Johannes Schickel
2517960b3f
- more cleanup
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- added some .pak file integrity checks
svn-id: r26264
2007-03-20 21:11:42 +00:00
Johannes Schickel
b17ae7017c
Little cleanup.
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svn-id: r26263
2007-03-20 20:46:19 +00:00
Max Horn
888e68f433
KYRA: Changed to use EventManager::getMousePos (should improve some things: the old code did not properly track the mouse upon click events, and KyraEngine::waitForEvent ignored _flags.useHiResOverlay)
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svn-id: r26221
2007-03-18 18:27:52 +00:00
Johannes Schickel
c7c79e33db
Fixed various gui strings in German floppy.
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svn-id: r26211
2007-03-18 16:15:19 +00:00
Johannes Schickel
d611e81672
- little 'cleanup'
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- finished MSC file support for Amiga version
svn-id: r26204
2007-03-18 12:08:13 +00:00
Max Horn
ed54ea9155
Moved Event/EventType/keyboard enum from common/system.h (part of class OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again
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svn-id: r26180
2007-03-17 19:02:05 +00:00
Torbjörn Andersson
53624376b4
Applied my re-revised patch #1487149 ("Simplified keyboard repeat"), with
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Fingolfin's blessings. Keyboard repeat is now handled by the event manager,
rather than by individual engines.
Since this can cause problems with some engines (see the AGI engine), the extra
"key down" events are marked as "synthetic", so that they can be ignored if
necessary.
svn-id: r26170
2007-03-17 15:44:26 +00:00
Max Horn
15d9bc42ea
Force all code to use EventManager::pollEvent instead of OSystem::pollEvent
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svn-id: r26156
2007-03-17 00:53:21 +00:00
Johannes Schickel
4951f82c65
Basic support for Amiga MSC files.
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svn-id: r26153
2007-03-16 23:08:59 +00:00
Johannes Schickel
689ea77c0d
WIP code for Amiga version:
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- Font displaying is not yet supported.
- Intro should be glitch free
- all other things are *untested*
svn-id: r26113
2007-03-12 20:43:56 +00:00
Max Horn
783a6d7d59
Fixed const issue (casting const to non-const)
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svn-id: r26027
2007-03-08 20:44:43 +00:00
Johannes Schickel
305a1525ed
- cleanup
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- some diffs for Amiga version
svn-id: r26010
2007-03-07 20:31:19 +00:00
Max Horn
029b8c4323
Changed the order of the parameters of makeLinearInputStream to resemble Mixer::playRaw; also made makeLinearInputStream honor FLAG_LOOP (and for this, changed its loop related params slightly)
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svn-id: r25926
2007-03-02 15:26:22 +00:00
Max Horn
8466221fce
Simplify code a bit -- got rid of File::incRef usage, an unnecessary member var, fixed a potential memory leak (if all channels are in use), and fixed a potential OOB error (if stopSound(-1) was called)
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svn-id: r25916
2007-03-01 17:04:50 +00:00
Torbjörn Andersson
61e2a9eb78
Clarified some comments and moved some asserts to hopefully answer Fingolfin's
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question why we always created a mono audio stream. There are other games that
use more advanced versions of the VQA format, but it seems unlikely that
ScummVM will ever support any of them.
svn-id: r25911
2007-02-28 18:25:42 +00:00
Max Horn
8c8abca6f8
Changed the AppendableAudioStream code to use a queue of buffers, instead of a fixed size wrap-around memory buffer (this reduces memory usage in some cases by 500-700k, while actually being more flexible)
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svn-id: r25909
2007-02-28 14:48:26 +00:00
Max Horn
a2a46c55d2
Using FLAG_AUTOFREE implies free() being called on the memory buffer you passed to the audio stream code -- hence, use malloc and not new[] to allocate the buffer
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svn-id: r25877
2007-02-26 11:16:31 +00:00
Max Horn
b3931a847d
Trying to unify the order in which we try the various audio formats: Prefer FLAC (lossless) over Ogg Vorbis ('free') over MP3 -- the order is admittedly somewhat arbitrary, but at least now it's consistent across all parts of ScummVM
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svn-id: r25837
2007-02-24 23:40:28 +00:00
Travis Howell
990132687d
Add the Hand of Fate demo.
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svn-id: r25816
2007-02-24 09:55:37 +00:00
Johannes Schickel
60fbbc2704
Fixed black screen in the outro sequence.
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svn-id: r25791
2007-02-22 18:03:05 +00:00
Johannes Schickel
15168e6c42
c&p error
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svn-id: r25775
2007-02-21 22:29:45 +00:00
Max Horn
227a080e5b
Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by me
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svn-id: r25752
2007-02-20 18:50:17 +00:00
Torbjörn Andersson
1987813f53
Another batch of header consistency changes.
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svn-id: r25746
2007-02-20 17:33:54 +00:00
Max Horn
b8aeefaffb
Added finalize() method to Common::OutSaveFile (which by default just flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing)
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svn-id: r25660
2007-02-17 18:55:51 +00:00
Torbjörn Andersson
546758a086
Only set up the Kyra 1 triggers for Kyra 1, not Kyra 2.
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svn-id: r25650
2007-02-17 08:06:21 +00:00
Torbjörn Andersson
809a3bc293
Applied cyx's patch #1659302 ("KYRA: VQA player code cleanup/reduce") with the
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minimal change suggested in the tracker.
svn-id: r25649
2007-02-17 07:49:12 +00:00
Torbjörn Andersson
16e7a12878
Some very obvious cleanups.
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svn-id: r25635
2007-02-16 17:13:29 +00:00
Johannes Schickel
940e89d00e
Added support for Kyrandia 2 ADL files.
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svn-id: r25634
2007-02-16 16:57:59 +00:00
Max Horn
7572d2b4f2
Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or a subclass of it); added a (currently fake) fallback callback entry in ADParams
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svn-id: r25574
2007-02-13 23:37:44 +00:00
Eugene Sandulenko
da7d8c9f35
Rename Common::GF_XXX to Common::ADGF_XXX
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svn-id: r25545
2007-02-13 13:42:28 +00:00
Max Horn
55adc889e7
(re)added flags field to ADGameDescription, with currently only one value (GF_DEMO) -- this flag value is not yet used by anything (also, GF_DEMO hasn't been correctly set for AGI games yet)
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svn-id: r25539
2007-02-13 01:28:18 +00:00
Johannes Schickel
80bc94304c
little fix for fm-towns version
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svn-id: r25531
2007-02-12 19:08:34 +00:00
Johannes Schickel
7af17382b5
Support for Japanese FM-Towns version. (code contributed by Florian Kagerer, modified a bit)
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svn-id: r25530
2007-02-12 18:01:51 +00:00
Johannes Schickel
46747d8396
should fix warnings in msvc.
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svn-id: r25484
2007-02-11 03:21:27 +00:00
Johannes Schickel
841fd4f94f
cleanup
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svn-id: r25479
2007-02-11 01:38:15 +00:00
Johannes Schickel
1cc18f6e7b
Don't rely on assert when calling functions.
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svn-id: r25426
2007-02-08 09:41:10 +00:00
Johannes Schickel
00d4aea7e6
Fixed GUI strings in FM-Towns version.
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svn-id: r25425
2007-02-08 09:24:33 +00:00
Johannes Schickel
cab3b23ab2
ops.
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svn-id: r25424
2007-02-08 08:41:14 +00:00
Johannes Schickel
aa38257840
- fixed crash in FM-Towns version when entering the grotto
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- fixed some palette issues
svn-id: r25423
2007-02-08 08:39:33 +00:00
Johannes Schickel
6707dcbbb2
Fixed credits in FM-Towns version.
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svn-id: r25417
2007-02-07 19:51:19 +00:00
Johannes Schickel
63e3dfb1d1
Support for new kyra.dat, which includes static data from the fm-towns version.
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svn-id: r25416
2007-02-07 19:30:49 +00:00
Johannes Schickel
db19d5e9de
should silence compiler warnings.
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svn-id: r25412
2007-02-07 16:47:34 +00:00
Johannes Schickel
aee4f7058d
Implemented little diff in o1_characterSays for fm-towns version.
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svn-id: r25410
2007-02-07 16:28:29 +00:00
Eugene Sandulenko
7b6bdd231d
AdvancedDetector now has built-in fallback detection based on file lists.
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Currently only gob engine benefits from it.
svn-id: r25374
2007-02-04 03:10:27 +00:00
Max Horn
35bfb505a6
Use the platform/language values computed by the detector
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svn-id: r25365
2007-02-03 22:42:45 +00:00
Johannes Schickel
c3f84d67b2
Workaround bad values for _curSfxFile in old savegames.
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svn-id: r25359
2007-02-03 21:14:35 +00:00
Johannes Schickel
a2976a350f
Fixes FM-Towns New Game Save.
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svn-id: r25358
2007-02-03 20:50:26 +00:00
Johannes Schickel
3d70157e53
Some delay changes. (should fix slow scene animations)
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svn-id: r25357
2007-02-03 19:21:33 +00:00
Johannes Schickel
4387a851a2
Replace filesize based kyra.dat check with a md5 based.
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svn-id: r25337
2007-02-02 16:02:59 +00:00
Johannes Schickel
128c05f2b1
ops
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svn-id: r25331
2007-02-01 22:15:01 +00:00