50b7e5aa0d Added --list-saves support for TOUCHE
svn-id: r33398
2008-07-29 06:04:16 +00:00
Christopher Page
d2e8d4831e Merged revisions 32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

svn-id: r33051
2008-07-14 00:10:09 +00:00
Christopher Page
c210f90a62 TOUCHE works with the new GMM implementation
svn-id: r33046
2008-07-13 22:24:55 +00:00
Gregory Montoir
b6adcca897 moved midi driver object creation to MidiPlayer class (to match delete call)
svn-id: r32798
2008-06-26 10:12:12 +00:00
Christopher Page
102d79440d Touche now uses the new _quit flag
svn-id: r32795
2008-06-26 05:04:42 +00:00
Gregory Montoir
52b18c9ae6 simplification, increased game state filenames
svn-id: r29399
2007-11-04 03:02:32 +00:00
Gregory Montoir
7ca277d252 don't update the screen directly after a gamestate load ; keychars and room background are now redrawn on the same frame (bug #1751226)
svn-id: r29133
2007-09-29 19:14:38 +00:00
Gregory Montoir
d8831b44da simplified touche savegame listing
svn-id: r29112
2007-09-27 20:38:23 +00:00
Nicola Mettifogo
258901bab9 Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
2007-09-19 08:40:12 +00:00
David Corrales
6856535010 Merged fsnode with trunk: r27971:28460
svn-id: r28462
2007-08-05 19:34:20 +00:00
Gregory Montoir
d4999255b7 fix for bug #1751226 (glitches on save/load
svn-id: r28370
2007-07-31 21:17:15 +00:00
Gregory Montoir
38b282b313 renamed some fields for clarification
svn-id: r28184
2007-07-24 09:53:28 +00:00
David Corrales
720c974faf Changed SaveFileManager::listSavegames() function to be engine agnostic. It now returns a list will the full paths of existing files that match a given regex.
Additionally, modified the 5 engines which use the default manager (Agos, Queen, Saga, Scumm and Touche) to parse the filename list and mark the available saves bool array correctly.

svn-id: r28046
2007-07-12 17:58:15 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Max Horn
b8aeefaffb Added finalize() method to Common::OutSaveFile (which by default just flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing)
svn-id: r25660
2007-02-17 18:55:51 +00:00
Gregory Montoir
60bac00314 cleanup
svn-id: r24825
2006-12-09 18:57:27 +00:00
Gregory Montoir
f93c693ab9 added dirty rects handling
svn-id: r24725
2006-11-15 23:00:41 +00:00
Gregory Montoir
c305f6f12c various fixes, Touche should now be completable without any major glitches
svn-id: r24672
2006-11-11 04:42:36 +00:00
Gregory Montoir
4e8d042e5c new menu code
workaround a possible scripting bug in introduction screen

svn-id: r24668
2006-11-10 20:48:52 +00:00
Gregory Montoir
f6f1dac199 cleanup
svn-id: r24654
2006-11-07 22:24:48 +00:00
Gregory Montoir
424e9e362e enabled MIDI volume changes
svn-id: r24627
2006-11-05 13:00:20 +00:00
Gregory Montoir
13d9cdbd26 added 'touche' engine for the game 'Touche: The Adventures of the 5th Musketeer'
svn-id: r24592
2006-11-03 21:23:07 +00:00