.. |
animator.cpp
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- fixed the sprite updating
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2007-02-01 14:57:48 +00:00 |
animator.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
debugger.cpp
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Overhaul of the debugger code
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2006-09-16 16:58:27 +00:00 |
debugger.h
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Overhaul of the debugger code
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2006-09-16 16:58:27 +00:00 |
gui.cpp
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Fixed GUI strings in FM-Towns version.
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2007-02-08 09:24:33 +00:00 |
items.cpp
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- removes the kyra specific language flag system, and uses the language enum defined in Common for that now
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2006-09-17 20:21:40 +00:00 |
kyra2.cpp
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- adds support for FM-Towns SFX (thanks to Florian Kagerer for his source)
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2007-01-29 18:15:14 +00:00 |
kyra2.h
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- switches to Common::AdvancedDetector
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2006-11-09 14:38:16 +00:00 |
kyra3.cpp
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Don't rely on assert when calling functions.
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2007-02-08 09:41:10 +00:00 |
kyra3.h
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- switches to Common::AdvancedDetector
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2006-11-09 14:38:16 +00:00 |
kyra.cpp
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Workaround bad values for _curSfxFile in old savegames.
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2007-02-03 21:14:35 +00:00 |
kyra.h
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Some changes to be closer to the original with palette handling.
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2007-01-31 23:48:12 +00:00 |
module.mk
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- adds support for FM-Towns SFX (thanks to Florian Kagerer for his source)
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2007-01-29 18:15:14 +00:00 |
plugin.cpp
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AdvancedDetector now has built-in fallback detection based on file lists.
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2007-02-04 03:10:27 +00:00 |
resource.cpp
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Support for loading the correct EMC pak file in the FM-Towns version.
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2007-01-25 14:38:11 +00:00 |
resource.h
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Fixed credits in FM-Towns version.
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2007-02-07 19:51:19 +00:00 |
saveload.cpp
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Workaround bad values for _curSfxFile in old savegames.
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2007-02-03 21:14:35 +00:00 |
scene.cpp
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Some changes to be closer to the original with palette handling.
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2007-01-31 23:48:12 +00:00 |
screen.cpp
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oops.
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2007-02-01 13:12:45 +00:00 |
screen.h
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Fix for missing Brandon in Zanthia's home (see bug #1498221 "KYRA1: Subtitles missing when meeting Zanthia
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2007-02-01 13:10:49 +00:00 |
script_v1.cpp
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- fixed crash in FM-Towns version when entering the grotto
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2007-02-08 08:39:33 +00:00 |
script.cpp
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Adds basic support for the FM Towns version with some restrictions:
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2007-01-25 12:52:27 +00:00 |
script.h
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- renaming all opcodes from cmd_* to c1_*
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2006-07-27 20:30:51 +00:00 |
seqplayer.cpp
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Support for new kyra.dat, which includes static data from the fm-towns version.
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2007-02-07 19:30:49 +00:00 |
seqplayer.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
sequences_v1.cpp
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Fixed credits in FM-Towns version.
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2007-02-07 19:51:19 +00:00 |
sequences_v2.cpp
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A few minor fixes and optimizations (biggest one is splitting decodeFrameDeltaPage() into two functions to avoid a high amount of conditional jumps per decided animation frame
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2007-01-06 17:11:08 +00:00 |
sound_adlib.cpp
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- adds support for FM-Towns SFX (thanks to Florian Kagerer for his source)
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2007-01-29 18:15:14 +00:00 |
sound_digital.cpp
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GCC 2.9x fix for Symbian OS, for accessing class within Common namespace
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2006-05-31 19:55:29 +00:00 |
sound_towns.cpp
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cleanup
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2007-01-29 21:34:39 +00:00 |
sound.cpp
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ops.
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2007-02-08 08:41:14 +00:00 |
sound.h
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cleanup
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2007-01-29 21:34:39 +00:00 |
sprites.cpp
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Reworked delay handling.
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2007-02-01 15:30:50 +00:00 |
sprites.h
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Reworked delay handling.
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2007-02-01 15:30:50 +00:00 |
staticres.cpp
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Fixed credits in FM-Towns version.
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2007-02-07 19:51:19 +00:00 |
text.cpp
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Some delay changes. (should fix slow scene animations)
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2007-02-03 19:21:33 +00:00 |
text.h
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Adds voice/chats to the intro, and adds debug strings to the function calls.
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2006-08-27 12:30:38 +00:00 |
timer.cpp
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Implemented the last menu (the settings screen). Walking speed, text speed,
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2006-03-08 13:15:13 +00:00 |
vqa.cpp
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Replaces malloc with new in most cases.
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2006-09-16 12:12:02 +00:00 |
vqa.h
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Replaces malloc with new in most cases.
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2006-09-16 12:12:02 +00:00 |
wsamovie.cpp
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typo.
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2007-01-25 12:09:22 +00:00 |
wsamovie.h
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A few minor fixes and optimizations (biggest one is splitting decodeFrameDeltaPage() into two functions to avoid a high amount of conditional jumps per decided animation frame
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2007-01-06 17:11:08 +00:00 |