Einar Johan T. Sømåen
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27d82c192e
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EMI: Add a component for the animations in emi.
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2012-01-30 22:24:09 +01:00 |
|
Giulio Camuffo
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87107bc022
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MATH: Remove Vector4d::scalarProduct, since that's just Vector::dotProduct.
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2012-01-30 21:45:22 +01:00 |
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Einar Johan T. Sømåen
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55dc002079
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EMI: Add in JohnDoe's load-code for skeleton and animation.
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2012-01-30 21:40:19 +01:00 |
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Einar Johan T. Sømåen
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6668354920
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EMI: Initialize SoundTrack properly.
|
2012-01-30 19:59:36 +01:00 |
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Einar Johan T. Sømåen
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24ac27d1ad
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EMI: Move the emi-costumes into the EMI-subfolder
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2012-01-29 16:43:17 +01:00 |
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Einar Johan T. Sømåen
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5a3c3cc779
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EMI: Move lua_v2 into the emi-subfolder
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2012-01-29 16:37:30 +01:00 |
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Einar Johan T. Sømåen
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2fb0bafc14
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EMI: Move emisound into the emi-subfolder
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2012-01-29 16:29:14 +01:00 |
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Einar Johan T. Sømåen
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76bac36b7d
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EMI: Move the emi-specifics into its own subfolder
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2012-01-29 16:14:36 +01:00 |
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Einar Johan T. Sømåen
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a972f0767d
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GRIM: Fix compile when OpenGL isn't compiled in.
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2012-01-29 11:40:11 +01:00 |
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Einar Johan T. Sømåen
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fea3f274f5
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GRIM: Make sure fullscreen-state is saved to settings.
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2012-01-29 11:09:09 +01:00 |
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Einar Johan T. Sømåen
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ccd5344d49
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GRIM: Make soft_renderer/fullscreen-swapping resolution agnostic.
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2012-01-29 10:44:11 +01:00 |
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Einar Johan T. Sømåen
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60e5109c02
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GRIM: Move handleControls and handleChars into grim_controls
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2012-01-29 10:36:43 +01:00 |
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Einar Johan T. Sømåen
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bfd2b55749
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GRIM: Add support for hot-swapping fullscreen with ALT-ENTER.
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2012-01-29 10:28:20 +01:00 |
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Giulio Camuffo
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dada5799d7
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GRIM: Just use the prim object given by lua. Fix #499
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2012-01-28 12:38:32 +01:00 |
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Giulio Camuffo
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17cc944b6a
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GRIM: Fix restore of PrimitiveObject.
|
2012-01-28 12:31:09 +01:00 |
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Paweł Kołodziejski
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606092c9b5
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GRIM: rename TARGET_64BITS to SCUMM_64BITS
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2012-01-28 10:51:34 +01:00 |
|
Giulio Camuffo
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9771492e6c
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GRIM: Push savegame version to 21.
|
2012-01-28 10:03:27 +01:00 |
|
Joel Teichroeb
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a9c664379e
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GRIM: Make saving and restoring use more appropriate types and rename functions to be more logical
|
2012-01-28 10:03:27 +01:00 |
|
Paweł Kołodziejski
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3231ecf31f
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GRIM/TINYGL: use game resolutions for gfx operations.
|
2012-01-28 09:06:22 +01:00 |
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Paweł Kołodziejski
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0246015ccf
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GRIM: fixed compile error for amiga os 4
|
2012-01-27 21:43:38 +01:00 |
|
Joel Teichroeb
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aa814e3334
|
GRIM: Enhance the way that colors are given to lua.
|
2012-01-27 11:47:28 -08:00 |
|
Paweł Kołodziejski
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1411e185e3
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GRIM: added define to max shadows
|
2012-01-27 20:27:56 +01:00 |
|
Paweł Kołodziejski
|
cea5828be3
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GRIM: implement scaling for screenshot and add filtering
|
2012-01-27 20:01:12 +01:00 |
|
Paweł Kołodziejski
|
29d224bde7
|
GRIM: change values to format
|
2012-01-27 20:00:30 +01:00 |
|
Paweł Kołodziejski
|
4dc3895fa9
|
simplify code
|
2012-01-27 20:00:00 +01:00 |
|
Paweł Kołodziejski
|
1d2dff02ca
|
unconst resolutions
|
2012-01-27 19:59:34 +01:00 |
|
Paweł Kołodziejski
|
462a94a1ad
|
formating
|
2012-01-27 19:58:17 +01:00 |
|
Paweł Kołodziejski
|
d131fb79b6
|
trying to fix issue #512
|
2012-01-27 18:57:06 +01:00 |
|
Paweł Kołodziejski
|
ff35a3aeff
|
formating
|
2012-01-27 18:01:44 +01:00 |
|
Paweł Kołodziejski
|
9724379d6b
|
formating
|
2012-01-27 17:44:33 +01:00 |
|
Paweł Kołodziejski
|
c9eb66b853
|
simplify code
|
2012-01-27 17:28:56 +01:00 |
|
Paweł Kołodziejski
|
5133f06036
|
added missing newline at the end of file
|
2012-01-27 14:16:24 +01:00 |
|
Paweł Kołodziejski
|
91089aa965
|
added missing newline at the end of file
|
2012-01-27 14:13:48 +01:00 |
|
Paweł Kołodziejski
|
9131adfde1
|
fixed compile warnings
|
2012-01-27 14:12:15 +01:00 |
|
Paweł Kołodziejski
|
9b587582a4
|
fixed compile warnings
|
2012-01-27 13:48:36 +01:00 |
|
Paweł Kołodziejski
|
2900c8ad94
|
fix compilation warnings
|
2012-01-27 12:02:03 +01:00 |
|
Einar Johan Trøan Sømåen
|
f7c1a2b40d
|
Merge pull request #511 from klusark/switchfix
GRIM: Fix changing graphics modes overwriting save games
|
2012-01-27 00:36:34 -08:00 |
|
Einar Johan T. Sømåen
|
63bacaf771
|
GRIM/GFX: Make OpenGL scalable and resolution-independent.
|
2012-01-27 09:34:25 +01:00 |
|
Joel Teichroeb
|
cd0491c823
|
GRIM: Fix changing graphics modes overwriting save games
|
2012-01-26 16:17:42 -08:00 |
|
Einar Johan T. Sømåen
|
d84d1de813
|
EMI: Add a few missing destructors
|
2012-01-26 07:49:33 +01:00 |
|
Einar Johan T. Sømåen
|
36f98b0bbc
|
EMI: Handle the a few more leaks.
|
2012-01-26 07:33:12 +01:00 |
|
Einar Johan T. Sømåen
|
5b963d6660
|
GRIM: Fix a memleak that happens when changing video mode.
|
2012-01-26 07:07:11 +01:00 |
|
Einar Johan T. Sømåen
|
113e72ca4d
|
EMI: Fix various memory leaks.
|
2012-01-26 06:51:10 +01:00 |
|
Joel Teichroeb
|
2649620a9b
|
GRIM: Fix some small memory leaks
|
2012-01-25 20:35:58 -08:00 |
|
Giulio Camuffo
|
88ee7ee289
|
GRIM: Fix typo. Fix #505
|
2012-01-25 21:32:49 +01:00 |
|
Giulio Camuffo
|
f927098b1e
|
GRIM: Better blitting of images for TinyGL.
|
2012-01-25 18:06:29 +01:00 |
|
Giulio Camuffo
|
002d5e69fc
|
GRIM: Hardcode the pixel format for bm and bmz.
|
2012-01-24 21:36:48 +01:00 |
|
Einar Johan T. Sømåen
|
b1798f4ccc
|
EMI: Fix tile-loading with new TinyGL-code.
|
2012-01-24 21:36:48 +01:00 |
|
Giulio Camuffo
|
3d14f4d309
|
GRIM: Make Bitmap use PixelBuffer extensively.
|
2012-01-24 21:36:48 +01:00 |
|
Giulio Camuffo
|
b42bbe5259
|
TinyGL: Support for different color modes, part 2.
|
2012-01-24 21:36:47 +01:00 |
|