1249 Commits

Author SHA1 Message Date
Einar Johan T. Sømåen
27d82c192e EMI: Add a component for the animations in emi. 2012-01-30 22:24:09 +01:00
Giulio Camuffo
87107bc022 MATH: Remove Vector4d::scalarProduct, since that's just Vector::dotProduct. 2012-01-30 21:45:22 +01:00
Einar Johan T. Sømåen
55dc002079 EMI: Add in JohnDoe's load-code for skeleton and animation. 2012-01-30 21:40:19 +01:00
Einar Johan T. Sømåen
6668354920 EMI: Initialize SoundTrack properly. 2012-01-30 19:59:36 +01:00
Einar Johan T. Sømåen
24ac27d1ad EMI: Move the emi-costumes into the EMI-subfolder 2012-01-29 16:43:17 +01:00
Einar Johan T. Sømåen
5a3c3cc779 EMI: Move lua_v2 into the emi-subfolder 2012-01-29 16:37:30 +01:00
Einar Johan T. Sømåen
2fb0bafc14 EMI: Move emisound into the emi-subfolder 2012-01-29 16:29:14 +01:00
Einar Johan T. Sømåen
76bac36b7d EMI: Move the emi-specifics into its own subfolder 2012-01-29 16:14:36 +01:00
Einar Johan T. Sømåen
a972f0767d GRIM: Fix compile when OpenGL isn't compiled in. 2012-01-29 11:40:11 +01:00
Einar Johan T. Sømåen
fea3f274f5 GRIM: Make sure fullscreen-state is saved to settings. 2012-01-29 11:09:09 +01:00
Einar Johan T. Sømåen
ccd5344d49 GRIM: Make soft_renderer/fullscreen-swapping resolution agnostic. 2012-01-29 10:44:11 +01:00
Einar Johan T. Sømåen
60e5109c02 GRIM: Move handleControls and handleChars into grim_controls 2012-01-29 10:36:43 +01:00
Einar Johan T. Sømåen
bfd2b55749 GRIM: Add support for hot-swapping fullscreen with ALT-ENTER. 2012-01-29 10:28:20 +01:00
Giulio Camuffo
dada5799d7 GRIM: Just use the prim object given by lua. Fix #499 2012-01-28 12:38:32 +01:00
Giulio Camuffo
17cc944b6a GRIM: Fix restore of PrimitiveObject. 2012-01-28 12:31:09 +01:00
Paweł Kołodziejski
606092c9b5 GRIM: rename TARGET_64BITS to SCUMM_64BITS 2012-01-28 10:51:34 +01:00
Giulio Camuffo
9771492e6c GRIM: Push savegame version to 21. 2012-01-28 10:03:27 +01:00
Joel Teichroeb
a9c664379e GRIM: Make saving and restoring use more appropriate types and rename functions to be more logical 2012-01-28 10:03:27 +01:00
Paweł Kołodziejski
3231ecf31f GRIM/TINYGL: use game resolutions for gfx operations. 2012-01-28 09:06:22 +01:00
Paweł Kołodziejski
0246015ccf GRIM: fixed compile error for amiga os 4 2012-01-27 21:43:38 +01:00
Joel Teichroeb
aa814e3334 GRIM: Enhance the way that colors are given to lua. 2012-01-27 11:47:28 -08:00
Paweł Kołodziejski
1411e185e3 GRIM: added define to max shadows 2012-01-27 20:27:56 +01:00
Paweł Kołodziejski
cea5828be3 GRIM: implement scaling for screenshot and add filtering 2012-01-27 20:01:12 +01:00
Paweł Kołodziejski
29d224bde7 GRIM: change values to format 2012-01-27 20:00:30 +01:00
Paweł Kołodziejski
4dc3895fa9 simplify code 2012-01-27 20:00:00 +01:00
Paweł Kołodziejski
1d2dff02ca unconst resolutions 2012-01-27 19:59:34 +01:00
Paweł Kołodziejski
462a94a1ad formating 2012-01-27 19:58:17 +01:00
Paweł Kołodziejski
d131fb79b6 trying to fix issue #512 2012-01-27 18:57:06 +01:00
Paweł Kołodziejski
ff35a3aeff formating 2012-01-27 18:01:44 +01:00
Paweł Kołodziejski
9724379d6b formating 2012-01-27 17:44:33 +01:00
Paweł Kołodziejski
c9eb66b853 simplify code 2012-01-27 17:28:56 +01:00
Paweł Kołodziejski
5133f06036 added missing newline at the end of file 2012-01-27 14:16:24 +01:00
Paweł Kołodziejski
91089aa965 added missing newline at the end of file 2012-01-27 14:13:48 +01:00
Paweł Kołodziejski
9131adfde1 fixed compile warnings 2012-01-27 14:12:15 +01:00
Paweł Kołodziejski
9b587582a4 fixed compile warnings 2012-01-27 13:48:36 +01:00
Paweł Kołodziejski
2900c8ad94 fix compilation warnings 2012-01-27 12:02:03 +01:00
Einar Johan Trøan Sømåen
f7c1a2b40d Merge pull request #511 from klusark/switchfix
GRIM: Fix changing graphics modes overwriting save games
2012-01-27 00:36:34 -08:00
Einar Johan T. Sømåen
63bacaf771 GRIM/GFX: Make OpenGL scalable and resolution-independent. 2012-01-27 09:34:25 +01:00
Joel Teichroeb
cd0491c823 GRIM: Fix changing graphics modes overwriting save games 2012-01-26 16:17:42 -08:00
Einar Johan T. Sømåen
d84d1de813 EMI: Add a few missing destructors 2012-01-26 07:49:33 +01:00
Einar Johan T. Sømåen
36f98b0bbc EMI: Handle the a few more leaks. 2012-01-26 07:33:12 +01:00
Einar Johan T. Sømåen
5b963d6660 GRIM: Fix a memleak that happens when changing video mode. 2012-01-26 07:07:11 +01:00
Einar Johan T. Sømåen
113e72ca4d EMI: Fix various memory leaks. 2012-01-26 06:51:10 +01:00
Joel Teichroeb
2649620a9b GRIM: Fix some small memory leaks 2012-01-25 20:35:58 -08:00
Giulio Camuffo
88ee7ee289 GRIM: Fix typo. Fix #505 2012-01-25 21:32:49 +01:00
Giulio Camuffo
f927098b1e GRIM: Better blitting of images for TinyGL. 2012-01-25 18:06:29 +01:00
Giulio Camuffo
002d5e69fc GRIM: Hardcode the pixel format for bm and bmz. 2012-01-24 21:36:48 +01:00
Einar Johan T. Sømåen
b1798f4ccc EMI: Fix tile-loading with new TinyGL-code. 2012-01-24 21:36:48 +01:00
Giulio Camuffo
3d14f4d309 GRIM: Make Bitmap use PixelBuffer extensively. 2012-01-24 21:36:48 +01:00
Giulio Camuffo
b42bbe5259 TinyGL: Support for different color modes, part 2. 2012-01-24 21:36:47 +01:00