Torbjörn Andersson
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d6be4f03a7
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Added getNodeForPath() so I can compile ScummVM with MinGW again. Since I
don't know where it's used, I'm not sure if it works correctly.
svn-id: r16752
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2005-02-07 14:25:04 +00:00 |
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Max Horn
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a1b058897d
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Remove the OSX-restriction on FilesystemNode::getNodeForPath() for now (I don't like it, but until a proper solution is in place, it seems to be the best thing to do)
svn-id: r16743
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2005-02-06 18:37:23 +00:00 |
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Max Horn
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47280d9433
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Updated copyright
svn-id: r16398
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2005-01-01 16:09:25 +00:00 |
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Max Horn
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8c34db8b9a
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oops
svn-id: r16110
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2004-12-18 02:37:13 +00:00 |
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Max Horn
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0894f83804
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Ensure that the file list in the browser is always sorted
svn-id: r16108
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2004-12-18 02:33:37 +00:00 |
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Max Horn
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3825614f67
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Removed outdated (and wrong) comment; all this stuff will be rewritten eventually anyway, but at least we shouldn't spread false information
svn-id: r16006
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2004-12-10 00:11:52 +00:00 |
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Torbjörn Andersson
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be58f22feb
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Allow the file browser to get back to the "pseudo root" under Windows. This
fixes bug #1074919.
svn-id: r15963
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2004-11-29 11:14:12 +00:00 |
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Max Horn
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01cb15b9b2
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Since we do ref counting on the nodes now, we can re-use the root nodes now
svn-id: r15851
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2004-11-21 13:18:07 +00:00 |
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Max Horn
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5d9b35510d
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Changed the FilesystemNode implementation to make it easier to use (client code doesn't have to worry about the memory managment anymore, it's all 'automatic' now). May have introduced a mem leak or two, please check :-)
svn-id: r15848
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2004-11-20 21:35:49 +00:00 |
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Max Horn
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be31329d05
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Ignore case when sorting file system nodes
svn-id: r14294
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2004-07-21 14:27:45 +00:00 |
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Torbjörn Andersson
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6d02fd9d74
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Reverted the last commit (on this file only) because it broke compilation
of gui/browser.cpp. Besides, it didn't seem to have anything to do with
keycolor in OSystem. :-)
svn-id: r13801
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2004-05-06 10:34:41 +00:00 |
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Max Horn
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88fdb5a627
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Removed default value for keycolor in the OSystem implementations
svn-id: r13796
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2004-05-06 09:20:21 +00:00 |
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Max Horn
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8a69ffc46c
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Renamed template class 'List' to 'Array', since that is really what it is (a resizable array, not a linked list)
svn-id: r13520
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2004-04-09 15:10:23 +00:00 |
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Max Horn
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da400a38ed
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Small tweaks for MIPSPro compiler
svn-id: r13397
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2004-03-28 13:02:28 +00:00 |
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Max Horn
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f59eb3b219
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renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
svn-id: r12722
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2004-02-05 00:19:57 +00:00 |
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Max Horn
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28f8f4d091
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Added FilesystemNode::getNodeForPath, but right now only for Mac OS X
svn-id: r12692
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2004-02-01 01:31:50 +00:00 |
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Chris Apers
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59cddfc638
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Missing stdafx.h
svn-id: r12557
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2004-01-20 14:35:37 +00:00 |
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Max Horn
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033ff78ae9
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updated copyright notice
svn-id: r12176
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2004-01-06 12:45:34 +00:00 |
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Travis Howell
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cd46aba223
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Add header
svn-id: r11826
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2003-12-21 17:07:07 +00:00 |
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Paweł Kołodziejski
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13c7acee9d
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cleanup whitespaces
svn-id: r11220
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2003-11-08 22:57:42 +00:00 |
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Jonathan Gray
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8ce682d330
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spelling fixes
svn-id: r11181
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2003-11-07 02:51:08 +00:00 |
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Max Horn
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0f54b65cac
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cleanup
svn-id: r11167
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2003-11-06 22:57:33 +00:00 |
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Marcus Comstedt
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e55370e08d
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Use posix-fs on Dreamcast.
svn-id: r11112
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2003-11-03 22:20:51 +00:00 |
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Max Horn
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79e681282e
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needed some more work to get Iterators to work in FSList
svn-id: r10857
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2003-10-17 12:04:44 +00:00 |
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Max Horn
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b86ae6641b
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make FSList inherit 'public' from List (so that we can use List::Iterator)
svn-id: r10849
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2003-10-17 10:22:40 +00:00 |
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Max Horn
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de74ceb60a
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fix bug where going up in the root dir would get you back to the (unix) current dir (instead of staying at the root)
svn-id: r10689
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2003-10-08 22:47:41 +00:00 |
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Max Horn
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0e645f88ae
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renamed namespace ScummVM to Common
svn-id: r10544
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2003-10-02 17:43:02 +00:00 |
|
Max Horn
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be9d4066e1
|
moved engine.* to base; this fixes some linking issues when building a barebone ScummVM (or maybe I just want to increase our CVS stats? <g>)
svn-id: r10287
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2003-09-18 02:07:18 +00:00 |
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Travis Howell
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053d12ef29
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Small cleanup
svn-id: r9354
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2003-08-01 04:42:56 +00:00 |
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Jonathan Gray
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bc1120b67a
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linux/mingw compilation fix pointed out by Jeroen Janssen
svn-id: r8984
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2003-07-13 13:57:19 +00:00 |
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Max Horn
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42f156ddad
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started to merge in Chrilith's PalmOS port
svn-id: r7219
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2003-04-30 11:37:10 +00:00 |
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Max Horn
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0042dd73ec
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sys/types.h only needed on OS X to work non-POSIX compliance in system headers; use getcwd instead of getwd
svn-id: r6868
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2003-03-26 21:17:14 +00:00 |
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Oliver Kiehl
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b3a20b29ba
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get scummvm to compile on unix != macosx as well
svn-id: r6866
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2003-03-26 17:12:56 +00:00 |
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Max Horn
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76548862f9
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default to current directory (instead of FS root)
svn-id: r6858
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2003-03-25 12:14:14 +00:00 |
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Paweł Kołodziejski
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aa3766018f
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updated copyrights headers
svn-id: r6726
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2003-03-06 21:46:56 +00:00 |
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Paweł Kołodziejski
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a8c3057875
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and more cleanup ....
svn-id: r6719
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2003-03-06 18:30:44 +00:00 |
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James Brown
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18b97b28a5
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Patch from ccr: Don't segfault if euid has no r/w perms on pwd
svn-id: r6183
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2002-12-27 00:13:51 +00:00 |
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Peter Moraliyski
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c0c5fc274f
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gp32 port stuff
svn-id: r5761
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2002-11-30 16:03:46 +00:00 |
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Travis Howell
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efd0ef1e79
|
Fix warning
svn-id: r5705
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2002-11-24 09:24:09 +00:00 |
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Max Horn
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1f8cc789ce
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sort FSList by displayname
svn-id: r5648
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2002-11-21 02:51:50 +00:00 |
|
Ruediger Hanke
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94d01ba7a3
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Implemented mode parameter for listDir()
svn-id: r5640
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2002-11-20 13:25:22 +00:00 |
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Nicolas Bacca
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e5d6c14b66
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Fix parent, take 2 (thanks Kirben)
svn-id: r5632
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2002-11-20 08:04:08 +00:00 |
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Nicolas Bacca
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d9f07a2e9c
|
Fix parent
svn-id: r5627
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2002-11-19 21:21:19 +00:00 |
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Max Horn
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d5d5cf2b6d
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fixed parent() for root node
svn-id: r5620
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2002-11-19 13:44:28 +00:00 |
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Max Horn
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955fed1fda
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fixed parent() method, added a FIXME
svn-id: r5619
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2002-11-19 13:42:57 +00:00 |
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Max Horn
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4e7575f9db
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fixed parent() method, added a FIXME
svn-id: r5618
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2002-11-19 13:42:19 +00:00 |
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Travis Howell
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3fc3b8e907
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The _displayName isn't required for win32
svn-id: r5615
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2002-11-19 09:05:43 +00:00 |
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Nicolas Bacca
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28080b27df
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Update listDir
svn-id: r5613
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2002-11-19 08:25:22 +00:00 |
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Max Horn
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ce3cde15a0
|
added some preliminary game auto detect code to the launcher; this required a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work
svn-id: r5600
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2002-11-19 01:36:47 +00:00 |
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Max Horn
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d9aebd1cba
|
removed obsolete example
svn-id: r5598
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2002-11-18 18:50:11 +00:00 |
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