Commit Graph

1387 Commits

Author SHA1 Message Date
Alexander Tkachev
ab1d160ec8 ALL: Add MetaEngine::simpleSaveNames()
Engines with "simple" savenames would support "Run in background" in
save/load dialog and gradual save slots unlocking. Other engines
save/load feature would be locked until save sync is over.
2016-08-24 16:07:55 +06:00
Eugene Sandulenko
2d428e2760 DREAMWEB: Cleanup 2016-07-28 11:34:34 +03:00
Eugene Sandulenko
33abb6118f ALL: Change main engine header guard defines to <directory>_<engine>_H
Recently we started to use this as new semantics, although in the past
we used simly <engine>_H. Now these guard defines are consistent with
rest of the files which are used in the engines.
2016-05-17 18:21:30 +02:00
Ori Avtalion
3564032330 JANITORIAL: Reduce audio header dependencies 2016-04-14 16:10:21 +03:00
Eugene Sandulenko
fd99786ba0 DREAMWEB: Add bug reference to Czech detection entry 2016-03-27 14:34:43 +02:00
Eugene Sandulenko
dc0b8679f9 DREAMWEB: Added detection for Czech version. Bug #7078 2016-03-27 14:33:03 +02:00
Johannes Schickel
0b6befdcc5 ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
_singleid   -> _singleId
_gameids    -> _gameIds
_guioptions -> _guiOptions
2016-03-08 19:01:13 +01:00
Johannes Schickel
3def363968 DREAMWEB: Let listSaves return list sorted on slot numbers. 2016-02-25 21:39:45 +01:00
Johannes Schickel
6af2e8564a DREAMWEB: Only request actual save slots in listSaves. 2016-01-26 16:35:30 +01:00
Johannes Schickel
603eb3bfb6 DREAMWEB: Remove superflous default value registration for extra GUI options. 2015-12-28 00:14:11 +01:00
Thierry Crozat
7e58535ec2 DREAMWEB: Update list of files that contain translatable strings 2014-10-04 01:01:45 +01:00
Matthew Hoops
740b6e8fbd IMAGE: Move all ImageDecoders to image/ 2014-02-28 00:27:28 -05:00
Johannes Schickel
f8a9567773 DREAMWEB: Slight formatting fix. 2014-02-20 14:20:57 +01:00
Strangerke
137f625548 DREAMWEB: Some British to American english 2014-02-19 21:45:22 +01:00
Johannes Schickel
aaff7b1736 DREAMWEB: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
D G Turner
260ee4f390 DREAMWEB: Add missing getDebugger() for engine API. 2013-12-06 23:43:08 +00:00
D G Turner
ef85456859 BUILD: Remove need for engine.mk in each engine directory.
Each engine now only has to provide a single configure.engine file
adding the engine into the configure script, which then produces the
required other files automatically.
2013-11-24 00:48:01 +00:00
D G Turner
1ac01d2333 BUILD: Remove need for engine-plugin.h in engines.
This is now generated automatically by the configure script from the
engine directory names.
2013-11-24 00:48:01 +00:00
D G Turner
00c27a28f9 BUILD: Split engines/plugins_table header down to a file per engine.
This is the third and final commit enabling fully pluggable engines.

Now providing an engine folder contains a configure.engine, engine.mk
and engine-plugin.h file, it will be picked up automatically by the
configure script.
2013-11-24 00:48:01 +00:00
D G Turner
d77cf95a18 BUILD: Split engines.mk down to a single file per engine.
This is the second part of allowing engines to be added dynamically.
Each folder in engines/ which must contain a file named "engine.mk"
containing the make definitions for that engine.
2013-11-24 00:48:01 +00:00
D G Turner
aa947c9474 BUILD: Split configure.engines down to a single file per engine.
This is the first part of allowing engines to be added dynamically.
They are placed into a folder in engines/ which must contain a file
named "configure.engine" to add the engine, which is pulled into the
top level configure script automatically.
2013-11-24 00:45:38 +00:00
Strangerke
06f9a5265a DREAMWEB: Remove dead function enableSavingOrLoading() (which fixes CID 1003402) 2013-11-09 23:54:09 +01:00
Eugene Sandulenko
986369bcb5 DREAMWEB: Initialize struct contents. CID 1003402 2013-11-09 12:59:38 +02:00
Eugene Sandulenko
dc91eafdad DREAMWEB: More unitialized variables. CID 1003402 2013-10-29 09:58:36 +02:00
Eugene Sandulenko
fee20ebe31 DREAMWEB: Initialize few more class variables. CID 1003402 2013-10-18 16:04:48 +03:00
Johannes Schickel
378387c903 I18N: Move specification of engine specific files to enginedir/POTFILES.
This allows to keep the engines to specfiy the files for translation close to
the engine sources itself.

Thanks to criezy for his suggestion on this approach.
2013-08-12 17:54:31 +02:00
Sven Hesse
989ea7cb56 JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
Eugene Sandulenko
f59512c47e RECORDER: Implement Events Recorder 2013-05-17 00:18:09 +03:00
Simon Sawatzki
7f3cbdba6b DREAMWEB: Changed Italian LOGON command
Changed REGISTRA to ACCEDI for better user convenience.
2013-05-04 22:13:53 +02:00
Matthew Hoops
0031c41db8 COMMON: Change kPlatformPC to kPlatformDOS
"PC" was very ambiguous and now it matches what we show in the GUI.

This also corrects sword2's platform to Windows.
2013-05-02 18:43:10 -04:00
Thierry Crozat
8942a96baf DREAMWEB: Change Spanish LOGON command to ACCESO 2013-05-02 21:37:52 +01:00
Thierry Crozat
6936f830ea DREAMWEB: Add commands in Spanish for the Network Terminal
Also changed the German HELP command to HILF at the translator
request (which means both HILF and HILFE work since the parser
only matches the start of the string).
2013-04-29 22:35:51 +01:00
Thierry Crozat
54640a7317 I18N: Workaround to fix spelling in French command 3 2013-04-26 23:57:00 +01:00
Max Horn
cdfd5f85c8 ENGINES: Silence clang warning about unused private member _vm
This affects the Console / debugger classes of multiple engines.
An alternative solution would have been to remove the unused _vm
member vars. However, it seems likely that in the future, the _vm
member could be useful for methods added to the console. So instead,
we add a simple assert(_vm) to silence the clang warning.
2013-04-18 23:50:19 +02:00
Willem Jan Palenstijn
ff33c5c367 DREAMWEB: Make location array sizes more consistent
While location 15 doesn't actually exist, this makes roomPics more
consistent with the roomsCanGo array.
2013-04-17 21:14:04 +02:00
Thierry Crozat
1ef6ee26cc DREAMWEB: Also update LOGON Italian translation in help string 2013-03-21 08:59:46 +00:00
Thierry Crozat
6d988c1853 DREAMWEB: Change Italian translation of terminal LOGON command
SimSaw found the Italian user manual and it uses REGISTRA. So I
changed the translation in-game to use the same.
2013-03-20 21:24:27 +00:00
Thierry Crozat
88c216e086 DREAMWEB: Make some static arrays const 2013-02-26 22:42:14 +00:00
Thierry Crozat
4530dd23a5 DREAMWEB: Add localised commands in the network terminal
The original interpreter only used english commands in the terminal
even when playing one of the localised version (and even though
everything else in the terminal was localised). This adds the possibility
to either use the English commands or the localised ones.
Localized commands have been added for French, German (thanks to
SimSaw, who also proposed that idea) and Italian (thanks to Maff).
2013-02-26 22:17:42 +00:00
Thierry Crozat
674c625209 DREAMWEB: Fix key handling for non-QWERTY layouts
This fixes bug #3590814.
The case for KP0-KP9 can probably be removed as it should be
handled by the case above. But I don't have a keyboard with
keypad to test. So I am leaving it for now.
2012-12-02 14:41:17 +00:00
Willem Jan Palenstijn
02fe2ded35 DREAMWEB: Check for exFrame data corruption on load
This provides earlier detection for corrupted savegames caused by
bug #3591088
2012-12-01 12:40:24 +01:00
Willem Jan Palenstijn
89a330cb5d DREAMWEB: Add some debugging output to emergencyPurge 2012-11-30 23:22:51 +01:00
Willem Jan Palenstijn
f2fe1b775a DREAMWEB: Make frame fixups more specific and add sanity checks
This should detect (and trigger asserts on) the kind of ex frame
data corruption in bug #3591088.
2012-11-30 20:06:41 +01:00
Willem Jan Palenstijn
f5dbd23bab DREAMWEB: Fix emergencyPurge checks
It could re-delete previously deleted objects, causing
ex data (frame/text) corruption. This is the likely cause of bug #3591088.

Asm conversion error from eaf87bdfa7.
2012-11-30 20:06:36 +01:00
D G Turner
617f6179c1 DREAMWEB: Change various loop variables to uint, rather than size_t.
This is partly for readability and partly to avoid any possible
portability issues i.e. though they should be the same, size_t is
defined by system headers, whereas uint is defined within our build
system.

Also, replaced a array size calculation with our ARRAYSIZE macro.
2012-11-30 12:08:55 +00:00
D G Turner
9dc4542f3c DREAMWEB: Migrate object/inventory related functions out of stubs. 2012-11-30 11:21:31 +00:00
D G Turner
06cc3b051a DREAMWEB: Further migration to screen size constants. 2012-11-30 10:49:25 +00:00
D G Turner
396f45f551 DREAMWEB: Fix usage of defines, rather than values for screen size. 2012-11-30 08:49:23 +00:00
D G Turner
bf876a13c6 DREAMWEB: Remove dead code functions and minor formatting cleanup. 2012-11-30 04:35:54 +00:00
D G Turner
6df53857f9 DREAMWEB: Add debugging output for keyboard input. 2012-11-29 04:07:05 +00:00