Torbjörn Andersson
1ffb832666
SWORD1: Fix bug #3431552 ("Wrong background sound in Windows demo")
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This is a slightly updated version of the patch I attached to the
bug report. Apparently, the DOS/Windows demo has a slightly different
set of sound resources than the full game. (There were also some
other minor differences in the sound effects list, but I didn't think
them worth the trouble to implement.) I've played through the demo,
and I didn't notice any problems.
2011-11-08 21:46:10 +01:00
Johannes Schickel
928cb5ab11
SWORD1: Made code conform a bit better to our formatting guidelines.
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Most is automatically converted via astyle + some manual fixes, hopefully I
did not miss anything astyle messed up...
2011-09-07 23:54:34 +02:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Ori Avtalion
cd6ee0589d
JANITORIAL: Format forward declarations to follow convention
2011-04-28 12:20:34 +03:00
Max Horn
42ab839dd6
AUDIO: Rename sound/ dir to audio/
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svn-id: r55850
2011-02-09 01:09:01 +00:00
Max Horn
d78dba3bca
COMMON: Move Common::RandomSource to common/random.*
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svn-id: r48279
2010-03-18 15:07:11 +00:00
Johannes Schickel
8ae24a27b3
Yet more Flac -> FLAC changes for consistency.
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svn-id: r47847
2010-02-03 09:42:40 +00:00
Max Horn
51933629d1
Changed foo(void) to foo() in almost all non-backend source files
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svn-id: r45616
2009-11-02 21:54:57 +00:00
Eugene Sandulenko
bd91c1129d
Patch #1936137 : "Speech for Mac BS1 english"
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svn-id: r42423
2009-07-12 18:52:38 +00:00
Eugene Sandulenko
5aa50ec889
Patch #2638336 : Broken Sword PSX Support
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svn-id: r38956
2009-02-28 10:46:33 +00:00
Paul Gilbert
6eb64102a4
Fix to remove a tab character from the GPL header
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svn-id: r30238
2008-01-05 12:45:14 +00:00
Chris Apers
500481c4ec
Cleanup: remove obsolete code (PalmOS 68K version not supported anymore)
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svn-id: r28803
2007-09-01 19:13:04 +00:00
Travis Howell
9cee28492d
Add FLAC support for speech in Broken Sword 1.
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svn-id: r27721
2007-06-26 03:08:03 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Max Horn
00b9bc7b36
Removing lots of superfluous semicola (see mail by David Weinehall on scummvm-devel)
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svn-id: r26594
2007-04-25 19:31:23 +00:00
Torbjörn Andersson
5478589937
Last batch of header consistency fixes. At least for the game engines.
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svn-id: r25751
2007-02-20 18:04:13 +00:00
Max Horn
26ee630756
Moved engines to the new engines/ directory
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svn-id: r20582
2006-02-11 22:45:04 +00:00