Johannes Schickel
6e715e186a
TSAGE: Make GPL headers consistent with themselves.
2014-02-18 02:39:39 +01:00
Strangerke
01d9200a76
TSAGE: Remove useless variables in sound code
2013-11-26 08:28:59 +01:00
Filippos Karapetis
0d6b80adb7
TSAGE: Don't assert in PlayStream::getFileOffset() when no data exists
...
This function returns 0 when no valid voice data is found, at the place
where it's used. This prevents the game asserting during the intro, when
no speech file is present, in platforms with limited disk space
2013-11-18 22:35:48 +02:00
Paul Gilbert
73542cdff0
TSAGE: Fix for R2R crash loading voice after landing on spaceport
2013-11-12 22:08:29 -05:00
Paul Gilbert
05d350fd5d
TSAGE: Fix for ASound initialisation
2013-11-11 20:57:20 -05:00
Strangerke
7847967798
TSAGE: Janitorial - Remove trailing spaces and tabs
2013-11-10 23:00:15 +01:00
Paul Gilbert
9dd2898321
TSAGE: Fix for sound end actions not firing, and cleanup of related fields
2013-11-10 15:30:24 -05:00
Strangerke
4cc7d472d1
TSAGE: FGix bug in sound code. This fixes CID 1127336
2013-11-09 14:35:58 +01:00
Torbjörn Andersson
401884fcc4
TSAGE: Renamed and simplified AdLib register offset lookup
2013-11-03 23:18:46 +01:00
Paul Gilbert
5c9d752e1d
TSAGE: Fix to set _endAction when playing voice samples
2013-11-03 08:28:13 -05:00
Strangerke
f129bc7b3b
TSAGE: Fix sound glitch (CID 1004053)
2013-11-03 11:31:36 +01:00
Paul Gilbert
b4a0dfc903
TSAGE: Okay, now fixing pops at the end of sound effects.
2013-11-02 18:38:22 -04:00
Paul Gilbert
9cb4deda18
TSAGE: Bugfix to get rid of pops at the start of sound effects
2013-11-02 18:28:58 -04:00
Strangerke
c02073ff9a
TSAGE: Fix CID 1002365, 1002366, 1107569
2013-10-27 00:28:41 +02:00
Paul Gilbert
b6bace0fa0
TSAGE: Further R2R fixes for voice playback looking at hotspots
2013-10-20 13:47:06 -04:00
Paul Gilbert
cb41847388
TSAGE: Fix for correctly setting up playing voice number
2013-10-20 10:32:53 -04:00
Paul Gilbert
5ecfc1e48f
TSAGE: Fixes for allowing selecting speech in the ScummVM options dialog
2013-10-19 16:02:51 -04:00
Paul Gilbert
33e75a8718
TSAGE: Bugfixes for voice playback to work in conversations
2013-10-19 10:45:31 -04:00
Paul Gilbert
c7ca276e10
TSAGE: Fix error in calculating voice file offsets
2013-10-17 08:46:15 -04:00
Paul Gilbert
7696ae1ca3
TSAGE: Further in-progress work on adding R2R voice support
2013-10-15 22:35:26 -04:00
Paul Gilbert
ffdb024c8c
TSAGE: Fix R2R loading of voice index
2013-10-15 20:26:43 -04:00
Paul Gilbert
acc7cd58a2
TSAGE: Beginnings of R2R voice streaming
2013-10-14 22:58:29 -04:00
Strangerke
a1c4203fe8
TSAGE: Fix some non-initialized variables. CID 1002367, 1002368, 1002369
, 1002370
2013-04-29 09:35:44 +02:00
Strangerke
978f74817a
TSAGE: Apply naming conventions to some sound variables and functions
2012-09-03 07:58:35 +02:00
Johannes Schickel
61795739f8
COMMON: Rename Common::set_to to Common::fill.
...
This makes the name match with the name of the STL function with the same
behavior.
2011-11-16 18:06:30 +01:00
Strangerke
1e607dc22d
TSAGE: Rename a variable using double-underscore (reserved)
2011-11-14 18:19:32 +01:00
Paul Gilbert
ca31591384
TSAGE: Corrected signature of ASound::play method
2011-10-17 23:08:20 +11:00
Paul Gilbert
f99e904f9a
TSAGE: Added 'g' prefix to global variables
2011-10-02 19:59:13 +11:00
Strangerke
44e6300559
TsAGE: Remove trailing spaces
...
Thanks LordHoto for reminding this
2011-09-27 00:40:10 +02:00
Paul Gilbert
734e4f628b
TSAGE: Implemented lots more Blue Force functionality, and started on first in-game scene
2011-08-26 19:07:43 +10:00
Paul Gilbert
472d2ef9a3
TSAGE: Fix memory leak of sound voiceType list
2011-08-20 21:30:03 +10:00
Paul Gilbert
a21133ed12
TSAGE: Implemented Blue Force Scene #50 - Map Scene
2011-08-20 19:14:23 +10:00
Paul Gilbert
697230709b
TSAGE: Corrected casing of tSage namespace to be TsAGE
...
This matches the casing of the original engine name.
2011-08-15 20:47:59 +10:00
Christoph Mallon
08ad90edf6
TSAGE: Reduce scope of variable.
2011-08-07 15:19:07 +02:00
Paul Gilbert
680ef79726
TSAGE: Implemented title screen of Blue Force
2011-08-07 23:14:09 +10:00
Alyssa Milburn
72160f53aa
TSAGE: Remove incorrect endian-specific read in audio code.
2011-08-06 17:57:34 +02:00
Eugene Sandulenko
78f1ea7690
OSYSTEM: extended installTimerProc() with timer ID parameter
2011-08-06 11:28:35 +01:00
Paul Gilbert
4c89f4ac22
TSAGE: Fix compilation on AmigaOS4
2011-08-06 17:48:37 +10:00
Paul Gilbert
5f2402bd36
TSAGE: Fix incorrect sample data being used in _soPlaySound2.
...
This fixes the playback of the Intruder Alert message in Scene #95 .
2011-08-04 08:35:24 +10:00
Paul Gilbert
8f70ee9afc
TSAGE: Wait for fading sounds to completely fade when changing scenes
2011-08-01 22:36:21 +10:00
Paul Gilbert
78c4675c92
TSAGE: SoundBLaster method #38 now actually updates the channel volume
2011-08-01 19:45:49 +10:00
Paul Gilbert
61472ad2c5
TSAGE: Shift mutex locking to resolve a deadlock issue
2011-08-01 19:33:04 +10:00
Paul Gilbert
5e726f6043
TSAGE: Tweaks to better detect when a playing sound effect has ended
2011-07-30 19:18:00 +10:00
Paul Gilbert
9f00f18e4e
TSAGE: Explicitly call the mixer stopAll() when shutting down
2011-07-29 20:08:56 +10:00
Paul Gilbert
c1870551b0
TSAGE: Renamed AdlibFxSoundDriver to a more accurate SoundBlasterDriver
2011-07-29 20:05:02 +10:00
Paul Gilbert
95b49a4cc3
TSAGE: Removed no longer needed fields from the Fx sound driver
2011-07-29 19:57:29 +10:00
Paul Gilbert
53e5522e5a
TSAGE: Fixed a problem with only the first Fx sound being played
2011-07-28 21:36:15 +10:00
Paul Gilbert
30005b450b
TSAGE: Clarified some method names in the sound code
2011-07-28 20:42:29 +10:00
Paul Gilbert
0034257976
TSAGE: Sound Fx is now playing
2011-07-28 07:30:42 +10:00
Paul Gilbert
034bbde204
TSAGE: Fix problem with sound Fx start method being called multiple times
2011-07-28 07:30:41 +10:00