Commit Graph

136 Commits

Author SHA1 Message Date
Johannes Schickel
6e715e186a TSAGE: Make GPL headers consistent with themselves. 2014-02-18 02:39:39 +01:00
Strangerke
01d9200a76 TSAGE: Remove useless variables in sound code 2013-11-26 08:28:59 +01:00
Filippos Karapetis
0d6b80adb7 TSAGE: Don't assert in PlayStream::getFileOffset() when no data exists
This function returns 0 when no valid voice data is found, at the place
where it's used. This prevents the game asserting during the intro, when
no speech file is present, in platforms with limited disk space
2013-11-18 22:35:48 +02:00
Paul Gilbert
73542cdff0 TSAGE: Fix for R2R crash loading voice after landing on spaceport 2013-11-12 22:08:29 -05:00
Paul Gilbert
05d350fd5d TSAGE: Fix for ASound initialisation 2013-11-11 20:57:20 -05:00
Strangerke
7847967798 TSAGE: Janitorial - Remove trailing spaces and tabs 2013-11-10 23:00:15 +01:00
Paul Gilbert
9dd2898321 TSAGE: Fix for sound end actions not firing, and cleanup of related fields 2013-11-10 15:30:24 -05:00
Strangerke
4cc7d472d1 TSAGE: FGix bug in sound code. This fixes CID 1127336 2013-11-09 14:35:58 +01:00
Torbjörn Andersson
401884fcc4 TSAGE: Renamed and simplified AdLib register offset lookup 2013-11-03 23:18:46 +01:00
Paul Gilbert
5c9d752e1d TSAGE: Fix to set _endAction when playing voice samples 2013-11-03 08:28:13 -05:00
Strangerke
f129bc7b3b TSAGE: Fix sound glitch (CID 1004053) 2013-11-03 11:31:36 +01:00
Paul Gilbert
b4a0dfc903 TSAGE: Okay, now fixing pops at the end of sound effects. 2013-11-02 18:38:22 -04:00
Paul Gilbert
9cb4deda18 TSAGE: Bugfix to get rid of pops at the start of sound effects 2013-11-02 18:28:58 -04:00
Strangerke
c02073ff9a TSAGE: Fix CID 1002365, 1002366, 1107569 2013-10-27 00:28:41 +02:00
Paul Gilbert
b6bace0fa0 TSAGE: Further R2R fixes for voice playback looking at hotspots 2013-10-20 13:47:06 -04:00
Paul Gilbert
cb41847388 TSAGE: Fix for correctly setting up playing voice number 2013-10-20 10:32:53 -04:00
Paul Gilbert
5ecfc1e48f TSAGE: Fixes for allowing selecting speech in the ScummVM options dialog 2013-10-19 16:02:51 -04:00
Paul Gilbert
33e75a8718 TSAGE: Bugfixes for voice playback to work in conversations 2013-10-19 10:45:31 -04:00
Paul Gilbert
c7ca276e10 TSAGE: Fix error in calculating voice file offsets 2013-10-17 08:46:15 -04:00
Paul Gilbert
7696ae1ca3 TSAGE: Further in-progress work on adding R2R voice support 2013-10-15 22:35:26 -04:00
Paul Gilbert
ffdb024c8c TSAGE: Fix R2R loading of voice index 2013-10-15 20:26:43 -04:00
Paul Gilbert
acc7cd58a2 TSAGE: Beginnings of R2R voice streaming 2013-10-14 22:58:29 -04:00
Strangerke
a1c4203fe8 TSAGE: Fix some non-initialized variables. CID 1002367, 1002368, 1002369, 1002370 2013-04-29 09:35:44 +02:00
Strangerke
978f74817a TSAGE: Apply naming conventions to some sound variables and functions 2012-09-03 07:58:35 +02:00
Johannes Schickel
61795739f8 COMMON: Rename Common::set_to to Common::fill.
This makes the name match with the name of the STL function with the same
behavior.
2011-11-16 18:06:30 +01:00
Strangerke
1e607dc22d TSAGE: Rename a variable using double-underscore (reserved) 2011-11-14 18:19:32 +01:00
Paul Gilbert
ca31591384 TSAGE: Corrected signature of ASound::play method 2011-10-17 23:08:20 +11:00
Paul Gilbert
f99e904f9a TSAGE: Added 'g' prefix to global variables 2011-10-02 19:59:13 +11:00
Strangerke
44e6300559 TsAGE: Remove trailing spaces
Thanks LordHoto for reminding this
2011-09-27 00:40:10 +02:00
Paul Gilbert
734e4f628b TSAGE: Implemented lots more Blue Force functionality, and started on first in-game scene 2011-08-26 19:07:43 +10:00
Paul Gilbert
472d2ef9a3 TSAGE: Fix memory leak of sound voiceType list 2011-08-20 21:30:03 +10:00
Paul Gilbert
a21133ed12 TSAGE: Implemented Blue Force Scene #50 - Map Scene 2011-08-20 19:14:23 +10:00
Paul Gilbert
697230709b TSAGE: Corrected casing of tSage namespace to be TsAGE
This matches the casing of the original engine name.
2011-08-15 20:47:59 +10:00
Christoph Mallon
08ad90edf6 TSAGE: Reduce scope of variable. 2011-08-07 15:19:07 +02:00
Paul Gilbert
680ef79726 TSAGE: Implemented title screen of Blue Force 2011-08-07 23:14:09 +10:00
Alyssa Milburn
72160f53aa TSAGE: Remove incorrect endian-specific read in audio code. 2011-08-06 17:57:34 +02:00
Eugene Sandulenko
78f1ea7690 OSYSTEM: extended installTimerProc() with timer ID parameter 2011-08-06 11:28:35 +01:00
Paul Gilbert
4c89f4ac22 TSAGE: Fix compilation on AmigaOS4 2011-08-06 17:48:37 +10:00
Paul Gilbert
5f2402bd36 TSAGE: Fix incorrect sample data being used in _soPlaySound2.
This fixes the playback of the Intruder Alert message in Scene #95.
2011-08-04 08:35:24 +10:00
Paul Gilbert
8f70ee9afc TSAGE: Wait for fading sounds to completely fade when changing scenes 2011-08-01 22:36:21 +10:00
Paul Gilbert
78c4675c92 TSAGE: SoundBLaster method #38 now actually updates the channel volume 2011-08-01 19:45:49 +10:00
Paul Gilbert
61472ad2c5 TSAGE: Shift mutex locking to resolve a deadlock issue 2011-08-01 19:33:04 +10:00
Paul Gilbert
5e726f6043 TSAGE: Tweaks to better detect when a playing sound effect has ended 2011-07-30 19:18:00 +10:00
Paul Gilbert
9f00f18e4e TSAGE: Explicitly call the mixer stopAll() when shutting down 2011-07-29 20:08:56 +10:00
Paul Gilbert
c1870551b0 TSAGE: Renamed AdlibFxSoundDriver to a more accurate SoundBlasterDriver 2011-07-29 20:05:02 +10:00
Paul Gilbert
95b49a4cc3 TSAGE: Removed no longer needed fields from the Fx sound driver 2011-07-29 19:57:29 +10:00
Paul Gilbert
53e5522e5a TSAGE: Fixed a problem with only the first Fx sound being played 2011-07-28 21:36:15 +10:00
Paul Gilbert
30005b450b TSAGE: Clarified some method names in the sound code 2011-07-28 20:42:29 +10:00
Paul Gilbert
0034257976 TSAGE: Sound Fx is now playing 2011-07-28 07:30:42 +10:00
Paul Gilbert
034bbde204 TSAGE: Fix problem with sound Fx start method being called multiple times 2011-07-28 07:30:41 +10:00