Paul Gilbert
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1568f19569
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TSAGE: Moved scene creation into the Game class, and separated out the Ringworld demo scene creation to it's own game class
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2011-05-14 18:20:56 +10:00 |
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Paul Gilbert
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c17f200ccf
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TSAGE: Added new file for Ringworld Demo
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2011-04-25 20:11:12 +10:00 |
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Johannes Schickel
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fb9a8620db
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TSAGE: Fix build as dynamic plugin.
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2011-04-13 19:18:12 +02:00 |
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strangerke
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753dcda503
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Merge branch 'tsage' of http://github.com/dreammaster/scummvm
Conflicts:
engines/tsage/module.mk
engines/tsage/ringworld_logic.cpp
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2011-04-02 18:06:53 +02:00 |
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Paul Gilbert
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cbfe04fc1f
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TSAGE: Implemented Scene 5000 - Caverns - Entrance
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2011-04-02 11:30:20 +11:00 |
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strangerke
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1b0d5e8877
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Merge branch 'tsage' of http://github.com/dreammaster/scummvm
Conflicts:
engines/tsage/module.mk
engines/tsage/ringworld_logic.cpp
engines/tsage/ringworld_logic.h
engines/tsage/ringworld_scenes1.cpp
engines/tsage/staticres.cpp
engines/tsage/staticres.h
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2011-03-27 15:23:48 +02:00 |
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strangerke
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2a911701bc
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TSAGE: Implement Scene 9999
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2011-03-27 01:19:44 +01:00 |
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Paul Gilbert
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4c765a0e64
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TSAGE: In progress work on Scene #4000
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2011-03-21 23:04:18 +11:00 |
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Paul Gilbert
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51602483a4
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TSAGE: Implemented Scene #3500 - Ringworld Scan
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2011-03-21 08:08:33 +01:00 |
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Paul Gilbert
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eb1c1e7e6a
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TSAGE: Implemented Scene #3500 - Ringworld Scan
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2011-03-19 22:46:19 +11:00 |
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strangerke
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bda0d53622
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TSAGE: fix compilation on GCC
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2011-03-19 00:06:49 +01:00 |
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Paul Gilbert
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eecce7ae33
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TSAGE: Implemented Scene 2000 - Cockpit cutscenes
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2011-02-28 21:56:44 +11:00 |
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Paul Gilbert
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e7ca134b1a
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TSAGE: Separated Scene 1000 into a seaprate code file
This is mimicking the original engine, which breaks the entire game into groups of scenes
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2011-02-27 16:46:49 +11:00 |
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Paul Gilbert
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03942da718
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TSAGE: Reworked code to separate Ringworld specific code from core engine classes
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2011-02-23 22:37:16 +11:00 |
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Paul Gilbert
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7042d95cfe
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TSAGE: Added the engine in a separate branch
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2011-02-14 20:37:27 +11:00 |
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