7800 Commits

Author SHA1 Message Date
Max Horn
242efda7fb cleanup
svn-id: r11439
2003-12-01 00:45:16 +00:00
Gregory Montoir
577aad5edd cleanup
svn-id: r11438
2003-11-30 20:41:02 +00:00
Travis Howell
785da90067 Leave it as option
svn-id: r11437
2003-11-30 00:59:09 +00:00
Travis Howell
c40c44dd87 Enabled zlib support
svn-id: r11436
2003-11-30 00:52:35 +00:00
Max Horn
5120eddb54 zlib compression works *very* well, factor 3-6 in my test cases. Personally I'd make zlib support the default...
svn-id: r11435
2003-11-30 00:43:01 +00:00
Max Horn
93f58abde7 oops forgot to commit this one, it seems
svn-id: r11434
2003-11-30 00:41:19 +00:00
Max Horn
3612dc54dc cleanup; added (currently commented out) zlib/gzip code
svn-id: r11433
2003-11-30 00:35:12 +00:00
Max Horn
81f210544a cleanup
svn-id: r11432
2003-11-30 00:06:27 +00:00
Max Horn
bbc03e144c cleanup
svn-id: r11431
2003-11-29 23:40:21 +00:00
Paweł Kołodziejski
f1d0219067 fixed warning
svn-id: r11430
2003-11-29 19:49:49 +00:00
Paweł Kołodziejski
a8036ed17b update
svn-id: r11429
2003-11-29 19:48:53 +00:00
Torbjörn Andersson
1cf5c12126 Remove TODO item about BS2 pyramid bug. It should be fixed now.
svn-id: r11428
2003-11-29 17:06:29 +00:00
Torbjörn Andersson
67c75a35c6 Clarified comment about the elevator script bug and added a workaround for
the dreaded Pyramid Bug.

svn-id: r11427
2003-11-29 17:05:30 +00:00
Max Horn
9cca17b3be don't see why we shouldn't just always call Sound::stopAllSounds just before loading... if anybody knows more, if you observe regressions, please document this in the source code (and/or file bug reports)
svn-id: r11426
2003-11-29 14:37:47 +00:00
Max Horn
747a634796 cleanup
svn-id: r11425
2003-11-29 14:36:55 +00:00
Max Horn
6882f2886a startCDTimer() is already being invoked by pauseSounds(false)
svn-id: r11424
2003-11-29 13:59:33 +00:00
Max Horn
eeb3cdebf1 new savegame version: store actor pan data; store Audio CD playback status (and when loading, resume playing of tracks which are meant to loop forever)
svn-id: r11423
2003-11-29 13:58:17 +00:00
Max Horn
e68ac71155 added API to query CD playback status; renamed AudioCDManager methods
svn-id: r11422
2003-11-29 13:56:33 +00:00
Max Horn
f00cd05b33 moved Audio CD (emulation) code from scumm/sound.cpp to sound/, so that it may be reused by other engines in the future
svn-id: r11421
2003-11-29 12:11:01 +00:00
Max Horn
493d64d91b cleanup / added Engine::getGameDataPath()
svn-id: r11420
2003-11-29 12:10:23 +00:00
Max Horn
d98479ee5d cleanup; fix some memory leaks; more memory leaks remaining
svn-id: r11419
2003-11-29 11:56:24 +00:00
Travis Howell
d636ee7855 var value were different in simon1dos
svn-id: r11418
2003-11-29 10:12:47 +00:00
Max Horn
d099759279 game targets can now have a base filename different from the target name; misc tweaks
svn-id: r11417
2003-11-28 22:29:56 +00:00
Max Horn
3944eb4494 cleanup
svn-id: r11416
2003-11-28 22:08:52 +00:00
Max Horn
54aa33310d reuse SaveLoadChooser in main dialog -> this means the SaveLoadChooser remembers the scroll position -> improved user experience
svn-id: r11415
2003-11-28 21:56:14 +00:00
Max Horn
8a6b0e2e18 cleanup
svn-id: r11414
2003-11-28 16:18:43 +00:00
Chris Apers
d7e0e4b01a Added font.cpp and font.h to the project
svn-id: r11413
2003-11-28 15:23:13 +00:00
Chris Apers
392af5eab9 Fixed error using NEW_FONT_CODE with PalmOS port
svn-id: r11412
2003-11-28 15:18:14 +00:00
Chris Apers
49aa5e9340 New project file (include : Builder, PNO, Simon)
svn-id: r11411
2003-11-28 10:23:40 +00:00
Chris Apers
c4ad4dc556 Stack pref
svn-id: r11410
2003-11-28 10:14:36 +00:00
Chris Apers
651beb46ac Can't do this like that
svn-id: r11409
2003-11-28 10:11:56 +00:00
Chris Apers
7d5551e507 Don't overflow the stack
svn-id: r11408
2003-11-28 10:11:04 +00:00
Chris Apers
9da541f657 This is no more needed
svn-id: r11407
2003-11-28 10:08:36 +00:00
Chris Apers
a1d778a18e Cannot add mutiple files with the same name on CodeWarrior :(
svn-id: r11406
2003-11-28 10:07:09 +00:00
Chris Apers
defa1feb75 ...
svn-id: r11405
2003-11-28 10:04:23 +00:00
Chris Apers
49b1fc4c85 Fixed localtime function
svn-id: r11404
2003-11-28 10:03:42 +00:00
Chris Apers
134ae181f4 Don't overflow the event queue
svn-id: r11403
2003-11-28 10:02:59 +00:00
Chris Apers
d44942b4f5 Added stack size
svn-id: r11402
2003-11-28 10:01:51 +00:00
Chris Apers
048e404cf1 New Misc Options form + stack pref option
svn-id: r11401
2003-11-28 10:00:53 +00:00
Chris Apers
461e8d19bf Fixed list position + set focus on new entry
svn-id: r11400
2003-11-28 09:59:52 +00:00
Chris Apers
adf03c85d6 Oops
svn-id: r11399
2003-11-28 09:57:58 +00:00
Chris Apers
4fa5882181 Builder files
svn-id: r11398
2003-11-28 09:54:55 +00:00
Chris Apers
56fa76c2ba Better DIA and orientation support
svn-id: r11397
2003-11-28 09:37:48 +00:00
Chris Apers
abeded8ab8 Fixed little display bug, better DIA support
svn-id: r11396
2003-11-28 09:35:09 +00:00
Chris Apers
1b2bfea710 Moved to another file, now used by ScummVM and Builder
svn-id: r11395
2003-11-28 09:33:11 +00:00
Chris Apers
eb7666efb3 Added Simon data
svn-id: r11394
2003-11-28 09:32:02 +00:00
Chris Apers
f15cd37bc8 Better DIA support, use EVENT_QUIT, reset the device if OSystem failed to quit (Simon 1 & 2)
svn-id: r11393
2003-11-28 09:30:46 +00:00
Chris Apers
474cc0ad62 Save few bytes...
svn-id: r11392
2003-11-28 09:25:52 +00:00
Chris Apers
c061270e89 Better DIA support
svn-id: r11391
2003-11-28 09:24:35 +00:00
Chris Apers
fa2abbf455 Process new games database version
svn-id: r11390
2003-11-28 09:21:45 +00:00