Commit Graph

646 Commits

Author SHA1 Message Date
Max Horn
a4922dad00 Added most of the missing tools to scummvm/tools/README
svn-id: r41002
2009-05-29 14:38:56 +00:00
Max Horn
608f855c9d Removed obsolete files
svn-id: r41001
2009-05-29 14:38:42 +00:00
Filippos Karapetis
ae378632cd Added brief information about the create_drascula tool
svn-id: r40906
2009-05-26 10:14:24 +00:00
Paul Gilbert
9900cbcb70 Added a brief note about the create_lure tool
svn-id: r40903
2009-05-26 09:35:53 +00:00
Johannes Schickel
7f57c2f2c0 Add some initial documentation for create_kyradat.
svn-id: r40902
2009-05-26 08:55:23 +00:00
Johannes Schickel
b3c6751b9b Strip trailing whitespaces in the whole code base.
svn-id: r40867
2009-05-24 15:17:42 +00:00
Eugene Sandulenko
5878acfc0e Adjust tools make rules for new website code
svn-id: r40820
2009-05-23 20:25:09 +00:00
Eugene Sandulenko
434af6e42d Adjust credits.pl for new website code.
svn-id: r40819
2009-05-23 20:21:17 +00:00
Florian Kagerer
cbce9e1179 LOL: implemented fireball spell
svn-id: r40813
2009-05-23 18:43:04 +00:00
Florian Kagerer
5076b06bb6 LOL: - implemented Lightning Spell
svn-id: r40776
2009-05-21 22:29:49 +00:00
Travis Howell
0c1e89f355 Add several Dutch Windows demo of HE games.
svn-id: r40602
2009-05-15 10:21:19 +00:00
Johannes Schickel
049618ce15 Fix all occurrences of AdLib spelling:
- credits
- options dialog

svn-id: r40538
2009-05-13 21:15:12 +00:00
Florian Kagerer
dd84aaf648 LOL: - added some spell casting (spark, heal, swarm)
- fixed several bugs (not the one in the fighting system though)
- added several opcodes. there shouldn't be any real show stoppers in the draracle cave now.
- simplified wsa code (which required 4 lines of code for displaying a frame)
- added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file)

svn-id: r40420
2009-05-10 13:40:28 +00:00
Travis Howell
8225e4f84b Add the DOS CD demo of Sam & Max.
svn-id: r40236
2009-05-02 09:52:35 +00:00
Florian Kagerer
ccb64ad81e LOL: - Started implementing the fighting system. The damage inflicted is wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm.
- added support for monsters with distance attacks (like those orcs in front of roland's house)
- lots of small bug fixes
- Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong.

svn-id: r40144
2009-04-25 13:15:05 +00:00
Travis Howell
514c2be4a9 Add patch #2769163 - Mac additions for Freddi Fish 1 and Putt-Putt Parade.
svn-id: r40006
2009-04-18 23:34:28 +00:00
Johannes Schickel
942dd9b845 Fix warnings.
svn-id: r39838
2009-04-04 13:15:41 +00:00
Travis Howell
5b968d9c35 Update German version of puttzoo.
svn-id: r39833
2009-04-04 06:19:18 +00:00
Travis Howell
2dd4789fc0 Update prefix for German version of puttzoo.
svn-id: r39827
2009-04-04 05:42:12 +00:00
Travis Howell
89d457fc0f Add more German version of HE games.
svn-id: r39825
2009-04-04 03:50:01 +00:00
Florian Kagerer
9638c7ec4b LOL: - added support for magic atlas
- fixed minor palette bug

svn-id: r39818
2009-04-03 21:32:50 +00:00
Filippos Karapetis
bd240eb60a Added myself to the MADE engine credits
svn-id: r39684
2009-03-25 10:49:52 +00:00
Filippos Karapetis
7f641cc6be Added MSVC project files for the create_lure tool
svn-id: r39644
2009-03-23 20:31:19 +00:00
Filippos Karapetis
a3e0a87970 Silenced an MSVC warning
svn-id: r39642
2009-03-23 20:25:57 +00:00
Travis Howell
a4a8249a9c Clarify entry in the credits.
svn-id: r39563
2009-03-20 10:23:08 +00:00
Travis Howell
9a99eb221a Add another Spanish DOS version of Loom (EGA).
svn-id: r39502
2009-03-18 05:12:45 +00:00
Henry Bush
03a807fa2b Add FreeSCI contributors
svn-id: r39457
2009-03-16 21:42:35 +00:00
Florian Kagerer
52726344b7 LOL: - implemented item throwing
svn-id: r39455
2009-03-16 21:20:34 +00:00
Max Horn
466ba4bbfe SCI: Rewrote the save/load code, see also patch #2687400.
The new format is incompatible with the old one, and is still subject to
some further changes. Also, regressions are quite possible, so watch out.
Finally, the new code still contains some TODOs and FIXMEs. Several of
these will be more or less automatically resolved once other code gets
C++ified.

svn-id: r39430
2009-03-15 20:31:29 +00:00
Florian Kagerer
dcf32be3f6 LOL: - added some missing animations for the shops
- added support for dropping/picking up items (no throwing yet)

svn-id: r39422
2009-03-15 16:48:20 +00:00
Florian Kagerer
092f2a37e3 LOL: - complete support for the three "special rooms" in the castle
svn-id: r39391
2009-03-14 13:48:12 +00:00
Max Horn
636a3dd2c1 removed obsolete comment
svn-id: r39380
2009-03-14 01:45:00 +00:00
Travis Howell
ca8d85eaa9 Update HE version for German version of Freddi Fish 2.
svn-id: r39356
2009-03-12 13:11:37 +00:00
Max Horn
d5d7bd73d5 SCI: Moved cfsml.pl from tools/ to tools/sci/; also fixed circular dependency
svn-id: r39308
2009-03-10 19:20:32 +00:00
Eugene Sandulenko
6c0ac7f692 Resurrection of SCI tools. Step 1.
svn-id: r39240
2009-03-08 17:20:33 +00:00
Willem Jan Palenstijn
68490c5c1e Move Greg Frieger from Tinsel to SCI in credits as intended by r39179
svn-id: r39220
2009-03-08 12:13:10 +00:00
Travis Howell
2620d6836c Add initial support for Personal Nightmare.
Thanks to dreammaster for file decompression and icon decoding code.

NOTE: setjmp/longjmp code will require conversion for portability.

svn-id: r39216
2009-03-08 08:45:21 +00:00
Max Horn
63eda8cf3c Added Greg and myself to SCI engine credis
svn-id: r39179
2009-03-07 06:57:59 +00:00
Florian Kagerer
7ea5cefef4 LOL: implemented some monster related code (monsters now get placed in the maze, but they still don't do anything)
svn-id: r39039
2009-03-01 14:45:30 +00:00
Eugene Sandulenko
166941cde8 Patch #2590824: DRASCULA: further improvements in italian translation
svn-id: r38963
2009-02-28 11:32:51 +00:00
Willem Jan Palenstijn
4febcde170 Make CFSML writers take const arguments
svn-id: r38952
2009-02-28 10:05:07 +00:00
Eugene Sandulenko
241340a07e Fix compilation
svn-id: r38850
2009-02-24 20:11:10 +00:00
Jordi Vilalta Prat
506e49b123 Don't generate extra whitespaces (forgot to commit it before)
svn-id: r38798
2009-02-23 00:10:36 +00:00
Willem Jan Palenstijn
a5a29a44e9 Check for end of file more often while reading CFSML
svn-id: r38796
2009-02-22 22:07:30 +00:00
Florian Kagerer
8a95f02abf LOL: some work on inventory/item handling
svn-id: r38711
2009-02-21 17:24:50 +00:00
Max Horn
ecaab0fe94 SCI: Fixed warnings in engine/savegame.cpp, by improving cfsml.pl; also improved the build rule which is responsible for creating engine/savegame.cpp from engine/savegame.cfsml
svn-id: r38657
2009-02-21 03:59:57 +00:00
Willem Jan Palenstijn
abbca80d61 Converted SCI saving to use saveFileMan. Instead of a savegame being
a directory with an id and a state file, a savegame now consists of
two consecutive CFSML-serialized structs: SavegameMetadata and state_t.
The former contains the savegame title, and is loaded when scanning saves.

svn-id: r38649
2009-02-20 23:41:15 +00:00
Travis Howell
5768eb8c43 Add English version of Humongous Catalog Preview and Russian versions of two HE games.
svn-id: r38630
2009-02-20 22:18:41 +00:00
Paweł Kołodziejski
08cd2c8806 formating
svn-id: r38612
2009-02-20 19:08:38 +00:00
Joost Peters
2f224a9efa add README.PSP to update-version.pl
svn-id: r38608
2009-02-20 17:29:22 +00:00