Johannes Schickel
56e8268073
SCI: Do not cast away const qualifier.
2012-04-05 00:40:25 +02:00
Filippos Karapetis
793dcda650
SCI: Bugfix for the GetAngle workarounds
...
Return a fake value instead of leaving random values in the accumulator
2012-04-04 07:41:44 +03:00
D G Turner
639c54a306
SCI: Add workaround for SQ1SCI to fix engine abort in bug #3513765 .
...
This occurs while Roger is trying to move around the Pilot Droid in
Ulence Flats.
2012-04-01 01:50:08 +01:00
Filippos Karapetis
95fb73bcc5
SCI: Change the fix for the SQ1 PAvoider call to apply in all rooms again
...
This bad call can be made in all rooms in Ulence Flats, after getting the
Pilot Droid. Properly fixes script bug #3513207
2012-04-01 01:32:03 +03:00
Filippos Karapetis
6a49d3eadd
ENGINES: Return all available custom GUI options if no target is specified
...
This is used to set default settings for all custom game options when an
engine starts
2012-03-31 13:55:03 +03:00
Filippos Karapetis
7f9c63239b
SCI: Make sure that the disable_dithering key exists
2012-03-31 05:54:30 +03:00
Filippos Karapetis
21e8f2f441
SCI: Fix workaround for bug #3513207
...
The associated call contains too few parameters, thus it shouldn't be made
at all
2012-03-31 05:53:29 +03:00
D G Turner
5bbfd008b6
SCI: Minor formatting fix to workarounds table.
2012-03-31 02:25:20 +01:00
D G Turner
834e9184e5
SCI: Add workaround for SQ1SCI to fix engine abort in bug #3513207 .
...
This occurs while Roger is trying to move around the Pilot Droid in
various narrow cases.
2012-03-31 01:39:03 +01:00
Eugene Sandulenko
fe414c862c
Merge pull request #216 from bluegr/gui_undither_move
...
GUI: Change the undithering checkbox to be an engine-specific option
2012-03-25 11:39:24 -07:00
Filippos Karapetis
d801186185
SCI: Fix cursor coordinates for SCI01. Fixes a crash in KQ1 (bug #3503932 )
2012-03-25 19:22:31 +03:00
Filippos Karapetis
346c1fe461
GUI: Change the undithering checkbox to be an engine-specific option
2012-03-25 18:51:23 +03:00
Filippos Karapetis
1938d95c4e
SCI: Rename the sci_originalsavedload option to originalsaveload
...
This changes its naming to be like the rest of the game options
2012-03-25 17:48:38 +03:00
Filippos Karapetis
536a7e407f
SCI: Hook up the digital SFX and CD audio options
...
The relevant code wasn't added in the newer commits - this was an
oversight from my part
2012-03-25 16:40:49 +03:00
Eugene Sandulenko
9b2471aeee
Merge pull request #211 from lordhoto/game-gui-options-v2
...
GUI: Game gui options
2012-03-25 01:38:46 -07:00
Matthew Hoops
4516b5ea24
GRAPHICS: Convert PictDecoder to the ImageDecoder API
2012-03-20 01:06:48 +01:00
Filippos Karapetis
96f132994f
SCI: Add per-game GUI option support.
2012-03-19 21:04:29 +01:00
Christoph Mallon
75efdd2d84
JANITORIAL: Replace (x ? false : true) by !(x).
2012-03-13 15:43:36 +01:00
D G Turner
d58c5133f4
SCI: Add detection entry for KQ6 French DOS Floppy.
...
See bug #3503425 .
2012-03-13 13:20:44 +00:00
Matthew Hoops
b71dffafbe
SCI: Fix GK1 Mac text positioning
...
A regression from the text bitmap code addition
2012-03-08 10:07:58 -05:00
Matthew Hoops
fe0c5c0e97
SCI: Fix KQ6 Mac movies with resource fork names
2012-03-08 08:04:54 -05:00
Matthew Hoops
30e7a0f001
SCI: Fix SCI1.1+ Mac games with resource fork container names
2012-03-08 08:02:58 -05:00
Filippos Karapetis
7e4c5dce4a
SCI: Add a new configuration option for SQ4 CD, "silver_cursors"
...
This allows the user to choose the alternate set of silver mouse cursors
that is available in the game resources of the game, instead of the
original golden ones
2012-03-07 23:20:50 +02:00
Matthew Hoops
865c54c125
SCI: Fix GK1 demo sounds
...
This is a regression from 9fd66deb43
and, despite the commit message, was *not* fixed by 1736345906
2012-03-05 12:22:13 -05:00
Filippos Karapetis
170f9f7040
Revert "SCI: Do not set _singleId in SciMetaEngine"
...
This reverts commit 8248944f1e
.
2012-02-28 11:08:46 +02:00
Filippos Karapetis
8248944f1e
SCI: Do not set _singleId in SciMetaEngine
...
This allows the engine to set the correct game ID to each entry. With
_singleId set, all the IDs in the game entries are set to "sci"
2012-02-28 10:38:44 +02:00
Willem Jan Palenstijn
9ffe3e11d9
Merge pull request #182 from fingolfin/forbid-ctype
...
ALL: Avoid using is* macros from ctype.h
2012-02-21 11:33:32 -08:00
Max Horn
4f8665fc83
COMMON: Move isFoo functions to namespace Common, add doxygen comments
2012-02-20 16:18:27 +01:00
Filippos Karapetis
c87657f066
SCI: Added some sanity checks by digitall
...
- Limit the LB1 cursor workaround to LB1 only (so that fanmade games
aren't affected)
- Error our when bad cursor hotspots are found
2012-02-17 21:54:50 +02:00
Filippos Karapetis
b21f956790
SCI: Fix and cleanup the monochrome cursor code
...
This makes the code like FreeSCI again, which is the correct way to fix
bug #3487088 .
2012-02-17 21:09:59 +02:00
Filippos Karapetis
c48ad37244
SCI: Fix bug #3487088 - "SCI: LB1: Missing Wait cursor"
2012-02-17 10:53:42 +02:00
Tarek Soliman
a4798602d7
JANITORIAL: Fix missing whitespace in pointer cast
...
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g'
This seems to have caught some params as well which is not undesirable IMO.
It also caught some strings containing this which is undesirable so I
excluded them manually. (engines/sci/engine/kernel_tables.h)
2012-02-15 10:07:10 -06:00
Max Horn
658080deed
ALL: Avoid using is* macros from ctype.h
...
On some systems, passing signed chars to macros like isspace() etc. lead
to a runtime error. Hence, mark these macros as forbidden by default,
and introduce otherwise equivalent alternatives for them.
2012-02-15 16:51:37 +01:00
Filippos Karapetis
7da29858e7
SCI: Fix the order of diagonal roll transitions in the old lookup table
...
This fixes several inverted transitions (like in SQ3, ICEMAN, Hoyle 1 etc) - bug #3485194
2012-02-13 12:06:35 +02:00
Filippos Karapetis
fbb51fcd88
SCI: Fix bug #3487092 : "SCI: LB1: Magnifying glass cursor is grey"
2012-02-13 04:03:05 +02:00
Willem Jan Palenstijn
15bbe3bff1
SCI: Expand adjustGraphColor to work for older EGA games too
...
See bug #3486899 .
2012-02-12 13:32:22 +01:00
Tarek Soliman
edc5249772
JANITORIAL: Fix template definition whitespace
2012-02-10 21:17:27 -06:00
Johannes Schickel
fa401a2d3d
SCI: Remove unnecessary break after return statement.
2012-01-29 16:34:41 +01:00
Filippos Karapetis
5bb473df88
SCI: Update a workaround for the demo of QFG4 to make it work again
2012-01-16 19:19:09 +02:00
Willem Jan Palenstijn
c60394eb3f
SCI: Remove outdated comment
2012-01-16 16:07:48 +01:00
Filippos Karapetis
099b2e9249
SCI: Properly handle negative coordinates in drawTextBitmap()
...
This fixes occasional crashes when going to the map in GK1. Many thanks
to digitall for finding this through Valgrind
2012-01-15 23:00:23 +02:00
Filippos Karapetis
7560007ba9
SCI: Simplify kString(Dup) using the overloaded = operator
...
Thanks to wjp for his suggestion
2012-01-15 21:42:09 +02:00
Filippos Karapetis
c69ac88be2
SCI: Ignore an invalid export in a script in the demo of RAMA
2012-01-15 21:10:18 +02:00
Filippos Karapetis
cbe7527805
SCI: Use fromString() in kString(Dup) to simplify code
2012-01-15 21:05:10 +02:00
Filippos Karapetis
aff92ea4cd
SCI: Zero-terminate strings in SciString::fromString()
2012-01-15 21:02:02 +02:00
Filippos Karapetis
96aa86a60b
SCI: Remove wrong script-to-array copying code in kArray
2012-01-15 20:58:14 +02:00
Filippos Karapetis
34b297748c
SCI: Fix a nasty bug in kString(Dup)
...
The rawString variable is no longer pointing to invalidated data. This
fixes cases where strings are manipulated by game scripts, such as the
graveyard and rada drum puzzles in GK1
2012-01-15 20:11:30 +02:00
Willem Jan Palenstijn
56fb56936e
SCI: Clean up some memory management and loops
2012-01-15 18:25:00 +01:00
Filippos Karapetis
f2c163a569
SCI: Plug a leak in ResourceManager::processWavePatch()
...
Many thanks to digitall for finding this one
2012-01-15 19:02:19 +02:00
Filippos Karapetis
0f39a43675
SCI: Plug loads of memory leaks in the SCI32 graphics code
...
Many thanks to digitall for finding these
2012-01-15 18:35:33 +02:00