Commit Graph

38885 Commits

Author SHA1 Message Date
Paul Gilbert
d7fe988251 Bugfix to dirty area handling to prevent creation of invalid rects
svn-id: r50312
2010-06-26 11:14:38 +00:00
Martin Kiewitz
906b3221f5 SCI: removing fixme (issue got already solved)
svn-id: r50311
2010-06-26 10:51:38 +00:00
Martin Kiewitz
16f854ba64 SCI: dont call midiparser->stop() if paused sound gets stopped
svn-id: r50310
2010-06-26 10:47:38 +00:00
Martin Kiewitz
cf3a37585c SCI: making hack inside kAbs hoyle1 specific, added fixme
svn-id: r50309
2010-06-26 09:34:14 +00:00
Martin Kiewitz
258494f036 SCI: adding capability to resolve local calls as well for valgrind-sci, adding another workaround for a script bug in sq1 (this time export 1 gets called locally)
svn-id: r50308
2010-06-26 08:29:55 +00:00
Paul Gilbert
70e4a8605b Minor bugfix for correctly positioning where background sprites are drawn
svn-id: r50298
2010-06-26 00:37:44 +00:00
Paul Gilbert
ab261facee Added extra validation for sprite decoding
svn-id: r50297
2010-06-26 00:36:43 +00:00
Johannes Schickel
5ba7be88b8 Fix formatting again.
svn-id: r50296
2010-06-26 00:28:29 +00:00
Paul Gilbert
e328bd8f7f Added support for Fab compressed sprite sets
svn-id: r50295
2010-06-25 23:43:07 +00:00
Martin Kiewitz
56d9acad90 SCI: implementing workaround for issue in room 58 sq1 (operation lt, doing comparsion against pointer)
svn-id: r50294
2010-06-25 22:48:55 +00:00
Florian Kagerer
56c6907477 AUDIO: fix comments
svn-id: r50293
2010-06-25 22:37:19 +00:00
Martin Kiewitz
fc4fa25ec4 SCI: adding capability for detecting export-calls into valgrind-sci, adding workaround for export 1 of script 703 in sq1 (gets called from various objects)
svn-id: r50292
2010-06-25 22:34:53 +00:00
Florian Kagerer
b96c0a1f07 SCI: fix typo
svn-id: r50291
2010-06-25 21:04:22 +00:00
Florian Kagerer
e1a333570e SCI: set MDT_PREFER_GM instead od MDT_PREFER_MT32
svn-id: r50289
2010-06-25 20:58:52 +00:00
Florian Kagerer
c35e350531 AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM
svn-id: r50288
2010-06-25 20:51:57 +00:00
Martin Kiewitz
683d54a746 SCI: adding workaround for uninitialized read in sq1
svn-id: r50287
2010-06-25 20:46:08 +00:00
Johannes Schickel
784c655e82 Formatting fixes.
svn-id: r50285
2010-06-25 19:30:01 +00:00
Filippos Karapetis
4785e1fd3f Renamed some variables
svn-id: r50284
2010-06-25 19:09:19 +00:00
Florian Kagerer
6561b93f1e KYRA: fixed typo
svn-id: r50283
2010-06-25 19:06:10 +00:00
Florian Kagerer
e34d7342f5 KYRA: implement new gui option flags
svn-id: r50282
2010-06-25 18:57:50 +00:00
Florian Kagerer
3962f8ba59 AUDIO: some fixes in the audio device code (no sound option, new GUIO flags)
svn-id: r50281
2010-06-25 18:47:52 +00:00
Matthew Hoops
be8a596668 Add support for the third inventory case in Riven: you have the two journals but not the trap book (happens at the end of the game).
svn-id: r50280
2010-06-25 18:20:31 +00:00
Filippos Karapetis
784f52a677 Removed the getHunkPointer error - it's valid SCI behavior (e.g. when loading/quitting sometimes, since hunks are not saved). We check for valid hunk pointers anyway, so there's no reason for the warning/error
svn-id: r50279
2010-06-25 17:59:49 +00:00
Martin Kiewitz
69694f3619 SCI: changing workaround results for opcodes from signal_reg to make_reg(0, 1)
svn-id: r50278
2010-06-25 17:59:48 +00:00
Filippos Karapetis
aedc77f0bd When loading a game, stop all running VMs recursively, and also stop kAnimate's current recursion. This fixes the invalid execution stack frame in SQ1, when loading from the death screen after dying from the acid drops in Kerona. This should also fix the invalid hunk pointers, thus the warning about invalid hunk pointers has been turned into an error, as it shouldn't occur anymore
svn-id: r50277
2010-06-25 17:25:00 +00:00
Filippos Karapetis
b6d1b3bc0b Do not allow the VM to run on non-existent scripts (which shouldn't be happening anymore)
svn-id: r50276
2010-06-25 17:13:47 +00:00
Filippos Karapetis
ab19e87414 Removed all of the non-validating code - there's no real point in removing script validations
svn-id: r50275
2010-06-25 16:54:03 +00:00
Martin Kiewitz
b188fc14a2 SCI: only send new volume to currently mapped channels, fixes assert in sq1 because setVolume is called on an object that's currently not playing. added fixme
svn-id: r50274
2010-06-25 16:43:09 +00:00
Max Horn
6ee82a2027 SCI: Introduce SciGameId enum
svn-id: r50273
2010-06-25 16:16:29 +00:00
Max Horn
23d384e6b8 SCI: Remove SciEngine::getFlags()
svn-id: r50272
2010-06-25 16:12:38 +00:00
Max Horn
1e9977a725 SCI: Restrict some 'error' exceptions to the places they occur; cleanup
svn-id: r50271
2010-06-25 16:11:00 +00:00
Max Horn
7d4d58bab4 SCUMM: Set some more detection file sizes
svn-id: r50270
2010-06-25 16:08:34 +00:00
Martin Kiewitz
8ff6a709fb SCI: when writing to a temp, check for segment 0xFFFF and remove it. This fixes a false-positive uninitialized read error in room 44 sq1
svn-id: r50269
2010-06-25 16:04:37 +00:00
Filippos Karapetis
e55686590e Removed the checking of parameters again (it's wrong, as it happens after, instead of before) and restored the workaround for SQ1 in op_add again
svn-id: r50268
2010-06-25 15:28:24 +00:00
Filippos Karapetis
159958fbe2 Some more info on kText(), removed dead code
svn-id: r50267
2010-06-25 15:06:00 +00:00
Martin Kiewitz
2b43c3a668 SCI: changes to the op GT workaround
svn-id: r50266
2010-06-25 14:50:27 +00:00
Filippos Karapetis
df37aff357 Added the SCI2.1 kText kernel function (subop 0, kTextSize for now)
svn-id: r50265
2010-06-25 14:50:10 +00:00
Filippos Karapetis
494a7fa8ab Extended validate_read_var to check for parameters too, and fixed the uninitialized variable in SQ1 there
svn-id: r50263
2010-06-25 12:43:43 +00:00
Filippos Karapetis
279da6ac48 Added workarounds for two issues which appear when throwing the water at Orat in SQ1, room 28
svn-id: r50262
2010-06-25 12:15:36 +00:00
Martin Kiewitz
c6b0a5e896 SCI: detect, if SCI1.1 game is merging or copying palette instead of using gameIds. Also prints method used, when using debug command "version"
svn-id: r50261
2010-06-25 10:04:31 +00:00
Filippos Karapetis
550209d1e6 Removed the game ID check for embedded priority in icon controls, and replaced it with a check for priority existence
svn-id: r50260
2010-06-25 09:57:37 +00:00
Thierry Crozat
dfd8ecc55c Gives proper credits for the Hungarian translation. Also remembered to update the website credits this time (it was also missing the Android credits by the way).
svn-id: r50251
2010-06-24 22:56:32 +00:00
Johannes Schickel
1e29dc3641 Fixed use of uninitialized variable.
svn-id: r50250
2010-06-24 22:55:44 +00:00
Johannes Schickel
ff33acb132 Fix build with --enable-release.
svn-id: r50249
2010-06-24 22:55:24 +00:00
Thierry Crozat
ff47de5cd1 Add credits for the translations.
svn-id: r50248
2010-06-24 22:37:30 +00:00
Thierry Crozat
04ae0bcf58 Add German translation from patch tracker (patch #3020282).
svn-id: r50247
2010-06-24 22:36:21 +00:00
Johannes Schickel
d783ca972a Disable addition of "SCUMMVM_SVN_REVISION" to the version string, in case --enable-release was specified on configure run.
svn-id: r50246
2010-06-24 22:33:49 +00:00
Thierry Crozat
e7f3ddf2db Cleaning the header of the french translation file.
svn-id: r50245
2010-06-24 22:32:52 +00:00
Johannes Schickel
17a96b3bd2 Yet another slight variable renaming to match our conventions.
svn-id: r50242
2010-06-24 22:00:45 +00:00
Johannes Schickel
968e10795f Do not include any headers from common/messages.cpp, since that file might be included into an namespace.
svn-id: r50241
2010-06-24 22:00:20 +00:00