Commit Graph

51877 Commits

Author SHA1 Message Date
Filippos Karapetis
21e8f2f441 SCI: Fix workaround for bug #3513207
The associated call contains too few parameters, thus it shouldn't be made
at all
2012-03-31 05:53:29 +03:00
D G Turner
5bbfd008b6 SCI: Minor formatting fix to workarounds table. 2012-03-31 02:25:20 +01:00
D G Turner
834e9184e5 SCI: Add workaround for SQ1SCI to fix engine abort in bug #3513207.
This occurs while Roger is trying to move around the Pilot Droid in
various narrow cases.
2012-03-31 01:39:03 +01:00
Matthew Hoops
68e1a04183 AUDIO: Fix QDM2 extra data parsing 2012-03-30 14:40:14 -04:00
Matthew Hoops
e9f8d0e1a2 COMMON: Clean up the QuickTime class a bit 2012-03-30 13:39:49 -04:00
Matthew Hoops
7c4787e0dc COMMON: Read in QuickTime extra data for SVQ3 2012-03-30 13:39:48 -04:00
Sven Hesse
8a4da1e6b0 GOB: Add a Spanish Amiga version of Gobliins 2
As supplied by aldozx in the forums.
2012-03-30 11:35:18 +02:00
D G Turner
3acc3837e1 SKY: Minor formatting fix. 2012-03-30 01:57:56 +01:00
Johannes Schickel
6e31b841de IPHONE: Add some more debug printfs to graphics related OSystem functionality. 2012-03-29 02:34:26 +02:00
Johannes Schickel
b8065a4392 GUI: Move "I18N" tagged comment to matching strings.
The strings are not marked for translation, so I am not sure why the comments
are tagged with I18N though.
2012-03-29 02:23:44 +02:00
Johannes Schickel
388e04bb6d GUI: Add TODO/FIXME to PredictiveDialog::handleTickle. 2012-03-29 02:12:32 +02:00
Johannes Schickel
a7ee1dc42b GUI: Remove unnecessary goto in PredictiveDialog code. 2012-03-29 02:08:09 +02:00
Johannes Schickel
6ed2d15c44 GUI: Take advantage of Common::String::empty. 2012-03-29 02:07:02 +02:00
Johannes Schickel
7414544121 GUI: Constify some parameters/methods in PredictiveDialog. 2012-03-29 02:05:45 +02:00
Johannes Schickel
988c3fd6c5 GUI: Make some static strings in PredictiveDialog static + const. 2012-03-29 02:00:25 +02:00
Johannes Schickel
02e77dd7b2 GUI: Don't typedef Common::String in PredictiveDialog code. 2012-03-29 01:53:09 +02:00
Johannes Schickel
f3a19ea6aa GUI: Get rid of "using namespace Common" in predictivedialog.cpp. 2012-03-29 01:50:52 +02:00
Johannes Schickel
15ff9380b5 GUI: Formatting fixes in the PredictiveDialog code. 2012-03-29 01:50:00 +02:00
David Turner
561a18b2bb Merge pull request #218 from singron/master
SKY: Allow game to be loaded from main menu dialog while in-game control panel is open. (try 2)
2012-03-28 16:34:07 -07:00
Eric Culp
2fe60082e8 SKY: Allow game to be loaded from main menu dialog while in-game control panel is open. Fixes bug #3448294 2012-03-28 19:09:12 -04:00
D G Turner
b01d712a63 CGE: Close memory leak in savegame loading. 2012-03-28 01:51:56 +01:00
D G Turner
6523a32334 CGE: Close memory leak in sound Fx caching.. 2012-03-28 01:11:41 +01:00
D G Turner
83d4eeadc6 CGE: Close memory leak in savegame thumbnail loading. 2012-03-28 00:10:56 +01:00
Filippos Karapetis
b81b36855c README: Updated information regarding the custom game options 2012-03-27 01:23:07 +03:00
Filippos Karapetis
7ede3ed9a4 NEWS: Updated information regarding the custom game options 2012-03-27 01:22:32 +03:00
Filippos Karapetis
5e10737015 AGI: Add played time information to saved games 2012-03-27 00:50:29 +03:00
Filippos Karapetis
85ca13db4b AGI: Use the ScummVM dialogs for saving/loading
An option has been added to use the original ones, if needed
2012-03-27 00:21:50 +03:00
Filippos Karapetis
98b60f1af8 DREAMWEB: Slight cleanup of DreamWebEngine::animPointer() 2012-03-27 00:21:48 +03:00
D G Turner
bbe686c507 AGI: Fix compilation on NDS, broken due to predictive text changes. 2012-03-26 01:09:15 +01:00
D G Turner
371bc1ddc1 GUI: Fix for WinCE compile failure after predictive dialog changes.
This is probably due to a collision with WinCE toolchain system define,
so changing the enum from all capitalised to Camel Case constant style.
2012-03-25 23:29:19 +01:00
Filippos Karapetis
6a6831014c QUEEN: Implement saving/loading during runtime from the GMM 2012-03-26 01:02:04 +03:00
D G Turner
8b1a01b12d GUI: Corrected fix for NDS compile failure...
Header needed to be in global, not GUI namespace.
2012-03-25 20:23:16 +01:00
Filippos Karapetis
f3e446abe1 README: Update to indicate that disable_dithering is now a SCI option 2012-03-25 22:18:37 +03:00
Filippos Karapetis
570237ea51 GUI: Remove leftover code for the global dithering checkbox 2012-03-25 22:18:35 +03:00
D G Turner
9e93b8306d GUI: Fix for NDS compile failure after predictive dialog changes. 2012-03-25 20:15:53 +01:00
Filippos Karapetis
207b65b451 CREATE_PROJECT: Add the FreeType feature 2012-03-25 21:45:37 +03:00
Eugene Sandulenko
f9c4504ec0 Merge pull request #214 from BenCastricum/master
SCUMM: More HE games detection fixes
2012-03-25 11:42:44 -07:00
Eugene Sandulenko
fe414c862c Merge pull request #216 from bluegr/gui_undither_move
GUI: Change the undithering checkbox to be an engine-specific option
2012-03-25 11:39:24 -07:00
Filippos Karapetis
d801186185 SCI: Fix cursor coordinates for SCI01. Fixes a crash in KQ1 (bug #3503932) 2012-03-25 19:22:31 +03:00
Filippos Karapetis
346c1fe461 GUI: Change the undithering checkbox to be an engine-specific option 2012-03-25 18:51:23 +03:00
Filippos Karapetis
1170727977 README: Some updates for game and GUI options
- Updated game options, adding several missing ones
- Added some information about custom game options in the GUI
2012-03-25 17:53:18 +03:00
Filippos Karapetis
fb5aa3ccbb DREAMWEB: Rename the dreamweb_originalsaveload option to originalsaveload
This changes its naming to be like the rest of the game options
2012-03-25 17:50:22 +03:00
Filippos Karapetis
1938d95c4e SCI: Rename the sci_originalsavedload option to originalsaveload
This changes its naming to be like the rest of the game options
2012-03-25 17:48:38 +03:00
Filippos Karapetis
2325b8ce24 KYRA: Fix game option comments 2012-03-25 17:05:23 +03:00
Filippos Karapetis
82c88233b2 NEWS: Fix spacing 2012-03-25 16:50:59 +03:00
Filippos Karapetis
60b7b43d87 NEWS: Mention support for custom game options 2012-03-25 16:49:40 +03:00
Filippos Karapetis
af4b21328d TRANSLATION: Add all the new files containing translatable strings 2012-03-25 16:44:22 +03:00
Filippos Karapetis
536a7e407f SCI: Hook up the digital SFX and CD audio options
The relevant code wasn't added in the newer commits - this was an
oversight from my part
2012-03-25 16:40:49 +03:00
Filippos Karapetis
4dc2f2d433 SWORD2: Add a custom game option to toggle object labels 2012-03-25 16:31:27 +03:00
Filippos Karapetis
24d758e5ef SKY: Only show the option for the alternative intro in the CD version 2012-03-25 16:24:31 +03:00