scummvm/engines/kyra
Johannes Schickel 1cc18f6e7b Don't rely on assert when calling functions.
svn-id: r25426
2007-02-08 09:41:10 +00:00
..
animator.cpp - fixed the sprite updating 2007-02-01 14:57:48 +00:00
animator.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
debugger.cpp Overhaul of the debugger code 2006-09-16 16:58:27 +00:00
debugger.h Overhaul of the debugger code 2006-09-16 16:58:27 +00:00
gui.cpp Fixed GUI strings in FM-Towns version. 2007-02-08 09:24:33 +00:00
items.cpp - removes the kyra specific language flag system, and uses the language enum defined in Common for that now 2006-09-17 20:21:40 +00:00
kyra2.cpp - adds support for FM-Towns SFX (thanks to Florian Kagerer for his source) 2007-01-29 18:15:14 +00:00
kyra2.h - switches to Common::AdvancedDetector 2006-11-09 14:38:16 +00:00
kyra3.cpp Don't rely on assert when calling functions. 2007-02-08 09:41:10 +00:00
kyra3.h - switches to Common::AdvancedDetector 2006-11-09 14:38:16 +00:00
kyra.cpp Workaround bad values for _curSfxFile in old savegames. 2007-02-03 21:14:35 +00:00
kyra.h Some changes to be closer to the original with palette handling. 2007-01-31 23:48:12 +00:00
module.mk - adds support for FM-Towns SFX (thanks to Florian Kagerer for his source) 2007-01-29 18:15:14 +00:00
plugin.cpp AdvancedDetector now has built-in fallback detection based on file lists. 2007-02-04 03:10:27 +00:00
resource.cpp Support for loading the correct EMC pak file in the FM-Towns version. 2007-01-25 14:38:11 +00:00
resource.h Fixed credits in FM-Towns version. 2007-02-07 19:51:19 +00:00
saveload.cpp Workaround bad values for _curSfxFile in old savegames. 2007-02-03 21:14:35 +00:00
scene.cpp Some changes to be closer to the original with palette handling. 2007-01-31 23:48:12 +00:00
screen.cpp oops. 2007-02-01 13:12:45 +00:00
screen.h Fix for missing Brandon in Zanthia's home (see bug #1498221 "KYRA1: Subtitles missing when meeting Zanthia 2007-02-01 13:10:49 +00:00
script_v1.cpp - fixed crash in FM-Towns version when entering the grotto 2007-02-08 08:39:33 +00:00
script.cpp Adds basic support for the FM Towns version with some restrictions: 2007-01-25 12:52:27 +00:00
script.h - renaming all opcodes from cmd_* to c1_* 2006-07-27 20:30:51 +00:00
seqplayer.cpp Support for new kyra.dat, which includes static data from the fm-towns version. 2007-02-07 19:30:49 +00:00
seqplayer.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
sequences_v1.cpp Fixed credits in FM-Towns version. 2007-02-07 19:51:19 +00:00
sequences_v2.cpp A few minor fixes and optimizations (biggest one is splitting decodeFrameDeltaPage() into two functions to avoid a high amount of conditional jumps per decided animation frame 2007-01-06 17:11:08 +00:00
sound_adlib.cpp - adds support for FM-Towns SFX (thanks to Florian Kagerer for his source) 2007-01-29 18:15:14 +00:00
sound_digital.cpp GCC 2.9x fix for Symbian OS, for accessing class within Common namespace 2006-05-31 19:55:29 +00:00
sound_towns.cpp cleanup 2007-01-29 21:34:39 +00:00
sound.cpp ops. 2007-02-08 08:41:14 +00:00
sound.h cleanup 2007-01-29 21:34:39 +00:00
sprites.cpp Reworked delay handling. 2007-02-01 15:30:50 +00:00
sprites.h Reworked delay handling. 2007-02-01 15:30:50 +00:00
staticres.cpp Fixed credits in FM-Towns version. 2007-02-07 19:51:19 +00:00
text.cpp Some delay changes. (should fix slow scene animations) 2007-02-03 19:21:33 +00:00
text.h Adds voice/chats to the intro, and adds debug strings to the function calls. 2006-08-27 12:30:38 +00:00
timer.cpp Implemented the last menu (the settings screen). Walking speed, text speed, 2006-03-08 13:15:13 +00:00
vqa.cpp Replaces malloc with new in most cases. 2006-09-16 12:12:02 +00:00
vqa.h Replaces malloc with new in most cases. 2006-09-16 12:12:02 +00:00
wsamovie.cpp typo. 2007-01-25 12:09:22 +00:00
wsamovie.h A few minor fixes and optimizations (biggest one is splitting decodeFrameDeltaPage() into two functions to avoid a high amount of conditional jumps per decided animation frame 2007-01-06 17:11:08 +00:00