Commit Graph

24379 Commits

Author SHA1 Message Date
Filippos Karapetis
208c753215 Stop printing opcodes in the debug console
svn-id: r30923
2008-02-23 14:31:25 +00:00
Filippos Karapetis
3581257ceb Fix for bug #1900220 - "ITE: Missing text outline"
svn-id: r30920
2008-02-23 13:54:58 +00:00
Filippos Karapetis
638e23f37c Fix for bug #1900258 - "ITE: Glitch when looking at the map while at the docks"
svn-id: r30919
2008-02-23 13:36:40 +00:00
Filippos Karapetis
93753d2f3b Fixed some issues with the previous commit, bug #1893564 should be fixed now without affecting anything else
svn-id: r30917
2008-02-22 09:13:27 +00:00
Filippos Karapetis
a7e7dfe122 Fix for bug #1893564 - "AGI: Texts messed out in Naturette 1"
svn-id: r30916
2008-02-22 08:57:18 +00:00
Florian Kagerer
faeb81fb62 palette bug fix (inventory turned blue when leaving the scene after eating the mushroom)
svn-id: r30915
2008-02-22 07:00:12 +00:00
Florian Kagerer
3969249b93 two more opcodes (Zanthia's random chats and mushroom drug effects) and some cleanup
svn-id: r30914
2008-02-22 00:33:56 +00:00
Max Horn
28158c80b8 Some corrections to the SaveFileManager Doxygen comments
svn-id: r30913
2008-02-22 00:22:31 +00:00
Max Horn
a905de7deb Fix code formatting and simplify code a little bit
svn-id: r30912
2008-02-20 21:49:05 +00:00
Jordi Vilalta Prat
065f8f5419 Automatic device detection for CAMD.
svn-id: r30911
2008-02-20 19:35:00 +00:00
Jordi Vilalta Prat
672a508bdd Added CAMD MIDI driver for AmigaOS4
svn-id: r30910
2008-02-20 17:07:58 +00:00
Travis Howell
aedc896b97 Add patch from Quietust - Update asserts and comments in sound code for Amiga SCUMM V2 games.
svn-id: r30908
2008-02-19 00:36:47 +00:00
Travis Howell
a96c49a793 Add patch from Quietust - Update MSVC71 project files.
svn-id: r30907
2008-02-19 00:32:43 +00:00
Johannes Schickel
15d8e578ed Fixed some warnings.
svn-id: r30906
2008-02-19 00:10:05 +00:00
Florian Kagerer
896b46323f the script countdown needs to be divided by _ticklength
svn-id: r30904
2008-02-18 23:22:22 +00:00
Florian Kagerer
bcdfe6ade0 some more opcodes (the fly tree is now operational) and some bug fixes
svn-id: r30903
2008-02-18 23:04:37 +00:00
Florian Kagerer
ab40f56f47 fix memory leak
svn-id: r30902
2008-02-17 23:48:21 +00:00
Florian Kagerer
33e2e1c658 remove ugly const casts in staticres
svn-id: r30901
2008-02-17 23:32:35 +00:00
Jordi Vilalta Prat
4ec832090a Moved jvprat to the team and removed duplicates.
svn-id: r30900
2008-02-17 22:08:45 +00:00
Florian Kagerer
2032965063 scripting bug fix (npc scene startup scripts were executed twice)
svn-id: r30899
2008-02-17 21:58:46 +00:00
Robin Watts
d2513eb5f5 Yet another missing change from the proc3 ARM code stuff; add proc3ARM.o to
the list of modules to build if USE_ARM_COSTUME_ASM is defined.

svn-id: r30898
2008-02-17 20:25:07 +00:00
Max Horn
80b0d32754 Delete .d dependency files in 'clean' target, not 'distclean'
svn-id: r30897
2008-02-17 18:30:18 +00:00
Robin Watts
890bca8f7e Tweaks to fmopl; same net effect overall, just faster.
Eliminate divisions, floating point, and mod operation from inner synth loop.

svn-id: r30896
2008-02-17 16:12:54 +00:00
Johannes Schickel
5b31fe75d4 Print instruction offset of script commands for debug output.
svn-id: r30895
2008-02-17 14:14:26 +00:00
Johannes Schickel
90d04815bd Update msvc8 and msvc9 project files for commit 30886.
svn-id: r30894
2008-02-17 14:06:18 +00:00
Travis Howell
d201f0e9aa Fix bug ##1894968 - PUTTZOO: Music in water scenes messed up.
svn-id: r30889
2008-02-17 08:17:41 +00:00
Johannes Schickel
377912a3a3 Added newline at end of file again (fixes compiling with -Werror for me).
svn-id: r30888
2008-02-17 02:08:30 +00:00
Florian Kagerer
e02ff1c7c3 updating kyra.dat
svn-id: r30887
2008-02-17 02:06:59 +00:00
Florian Kagerer
753536fa61 committing patch 1891492 : dialogue (dlg/tim) support for HoF
- talking to NPCs is now possible.
- Zanthia's talks when entering a new scene for the first time now work
- using items on Zanthia is now possible.

svn-id: r30886
2008-02-17 02:06:04 +00:00
Sven Hesse
9146cf3603 Added a MD5 for another Gob2 Amiga Demo, as supplied by polluks in bug report #1895126
svn-id: r30884
2008-02-16 22:32:24 +00:00
Sven Hesse
dc7fd7177d Fixing fading on (only my?) amd64 systems
svn-id: r30882
2008-02-16 18:50:23 +00:00
Florian Kagerer
11f24a44d8 patch 1891492 for the CreateKyradat tool (.dlg and .tim file support)
svn-id: r30881
2008-02-16 15:45:15 +00:00
Paul Gilbert
9ac46607fc Bugfix for loading older savegame versions
svn-id: r30879
2008-02-16 05:12:32 +00:00
Travis Howell
a184d81d99 Add patch #1894779 - MSVC71: Update project files, again.
svn-id: r30878
2008-02-16 03:22:53 +00:00
Travis Howell
da10467efd Add patch #1894778 - ZAK: Add remaining Amiga sounds.
svn-id: r30876
2008-02-16 03:12:34 +00:00
Sven Hesse
a67ebc3d7a Fixed a Gob3 walking issue noticeable when Blount walks down double-wide stairs (see bug report #1888627)
svn-id: r30874
2008-02-16 02:20:30 +00:00
Paweł Kołodziejski
28d61e484b ident
svn-id: r30873
2008-02-15 22:15:50 +00:00
Max Horn
e9ca949e1c Forgot this one
svn-id: r30872
2008-02-15 17:05:13 +00:00
Max Horn
88bb567e18 Merged lots of _mixer->isReady() warnings into a single one in Engine constructor
svn-id: r30871
2008-02-15 17:01:35 +00:00
Max Horn
98c661d70f Removed unused #include
svn-id: r30870
2008-02-15 16:50:24 +00:00
Paweł Kołodziejski
e640155089 revert stateId == 4 part of code to previous ignore action to fix bug #1881415
svn-id: r30868
2008-02-15 14:14:04 +00:00
Paul Gilbert
fe1078f08f Changed error dialog display to exit ScummVM through the standard execution path rather than using the exit() method
svn-id: r30866
2008-02-14 22:52:57 +00:00
Florian Kagerer
a057491db2 patch [ 1891542 ] KYRA: text/speech options support for HoF sequence player
svn-id: r30865
2008-02-14 19:59:51 +00:00
Eugene Sandulenko
1b4e06e02c ...and there is no reason to keep Florian in ordinary contributors list.
svn-id: r30862
2008-02-14 12:19:52 +00:00
Eugene Sandulenko
f3572802a5 Add Florian to the team
svn-id: r30859
2008-02-14 12:05:54 +00:00
Kari Salminen
6740541e03 Fix for bug #1883989 (AGI: Jolimie freezes). Game's detection entry had its parameters in wrong order and game feature flags were interpreted as the AGI version number and vice versa... whoops.
svn-id: r30857
2008-02-13 01:33:40 +00:00
Kari Salminen
66418e4283 Tiny fix to autodetected game's naming (Removes an extra space).
svn-id: r30854
2008-02-12 15:31:09 +00:00
Kari Salminen
98f8e93102 Added better AGIPAL autodetect to the AGI's fallback detector (Now checks files 'pal.100' - 'pal.109' rather than just the file 'pal.101').
svn-id: r30852
2008-02-12 15:20:47 +00:00
Sven Hesse
a93b6b22bb Added Gob MD5s as supplied by raziel_ in bug reports #1891864, #1891867 and #1891869
svn-id: r30851
2008-02-12 14:55:31 +00:00
Travis Howell
d178604838 Alter last changes, for code formatting.
svn-id: r30850
2008-02-12 09:34:38 +00:00