uruk
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5963a540ef
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CGE2: Add destructor to Hero().
Hopefully it will cut short the leak problems with _dim[].
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2014-07-17 17:33:04 +02:00 |
|
uruk
|
7d6c02ce3f
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CGE2: Add Hero::contract().
Fix the crash introduced by previous commit on the second scene.
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2014-07-15 23:12:58 +02:00 |
|
uruk
|
0b0f998aac
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CGE2: Try a different approach regarding _dim.
Now it doesn't crash the hospital scene, but I am not entirely sure it's totally leak-free...
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2014-07-15 22:15:06 +02:00 |
|
uruk
|
035fb6ad1c
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CGE2: Hopefully fix a memory leak problem regarding Hero::_dim;
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2014-07-15 13:53:26 +02:00 |
|
uruk
|
be5ec466b3
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CGE2: Fix another probable memory-leak source.
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2014-07-07 23:58:06 +02:00 |
|
Strangerke
|
014d6bd9f0
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CGE2: Hopefully fix compilation for GCC
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2014-06-26 21:07:24 +02:00 |
|
uruk
|
6015eddc41
|
CGE2: Remove double definition kMaxTry.
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2014-06-22 18:44:33 +02:00 |
|
uruk
|
26901479d3
|
CGE2: Fix initialization of _posTab.
Fixes a possible memory leak.
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2014-06-17 15:38:24 +02:00 |
|
uruk
|
e3b5686c43
|
CGE2: Rename caves to scenes.
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2014-06-15 21:23:14 +02:00 |
|
uruk
|
a2c3a11708
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CGE2: Rename setCave() to setScene().
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2014-06-13 22:36:32 +02:00 |
|
uruk
|
6ac5e2cfcf
|
CGE2: Fix initialization of HeroTab.
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2014-06-13 14:07:35 +02:00 |
|
uruk
|
9aa80d6d05
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CGE2: Implement helper functions connected to Hero.
Also rework Hero::len() during the process.
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2014-06-08 07:30:31 +02:00 |
|
uruk
|
f2a1d4f1c8
|
CGE2: Implement walkTo() and snap() in Hero.
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2014-06-07 21:09:19 +02:00 |
|
uruk
|
562644db48
|
CGE2: Remove unnecessary void parameters in Hero.
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2014-06-02 13:50:47 +02:00 |
|
uruk
|
ff21b2d5c8
|
CGE2: Implement Hero::expand(), move Sprite::works()'s stub to hero.cpp.
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2014-06-02 10:03:15 +02:00 |
|
uruk
|
724899fc19
|
CGE2: Rework Sprite a bit, make _eye an engine variable.
Also move screenToGround() during the process.
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2014-05-10 11:12:30 +02:00 |
|
uruk
|
cb65489197
|
CGE2: Implement CGE2Engine::loadSprite().
Add Snail during the process and revise or expand a lot of other parts of the engine.
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2014-05-09 13:11:50 +02:00 |
|
uruk
|
d12e25ccd0
|
CGE2: Remove unnecessary whitespaces.
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2014-05-08 18:32:56 +02:00 |
|
uruk
|
72cccb8000
|
CGE2: Add Hero.
|
2014-05-08 16:51:03 +02:00 |
|