57 Commits

Author SHA1 Message Date
Eugene Sandulenko
dead4aa014 JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
Paul Gilbert
e68de1d3b5 ACCESS: Remove redundant allocation in surface creation 2016-05-27 06:00:48 -04:00
Paul Gilbert
ac8adb07c8 ACCESS: Refactor ASurface and Screen to not use virtual inheritance 2016-05-26 21:21:03 -04:00
Paul Gilbert
9c7569b74b ACCESS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:25 -04:00
Paul Gilbert
9b848dc7bd ACCESS: Add a constant for transparency 2015-12-11 21:36:40 -05:00
Paul Gilbert
f857859041 ACCESS: Fix showing inventory after loading a close-up savegame 2015-12-10 20:20:51 -05:00
Martin Kiewitz
d69ffaa0e4 ACCESS: movie player for Noctropolis+Synnergist
accessible via debug command "playmovie"
2015-11-24 15:42:17 +01:00
Willem Jan Palenstijn
6ec9c81b57 Merge branch 'master' into mm
Conflicts:
	engines/access/access.cpp
	engines/access/asurface.h
	engines/access/bubble_box.cpp
	engines/access/bubble_box.h
	engines/access/martian/martian_game.cpp
	engines/access/player.cpp
	engines/access/player.h
	engines/access/resources.cpp
	engines/access/screen.cpp
	engines/access/screen.h
	engines/access/sound.cpp
	engines/access/sound.h
2015-07-22 22:43:42 +02:00
Strangerke
0c14e42bd2 ACCESS: MM - Implement up and down arrows in BubbleBox 2015-01-15 08:23:55 +01:00
Strangerke
6a288bc476 ACCESS: MM - Work some more on doBox_v1 2015-01-13 00:46:45 +01:00
Strangerke
053fe65b68 ACCESS: MM - Fix Sprite Frame loading 2014-12-29 21:19:14 +01:00
Strangerke
88cca7c97b ACCESS: MM - Fix Sprite Frame loading 2014-12-29 21:01:38 +01:00
Paul Gilbert
7cb18f8e7a ACCESS: Fix crash in the introduction sequence 2014-12-20 10:59:16 -05:00
Paul Gilbert
18df28f74d ACCESS: Extra initialization for various classes 2014-12-19 23:36:53 -05:00
Paul Gilbert
37b5ee24f5 ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::Surface 2014-12-19 22:45:00 -05:00
Paul Gilbert
93bbe3a45e ACCESS: Manually implement ASurface::copyFrom for performance
The original called Surface::copyFrom, which keeps recreating the
dest surface with each copy. This version simply copies the image
2014-12-18 21:52:59 -05:00
Paul Gilbert
95aa9a13a6 ACCESS: Refactor most of ASurface statics to instance variables 2014-12-18 21:45:55 -05:00
Strangerke
492d974550 ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
Paul Gilbert
924f2abdf4 ACCESS: Dirty rect handling for intro screens 2014-12-14 14:45:06 -05:00
Paul Gilbert
93979484f6 ACCESS: Fix for background redraws during conversations 2014-12-14 11:56:42 -05:00
Paul Gilbert
310853a285 ACCESS: Add dirty rects when plotting images to the screen 2014-12-13 22:33:23 -05:00
Strangerke
84ba0df9b2 ACCESS: Janitorial 2014-12-12 23:00:46 -05:00
Paul Gilbert
62a7619017 ACCESS: Better fix for drawing partially off-screen sprites 2014-12-12 22:50:03 -05:00
Paul Gilbert
f0f19dbea0 ACCESS: Fix for vertical scrolling after using inventory screen 2014-12-12 22:48:47 -05:00
Strangerke
abb4b9d1e6 ACCESS: Fix regression in bd004bd6f3b960e36756248d8e44bfdf955fdb52 2014-12-12 22:48:33 -05:00
Paul Gilbert
89b20c618f ACCESS: Fix to correctly draw partly off-screen sprites 2014-12-12 22:47:44 -05:00
Paul Gilbert
68dc425cd4 ACCESS: Implemented buildRow for vertical screen scrolling 2014-12-12 22:42:36 -05:00
Paul Gilbert
fa46257a77 ACCESS: Fix item Z ordering issue causing flickering in airplane rear scene 2014-12-12 22:30:23 -05:00
Paul Gilbert
878038fe07 ACCESS: Fix redundant pointer references in adding items to _images list 2014-12-12 22:29:27 -05:00
Paul Gilbert
c0a7852662 ACCESS: Refactor the file manager to return resource structures 2014-08-27 22:13:43 -04:00
Strangerke
a47b10c1c0 ACCESS: Add destination surface in speakText parameters 2014-08-25 23:44:55 +02:00
Paul Gilbert
89a3c43da1 ACCESS: More work on inventory screen setup 2014-08-24 12:32:11 -04:00
Paul Gilbert
ee62d6c1cf ACCESS: In progress inventory display screen 2014-08-23 23:21:17 -04:00
Paul Gilbert
f98d4668d7 ACCESS: Improvements for horizontal scrolling 2014-08-23 17:19:54 -04:00
Paul Gilbert
b4d2484633 ACCESS: Fixes for drawing scrolling scenes 2014-08-22 22:55:17 -04:00
Paul Gilbert
e5130bcc6c ACCESS: Remapping of plotting methods 2014-08-22 22:15:53 -04:00
Paul Gilbert
41df7734db ACCESS: Standardise plotting methods and added comments 2014-08-21 22:15:00 -04:00
Paul Gilbert
6066afb020 ACCESS: Fix z ordering of sprites on the screen 2014-08-19 20:31:23 -04:00
Paul Gilbert
ad0be89459 ACCESS: Simplified surface creation, added drawing for scaled flipped images 2014-08-18 20:15:43 -04:00
Paul Gilbert
9393f6d755 ACCESS: Implemented bubble box drawing code 2014-08-17 18:56:05 -04:00
Strangerke
1ab89400e5 ACCESS: Remove two unused variables 2014-08-17 10:39:00 +02:00
Paul Gilbert
8d6c8ed452 ACCESS: Beginnings of code for text bubble drawing 2014-08-16 20:26:17 -04:00
Paul Gilbert
fa099b8480 ACCESS: Implement routine for scaled drawing of player 2014-08-16 15:47:25 -04:00
Paul Gilbert
9547efad77 ACCESS: Implemented player plotting methods 2014-08-14 22:02:47 -04:00
Paul Gilbert
cf901ae142 ACCESS: Give default draw implementations for sprite drawing routines 2014-08-13 23:03:18 -04:00
Paul Gilbert
79e743ba82 ACCESS: Fix more gcc compiler warnings 2014-08-13 22:54:04 -04:00
Paul Gilbert
d6404a10ad ACCESS: Fix compiler warnings and deallocation crash on exit 2014-08-13 22:45:15 -04:00
Paul Gilbert
b579dbb71b ACCESS: Fixes for clipping 2014-08-12 21:12:11 -04:00
Paul Gilbert
c0cb03cea2 ACCESS: Implemented copyBlocks 2014-08-12 08:38:12 -04:00
Paul Gilbert
eee84b8760 ACCESS: Implemented plotList 2014-08-11 23:12:53 -04:00