Paweł Kołodziejski
2122f11793
added HE game
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svn-id: r10405
2003-09-25 06:12:04 +00:00
Torbjörn Andersson
99eee3fb84
Rewrote the music code to use a premix function instead of a timer. I'm
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speculating that the timer didn't always fill the buffer quite fast enough
and that this is what caused the occasional popping noises.
Of course, I may have introduced all kinds of regressions - particularly
since I don't have any big-endian computer to test on - but we're all
friends here, right? :-)
svn-id: r10404
2003-09-25 06:11:07 +00:00
Paweł Kołodziejski
5f3f0bce7a
update vc7 file
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svn-id: r10403
2003-09-25 06:08:31 +00:00
Travis Howell
ab66db7cd0
Small cleanup to reduce amount of game id checks.
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svn-id: r10402
2003-09-25 04:32:28 +00:00
Travis Howell
07c3c2dac6
Small cleanup to reduce amount of game id checks.
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svn-id: r10401
2003-09-25 04:23:07 +00:00
Jamieson Christian
cbcf5d5f7d
Can't delete a const pointer, duh
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svn-id: r10400
2003-09-25 00:02:56 +00:00
Oliver Kiehl
c96c900546
fix gcc compile
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svn-id: r10399
2003-09-24 12:57:37 +00:00
Jamieson Christian
a7dfe35706
Fix for Bug [805923] BASS: Notes left on when quitting game
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Explicitly send All Notes Off messages on every
channel when shutting down music driver. This
fixes hanging notes on exit when using external
synths or some less intelligent internal synths.
svn-id: r10398
2003-09-24 09:32:38 +00:00
Chris Apers
c8fbafda9a
Disable Palyer_V2A on PalmOS, since the source doesn't compile with it
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svn-id: r10397
2003-09-24 08:32:19 +00:00
Jamieson Christian
e18964e95a
Fixed corrupted line endings
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svn-id: r10396
2003-09-24 07:47:40 +00:00
Travis Howell
d60237eab9
Revert change that caused more problems
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svn-id: r10395
2003-09-24 07:40:19 +00:00
Travis Howell
e9dd4dc167
Revert change that caused more problems
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svn-id: r10394
2003-09-24 07:38:59 +00:00
Travis Howell
181d774769
Add simon1acorn target
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svn-id: r10393
2003-09-24 07:14:38 +00:00
Travis Howell
4a62eb3e3b
More Amiga V2/V3 sound updates from _Q_:
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1. A Player_MOD class, basically acts as a simplified mixer that mixes at 60Hz intervals (or whatever interval you specify), this gives smooth music playback in player_v3a
2. Some changes to player_v3a as a result of #1 , including reduced music volume
3. player_v2a, and the necessary additions to scummvm.cpp/scumm.h
svn-id: r10392
2003-09-24 06:56:30 +00:00
Torbjörn Andersson
09a01e4cbe
Replaced abs() with ABS and BOOL with bool, plus some minor cleanups.
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svn-id: r10391
2003-09-24 06:40:23 +00:00
Torbjörn Andersson
570e60a487
Whitespace changes
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svn-id: r10390
2003-09-24 06:33:59 +00:00
Travis Howell
3854ce8f3d
Add Acorn version of Simon the Sorcerer 1 Talkie
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svn-id: r10389
2003-09-24 06:19:30 +00:00
Paweł Kołodziejski
908eb0823f
added HE game putt race
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svn-id: r10388
2003-09-24 05:59:32 +00:00
Paweł Kołodziejski
6a2fff0b5b
added two HE games
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svn-id: r10387
2003-09-23 20:29:50 +00:00
Chris Apers
ec15369d66
console.h from bs2/ is found before gui/ on PalmOS and cause compilation errors
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svn-id: r10386
2003-09-23 18:07:50 +00:00
Torbjörn Andersson
6e59a2df00
Removed unused / replaced source code. This turned out to be most of the
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file. :-)
svn-id: r10385
2003-09-23 17:24:45 +00:00
Torbjörn Andersson
4ae1674a44
Removed ancient version history. Much of it doesn't apply to us, and was
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cluttering up the files anyway. (Though I do feel a slight twinge of guilt
for removing historical records like this. :-)
svn-id: r10384
2003-09-23 16:53:25 +00:00
Torbjörn Andersson
95a59bd049
Must ... make ... space ... for ... FotAQ ...
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svn-id: r10383
2003-09-23 16:38:38 +00:00
Torbjörn Andersson
bef1facdbc
Removed the screenshot code. (The SDL backend already has the ability to
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make screenshots.)
svn-id: r10382
2003-09-23 16:13:13 +00:00
Chris Apers
f2f5f9a9af
ScummVM Headers were missing
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svn-id: r10381
2003-09-23 16:11:54 +00:00
Chris Apers
0f8eca26ab
Updated with new files
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svn-id: r10380
2003-09-23 16:06:30 +00:00
Chris Apers
18a7f918e1
Added palmtform option
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svn-id: r10379
2003-09-23 16:05:37 +00:00
Chris Apers
e43fa49055
Options flag
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svn-id: r10378
2003-09-23 16:04:10 +00:00
Chris Apers
4428e7eb30
Added support for DIA API compatible devices (Zodiac), fixed move_screen function on hi-density devices
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svn-id: r10377
2003-09-23 16:01:52 +00:00
Torbjörn Andersson
57d99796ea
Changed the keyboard handling to store "keyboard events", rather than just
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characters. Hopefully this will make things work smoother on the Mac, but I
have no way of testing that.
svn-id: r10376
2003-09-23 15:59:52 +00:00
Chris Apers
d0de9fff86
Split palmstart.cpp into mutiple files
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svn-id: r10375
2003-09-23 15:58:51 +00:00
Chris Apers
60259a052d
Moved PalmFatalError here
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svn-id: r10374
2003-09-23 15:54:20 +00:00
Chris Apers
fd6ace361c
CD Audio track support via MP3 on PalmOS
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svn-id: r10373
2003-09-23 15:49:33 +00:00
Jonathan Gray
8ccd2934a5
correct description, are these demos in the correct section of version ordering by the way? run strings or similiar over the .w32 files and play match the strings
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svn-id: r10372
2003-09-23 09:34:07 +00:00
Paweł Kołodziejski
23e6bc5777
added two different versions of HE demos
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svn-id: r10371
2003-09-23 09:01:51 +00:00
Paweł Kołodziejski
698e40ff1b
fixed conversion warning under vc7
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svn-id: r10370
2003-09-23 08:56:12 +00:00
Torbjörn Andersson
273e1ac1a0
Fixed really brain-dead bug. (I made it myself - I can call it whatever I
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want to! :-) Escaping a cutscene while the voice-over is playing should
work now.
svn-id: r10369
2003-09-23 06:34:19 +00:00
Torbjörn Andersson
fa8ccef9a4
Removed unused code
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svn-id: r10368
2003-09-23 06:31:13 +00:00
Torbjörn Andersson
c7b8a6c01b
cleanup
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svn-id: r10367
2003-09-23 06:30:52 +00:00
Torbjörn Andersson
f8591911ab
Since we probably won't have anything like the original BS2 launcher menu,
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make the 'C' key run the credits. I haven't yet implemented the credits
function, but it does play the music at least.
svn-id: r10366
2003-09-23 06:27:58 +00:00
Torbjörn Andersson
0ac7aa0671
whitespace fixes
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svn-id: r10365
2003-09-23 06:23:29 +00:00
Torbjörn Andersson
bd6eece093
Initialize the cutscene voice-over sound handle, in case you press Escape
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before there is any speech.
svn-id: r10364
2003-09-23 06:22:36 +00:00
Max Horn
8a5e6289a5
use our own ABS instead of the math.h abs(); some tweaks
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svn-id: r10363
2003-09-22 23:29:47 +00:00
Torbjörn Andersson
f3f7489b49
Set the mixer to use the maximum volume. BS2 has its own volume settings,
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and we want them to go all the way up to eleven.
svn-id: r10362
2003-09-22 14:55:17 +00:00
Torbjörn Andersson
8e28b0c6b4
Cleaned up the sound code enough to add cutscene voice-overs. I haven't had
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the time to do much testing yet, but it seems to work for me.
svn-id: r10361
2003-09-22 06:36:38 +00:00
Max Horn
18961542f9
remove -Wcast-align, it causes troubles and sparc and has no real benefit elsewhere
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svn-id: r10360
2003-09-21 18:39:38 +00:00
Max Horn
58721a629d
No need to do endian conversion if you check for 0, as BE 0 == LE 0
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svn-id: r10359
2003-09-21 18:25:34 +00:00
Max Horn
9abd9bb6b5
added WRITE_LE/BE_16/32 functions to match our current READ_ funcs - useful in some places
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svn-id: r10358
2003-09-21 18:15:32 +00:00
Max Horn
392651dc1b
removed unused macro
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svn-id: r10357
2003-09-21 18:15:28 +00:00
Max Horn
4a70a93590
fix convertEndian compilation (thanks erik for giving me some work :-); also removed the #ifdef around it, to prevent such 'incidences' in the future
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svn-id: r10356
2003-09-21 18:10:12 +00:00