27 Commits

Author SHA1 Message Date
Johannes Schickel
fc5ef58fff WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
Einar Johan Trøan Sømåen
5ba950c8a4 WINTERMUTE: Add the possibility of enabling/disabling FPS from Debugger. 2013-01-23 11:32:06 +01:00
Einar Johan Trøan Sømåen
efbe9bdae1 WINTERMUTE: Add in debugger-console, enabled by Ctrl-d 2013-01-23 11:18:44 +01:00
Einar Johan Trøan Sømåen
e067520bb9 WINTERMUTE: Use tabs in enums 2012-08-31 21:03:29 +02:00
Einar Johan Trøan Sømåen
fed19cb66a WINTERMUTE: WinterMute -> Wintermute 2012-08-13 03:42:30 +02:00
Einar Johan Trøan Sømåen
2c44f3f5fa WINTERMUTE: Make a few noisy warnings into debug-calls. 2012-08-13 01:06:56 +02:00
Einar Johan Trøan Sømåen
6b159d71ab WINTERMUTE: Remove g_wintermute. 2012-08-07 13:51:22 +02:00
Einar Johan Trøan Sømåen
e32b79bff1 WINTERMUTE: Save the random-seed as well. 2012-08-07 13:32:26 +02:00
Einar Johan Trøan Sømåen
2e636f29fb WINTERMUTE: Implement GMM-saving. 2012-07-30 23:55:11 +02:00
Einar Johan Trøan Sømåen
5a1fae94fb WINTERMUTE: Implement load from GMM. 2012-07-30 23:46:46 +02:00
Einar Johan Trøan Sømåen
38507fa989 WINTERMUTE: AStyle-formatting. 2012-07-26 04:12:58 +02:00
Einar Johan Trøan Sømåen
4c3421288d WINTERMUTE: Add an audio-debug-channel and reduce the use of warning() 2012-07-22 22:29:07 +02:00
Einar Johan Trøan Sømåen
c8b1c74724 WINTERMUTE: Add in a fallback-detector for unknown games. (flagged as "fangame" for now)
This does a minimal engine-startup to open any dcp's and get the proper "startup.settings"-file,
and then get the name/caption fields from that file. There are currently no handling of localized
strings used there (base_string_table would be the culprit). And, there is also no secondary
checks for language (but for that matter, there is no support for chosing language if multiple
exist at this point either).
2012-07-22 07:28:17 +02:00
Einar Johan Trøan Sømåen
b5a07fef8e WINTERMUTE: Get rid of the C-prefix for class-definitions. 2012-07-21 21:01:47 +02:00
Einar Johan Trøan Sømåen
c61ffeac76 WINTERMUTE: Move a few noisy warnings over to debug-channels. 2012-07-18 19:38:19 +02:00
Einar Johan Trøan Sømåen
28794036ed WINTERMUTE: Make savegames use targetName as prefix. 2012-07-18 19:25:27 +02:00
Einar Johan Trøan Sømåen
19720786a0 WINTERMUTE: Use proper gameids in detection. 2012-07-18 16:15:31 +02:00
Einar Johan Trøan Sømåen
0fc175857a WINTERMUTE: Move the engine-log over to a debug-channel. 2012-06-25 15:26:33 +02:00
Einar Johan Trøan Sømåen
e68ab9b572 WINTERMUTE: Make the ClassRegistry clean up after itself when returning to launcher 2012-06-25 15:13:34 +02:00
Einar Johan Trøan Sømåen
c59507a6e9 WINTERMUTE: Add RTL-support. 2012-06-19 02:30:40 +02:00
Einar Johan Trøan Sømåen
3d4495d1ce WINTERMUTE: A first attempt at getting savegames to work. 2012-06-16 04:26:56 +02:00
Einar Johan Trøan Sømåen
850e237d31 WINTERMUTE: Get rid of rand/srand. 2012-06-15 19:19:09 +02:00
Einar Johan Trøan Sømåen
3d49eb1605 WINTERMUTE: Add a global g_wintermute. 2012-06-15 18:56:16 +02:00
Einar Johan Trøan Sømåen
bd31b5f201 WINTERMUTE: Move some of the initialization code over from PlatformSDL 2012-06-15 18:45:28 +02:00
Einar Johan Trøan Sømåen
79f86732b8 WINTERMUTE: Fix Windows build under MSVC2010 2012-06-02 13:07:29 +02:00
Einar Johan Trøan Sømåen
ba6a2ac66e WINTERMUTE: Run Astyle on code-files to reformat. 2012-06-02 13:01:15 +02:00
Einar Johan Trøan Sømåen
ec5f5c739e WINTERMUTE: Add in the engine-shell from the ScummVM-wiki 2012-06-02 12:12:17 +02:00