* Support for pkg-config was added
* Shortened the CMakeLists.txt by more than 4000 lines
* Added macro for feature detection
* Configure stage is reporting missing libs as error now (they were reported as compile errors during the build before)
* Link the scummvm-detection lib (this was missing before)
* Added missing defines like DETECTION_STATIC and USE_SDL2
* Group impl and header files in src file list to shorten the cmake script
* Unified indention for generated script
The main reason for that change is that there is a link to it from
the README.md file, so distributing CONTRIBUTING.md avoids having
a dead link in the distributed README.md.
Updated NDK to r21 (LTS)
Switch target Android to 29 as it is required by Google Play Store
Switch minimum Android to 16 (4.1) as it is the lowest supported version by NDK
Removed MIPS and armeabi as they are no longer supported
Renamed Android build names into official ones
* NEWS: Convert German NEWS file to Markdown
* NEWS: Fix Markdown conversion errors in NEUES.md
* BUILD: Add the German NEWS file to the build system
* NEWS: Fix formatting in NEUES.md
There was already a configure option to specify a output format other
than plain text, but this had to be specified explicitely when
executing configure. Now the ports can define a default other than
plain text.
On macOS now by default pandoc generate html output. It could
in theory also generate rtf, but those are not properly displayed
by TextEdit, and in addition TextEdit cannot handle link internal
to the document (such as for the TOC). But if we are fine with
no link for the TOC, we could pipe the pandoc html output with
textutil to generate the RTF documents.
Also this change allows to have an extension for the pandoc output
files. By default this is empty for plain text (as before) and
the same as the format otherwise (for example .rtf or .html).
This allows to start a recently played game directly from the dock. The
ScummVM.app application should have been permanently added to the
dock and the menu is only present when ScummVM is not running. The
list of recently played game is written by the taskbar code in ScummVM.
The Dock Tile Plugin only reads that list to populate the menu.
Each engine now only has to provide a single configure.engine file
adding the engine into the configure script, which then produces the
required other files automatically.
This is the third and final commit enabling fully pluggable engines.
Now providing an engine folder contains a configure.engine, engine.mk
and engine-plugin.h file, it will be picked up automatically by the
configure script.