Max Horn
2c67f7b32f
map 0xD3 in VOC headers to 22050 Hz, too
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svn-id: r10128
2003-09-09 12:34:13 +00:00
Torbjörn Andersson
bb5f479a8c
Added a WaitForFade() function, to replace numerous while-loops scattered
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througout the code.
svn-id: r10127
2003-09-09 12:14:08 +00:00
Torbjörn Andersson
29607a17ef
Cleanup
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svn-id: r10126
2003-09-09 11:52:43 +00:00
Travis Howell
f0d926a5f8
Resampling is no longer required.
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svn-id: r10125
2003-09-09 08:53:04 +00:00
Paweł Kołodziejski
2b2cdf00aa
updated vc7 file
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svn-id: r10124
2003-09-09 08:00:09 +00:00
Torbjörn Andersson
fb6e8dd628
Clarified some comments in PlaySmacker(). At this point it should be fairly
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trivial to actually play the Smacker voice-overs, but I think the sound
code needs a bit more cleaning up first. (I'm pretty sure it isn't
alignment-safe, and it might not be endian-safe either.)
svn-id: r10123
2003-09-09 07:01:04 +00:00
Torbjörn Andersson
e68176f8c3
Read Smacker voice-overs from the correct file, same way as speech.cpp does
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svn-id: r10122
2003-09-09 06:54:11 +00:00
Torbjörn Andersson
5396901ec6
Simplified the code to decide whether to use speech1.clu or speech2.clu
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since res_man.WhichCd() appears to be working now.
svn-id: r10121
2003-09-09 06:49:15 +00:00
Robert Göffringmann
083be33f1a
fix sfx routine
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svn-id: r10120
2003-09-09 06:37:01 +00:00
Max Horn
6adb8560a8
some initial work on Mac0 support. Everybody feel free to pick up here and implement the rest <g>
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svn-id: r10119
2003-09-09 01:21:42 +00:00
Max Horn
24560608ed
cleanup
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svn-id: r10118
2003-09-09 00:20:55 +00:00
Max Horn
821faf9e03
added convertMac0Resource (which doesn't do anything yet, but is the place we can add Mac0 support in later); factored out some common code in convertADResource; fixed memory leak when convertADResource was called; misc cleanup
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svn-id: r10117
2003-09-09 00:13:19 +00:00
Max Horn
697ac22c32
mention some GM instrument numbers
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svn-id: r10116
2003-09-08 23:35:36 +00:00
Max Horn
b8d72d8854
added comment describing Mac0 format
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svn-id: r10115
2003-09-08 23:18:11 +00:00
Max Horn
aa61764b2f
while 'more logical' the current link order doesn't work if all plugins are disabled. 'sound' has to come before 'backends' or MidiDriver_MPU401 won't get pulled in
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svn-id: r10114
2003-09-08 22:38:21 +00:00
Max Horn
7655513c31
added a TODO
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svn-id: r10113
2003-09-08 22:26:20 +00:00
Max Horn
31db86cdb1
fixed yet another bug in redraw logic (which was hidden so far and revealed by my previous fix)
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svn-id: r10112
2003-09-08 21:04:17 +00:00
Max Horn
738470b02e
moving stuff around
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svn-id: r10111
2003-09-08 21:03:31 +00:00
Max Horn
72b24e8b47
actually USAGE_BIT_RESTORED must be cleared, too
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svn-id: r10110
2003-09-08 20:50:35 +00:00
Max Horn
26a1040886
turns out that in the GFX usage bit conversion process, we accidentally left out this code. This should fix bug #744794 and potentially others
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svn-id: r10109
2003-09-08 20:46:25 +00:00
Max Horn
bc8fd13172
minor TODO
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svn-id: r10108
2003-09-08 18:09:40 +00:00
Max Horn
769f5c2919
added About dialog to launcher
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svn-id: r10107
2003-09-08 18:09:32 +00:00
Max Horn
155bac05da
more logical link order
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svn-id: r10106
2003-09-08 17:48:34 +00:00
Max Horn
c775614e1b
fixed circular dependency; moved version string to main.cpp (seems more logical to me, too)
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svn-id: r10105
2003-09-08 17:46:54 +00:00
Torbjörn Andersson
a6661b2070
Cleanup.
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svn-id: r10104
2003-09-08 17:44:26 +00:00
Max Horn
3916b97357
changes to get a better link order, and to allow building a 'bare bone' scummvm executable
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svn-id: r10103
2003-09-08 17:42:53 +00:00
Max Horn
f61fdef996
fixed disabling of modules
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svn-id: r10102
2003-09-08 17:30:24 +00:00
Max Horn
940200f173
got rid of version_settings
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svn-id: r10101
2003-09-08 17:25:44 +00:00
Torbjörn Andersson
d0949b7035
Updated comment.
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svn-id: r10100
2003-09-08 17:24:00 +00:00
Torbjörn Andersson
c2070e28fa
Added some code to display the subtitles for the Smacker movies, when
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available, since they are separate from the Smacker files themselves.
Next step will be to play the voice-over sounds as well, and to make sure
subtitles settings etc. are taken into account (if they aren't already).
svn-id: r10099
2003-09-08 17:18:38 +00:00
Max Horn
6455c81989
more plugin related work
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svn-id: r10098
2003-09-08 17:13:40 +00:00
Max Horn
90ec1dc34e
make even more use of Scumm::_musicEngine; added MusicEngine::setMasterVolume
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svn-id: r10097
2003-09-08 17:06:44 +00:00
Max Horn
07cfd2d0ee
overlooked one 'new Player_V2'
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svn-id: r10096
2003-09-08 16:50:54 +00:00
Max Horn
5ecee0f046
fix an overflow
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svn-id: r10095
2003-09-08 16:48:34 +00:00
Max Horn
302974b003
set _musicEngine for V1/V2 games, too
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svn-id: r10094
2003-09-08 16:47:21 +00:00
Max Horn
bac8a0da5b
added a FIXME comment
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svn-id: r10093
2003-09-08 16:10:05 +00:00
Max Horn
f23a34c9e5
renamed VersionSettings -> TargetSettings and also renamed some of its members; added GameDetector::findTarget; made launcher use that new method; some initial preparations for Plugin code
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svn-id: r10092
2003-09-08 15:38:34 +00:00
Max Horn
ea0fcaaea0
put back my previous changes which Kirben reverted (correctly: I had forgotten to commit the updated Makefile.common)
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svn-id: r10091
2003-09-08 15:34:50 +00:00
Max Horn
c3491bbfab
adding some comments, reordering some stuff
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svn-id: r10090
2003-09-08 15:33:26 +00:00
Max Horn
ef373fe2e8
start to use code from the original resample codebase, since it uses fixed point math instead of float; however, the code is not at all complete right now, I just commit this to get it off my HD (neither the old nor the new code in resample.cpp work anyway)
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svn-id: r10089
2003-09-08 15:32:37 +00:00
Max Horn
63cd3051f3
WORKAROUND bug #770065 : Sync issue in lens conversation (this is actually a script bug)
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svn-id: r10088
2003-09-08 13:28:56 +00:00
Chris Apers
a304d550c0
Some files are located in a different folder in Atari-ST version of Zak
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svn-id: r10087
2003-09-08 12:59:08 +00:00
Max Horn
ac72d0cec7
removed some superfluous newlines
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svn-id: r10086
2003-09-08 11:54:13 +00:00
Max Horn
84a87ec24c
fix for bug #802396 (LOOMCD: Sound often causes lock up)
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svn-id: r10085
2003-09-08 11:41:28 +00:00
Max Horn
c5a3c1235c
some cleanup
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svn-id: r10084
2003-09-08 11:29:57 +00:00
Chris Apers
3156f0dd2f
Reduce PalmOS data segement
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svn-id: r10083
2003-09-08 08:54:37 +00:00
Paweł Kołodziejski
18ddf05a7a
update
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svn-id: r10082
2003-09-08 07:09:11 +00:00
Paweł Kołodziejski
a3aef4e0d6
fix warning
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svn-id: r10081
2003-09-08 07:07:30 +00:00
Paweł Kołodziejski
3ff18fe4ff
update vc7 files
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svn-id: r10080
2003-09-08 07:06:18 +00:00
Torbjörn Andersson
0b86100456
Complete rewrite of the in-game dialogs (quit, restart, settings, save and
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load). The new code is smaller, hopefully a bit easier to read and doesn't
use up all the CPU time.
Of course, it may some new and exciting bugs too. ;-)
svn-id: r10079
2003-09-08 06:38:16 +00:00