12 Commits

Author SHA1 Message Date
Vladimir Menshakov
e245de962a removed 'varia.res' from the resident pack files
svn-id: r48295
2010-03-18 23:24:32 +00:00
Vladimir Menshakov
049436313c added background effect for the inventory items
svn-id: r47980
2010-02-07 18:05:55 +00:00
Vladimir Menshakov
0e39a5ae45 committed missing file
svn-id: r47971
2010-02-07 17:15:04 +00:00
Vladimir Menshakov
adcb8cfa7d fixed inventory animation speed
svn-id: r47148
2010-01-08 10:35:25 +00:00
Vladimir Menshakov
5f77a350a3 fixed bird-assert from chapter 1
svn-id: r45577
2009-10-31 19:03:44 +00:00
Vladimir Menshakov
605b6fd885 removed packed structs/direct read/writes, so the game should work on big-endian archs.
svn-id: r44377
2009-09-26 15:04:09 +00:00
Max Horn
a8e5df433f TEEN: More code formatting & whitespace changes (automatically generated with astyle)
svn-id: r44101
2009-09-15 08:54:06 +00:00
Vladimir Menshakov
7cbbc0ad25 adapted code to comply code formatting conventions.
svn-id: r44098
2009-09-15 07:41:05 +00:00
Max Horn
088c5dada3 TEEN:
* don't use "using namespace", instead put stuff into its correct namespace
* when using #include, always prefix engine header files with the engine name
* some cleanup

svn-id: r43945
2009-09-04 20:08:33 +00:00
Max Horn
4290984108 TEEN: Fix header file guards to match our conventions
svn-id: r43944
2009-09-04 20:06:19 +00:00
Vladimir Menshakov
3c8cdcae2f fixed engines order, added svn:keywords properties.
svn-id: r43925
2009-09-03 21:20:13 +00:00
Vladimir Menshakov
ebe1b94eb1 imported teenagent engine sources.
svn-id: r43922
2009-09-03 20:59:17 +00:00