Eugene Sandulenko
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fab199d37e
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JANITORIAL: Make GPL headers uniform
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2016-09-03 12:46:38 +02:00 |
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lukaslw
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54a4b2fa86
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PRINCE: Double animation of bird after 'throw a rock' mini-game fix
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2014-11-09 22:20:36 +01:00 |
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lukaslw
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71eedf9a3e
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PRINCE: Silence last comparison warning in gcc
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2014-11-08 21:00:47 +01:00 |
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lukaslw
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9db1d77d47
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PRINCE: Remove readScript and LittleEndianReader templates from Script
Change all of READ_UINT16 to READ_LE_UINT16 and all READ_UINT32 to READ_LE_UINT32 for endian-safety
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2014-10-09 17:54:46 +02:00 |
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lukaslw
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f80d72d10a
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PRINCE: script.h - small comment correction
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2014-10-09 00:34:21 +02:00 |
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lukaslw
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115340bc87
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PRINCE: Resource loading - renaming
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2014-10-07 02:14:12 +02:00 |
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lukaslw
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886cf189c6
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PRINCE: showPower(), O_EXIT - last mini-game and game ending
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2014-08-08 22:58:38 +02:00 |
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lukaslw
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b0dd6db58c
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PRINCE: Script update - readScriptFlagValue fix
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2014-08-08 17:09:26 +02:00 |
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lukaslw
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4dbcdd19ec
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PRINCE: showNormAnims() fix
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2014-08-07 02:20:52 +02:00 |
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lukaslw
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51bc133c43
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PRINCE: Background interpreter during dialog boxes
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2014-08-02 16:03:54 +02:00 |
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lukaslw
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3c29d61f67
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PRINCE: Code clean-up
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2014-08-01 17:38:04 +02:00 |
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lukaslw
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93a552c26d
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PRINCE: Skull mini-game fix
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2014-07-30 19:54:39 +02:00 |
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lukaslw
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08d781b6ad
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PRINCE: Game saving - basic implementation
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2014-07-29 02:25:42 +02:00 |
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lukaslw
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2a1b354a6d
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PRINCE: Hero bored timer - update
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2014-07-25 15:21:31 +02:00 |
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lukaslw
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275bc26c4b
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PRINCE: O_PUSHSTRING, O_POPSTRING
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2014-07-23 15:07:54 +02:00 |
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lukaslw
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2749f97dd9
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PRINCE: freeHeroAnim(), O_SETHEROANIM()
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2014-07-20 17:38:17 +02:00 |
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lukaslw
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f4a35de7eb
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PRINCE: showHero() update
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2014-07-18 15:35:43 +02:00 |
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lukaslw
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9df716ea9c
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PRINCE: Interpreter flags fix.
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2014-07-07 03:55:57 +02:00 |
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lukaslw
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0301b635de
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PRINCE: installObjects(), setObjId(), O_PUTOBJECT(), O_REMOBJECT(). checkMob(), showObjects(), O_GETRND() update
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2014-07-05 22:31:02 +02:00 |
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lukaslw
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a838b34b4d
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PRINCE: Background animations update. O_PUTBACKANIM(), O_REMBACKANIM(), O_ANIMUPDATEON(), O_ANIMUPDATEOFF()
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2014-07-04 19:10:22 +02:00 |
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lukaslw
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9698ec51b3
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PRINCE: O_CHECKANIMFRAME, O_CHECKANIMEND(), O_GETMOBDATA(), O_SETMOBDATA(), O_CLSTEXT(), O_ADDINV(), O_ADDINVQUIET, O_REMINV(), O_SWAPINVENTORY(), O_CLEARINVENTORY(), O_OPENINVENTORY
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2014-07-04 02:33:30 +02:00 |
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lukaslw
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4792795ac7
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PRINCE: createDialogBox(), runDialog(), dialogLMB(), talkHero(), O_INITDIALOG(), O_SHOWDIALOGBOX() update
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2014-07-03 20:53:19 +02:00 |
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lukaslw
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e853e44695
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PRINCE: O_INITDIALOG() update
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2014-07-03 04:19:52 +02:00 |
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lukaslw
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92f3d72f19
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PRINCE: doTalkAnim(), talkHero() update
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2014-07-02 17:29:42 +02:00 |
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lukaslw
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2b2170f88a
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PRINCE: O_SETDFLAG(), O_CALLDFLAG(), beginning of O_INITDIALOG()
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2014-07-01 20:12:43 +02:00 |
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lukaslw
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191b4cc8be
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PRINCE: Memory leaks fix - showBackAnim(), printAt(), checkMob()"
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2014-06-29 20:40:04 +02:00 |
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lukaslw
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6878b9bc52
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PRINCE: increaseString(), loading mob exam text update
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2014-06-28 17:10:12 +02:00 |
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lukaslw
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49de202a21
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PRINCE: O_CHANGEMOB(), getMobVisible(), setMobVisible()
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2014-06-28 09:51:14 +02:00 |
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lukaslw
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011ecf0c6d
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PRINCE: Fix for hotspot() and change from 0 to -1 for empty _selectedMob
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2014-06-26 23:58:33 +02:00 |
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lukaslw
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12c5a6e6e2
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PRINCE: setVoice update, O_GETMOBTEXT(), O_SETSTRING()
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2014-06-26 18:29:19 +02:00 |
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lukaslw
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fc71efd713
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PRINCE: LMB() fix, storeNewPC() - first working script events
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2014-06-26 02:35:48 +02:00 |
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lukaslw
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9a13423829
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PRINCE: LMB outside inventory - give / use item
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2014-06-24 05:03:36 +02:00 |
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lukaslw
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a319f473f6
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PRINCE: LMB outside of inventory - update
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2014-06-24 03:57:40 +02:00 |
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lukaslw
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daf91dcf74
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PRINCE: Inventory LMB update, VariaTxt::getString fix
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2014-06-22 20:09:18 +02:00 |
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lukaslw
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25f51bfb82
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PRINCE: scanMobEvents()
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2014-06-22 20:09:17 +02:00 |
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lukaslw
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82bc007819
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PRINCE: Dialog box update; LMB outside of inventory beginning
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2014-06-22 20:09:16 +02:00 |
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lukaslw
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a9536b621f
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PRINCE: Inventory - mouse buttons handling progress
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2014-06-22 20:08:58 +02:00 |
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lukaslw
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98525c1145
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PRINCE: Inventory - left mouse button handling
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2014-06-22 20:08:50 +02:00 |
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lukaslw
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4be66f5110
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PRINCE: Rename Overlay to Mask, loadAllMasks update
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2014-06-22 20:08:26 +02:00 |
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lukaslw
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16a6d99a86
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PRINCE: loadOverlays(), checkNak()
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2014-06-22 20:08:25 +02:00 |
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lukaslw
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5df6b9a4f4
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PRINCE: Shadow drawing for background animations
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2014-06-22 20:08:21 +02:00 |
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lukaslw
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eff8b0fd91
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PRINCE: installSingleBackAnim update
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2014-06-22 20:08:13 +02:00 |
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lukaslw
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e366a21f18
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PRINCE: Memory leak fixes, backAnimList clearing in new location
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2014-06-22 20:08:11 +02:00 |
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lukaslw
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277ac36761
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PRINCE: installBackAnims implementation, first frames drawing
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2014-06-22 20:08:10 +02:00 |
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lukaslw
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67956c5805
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PRINCE: installBackAnims() - memory offset testing
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2014-06-22 20:08:10 +02:00 |
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lukaslw
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3d590627ed
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PRINCE: Room struct implementation and objects drawing fix
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2014-06-22 20:08:08 +02:00 |
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lukaslw
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acf9ac241e
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PRINCE: Proper memory reading for lightX, lightY, shadowScale
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2014-06-22 20:07:54 +02:00 |
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lukaslw
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05ef38f7d9
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PRINCE: getLightX, getLightY, getShadowScale fix
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2014-06-22 20:07:53 +02:00 |
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lukaslw
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3751e7ba25
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PRINCE: lightX, lightY and setShadowScale()
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2014-06-22 20:07:53 +02:00 |
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Kamil Zbróg
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eecc6f3e84
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PRINCE: Room resource loading started
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2013-12-13 07:05:37 +00:00 |
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