19934 Commits

Author SHA1 Message Date
Max Horn
35bfb505a6 Use the platform/language values computed by the detector
svn-id: r25365
2007-02-03 22:42:45 +00:00
Johannes Schickel
37ac456077 Added a TODO to processExtraValues.
svn-id: r25364
2007-02-03 22:01:31 +00:00
Johannes Schickel
d66d2ab71b Changed _imageHandels into an array.
svn-id: r25363
2007-02-03 21:50:51 +00:00
Max Horn
73c3625f1f Fixing various doxygen warnings
svn-id: r25362
2007-02-03 21:37:52 +00:00
Max Horn
a2b1ff0de8 shalt not declare static vars inside member functions' spoke Fingolfin, and see, there was static all over the place (somebody please fix this, pretty please with sugar atop)
svn-id: r25361
2007-02-03 21:35:35 +00:00
Max Horn
56b00f05cc Replaced 'typedef Common::String String' with explicit usages of Common::String (mainly to make doxygen happy)
svn-id: r25360
2007-02-03 21:32:18 +00:00
Johannes Schickel
c3f84d67b2 Workaround bad values for _curSfxFile in old savegames.
svn-id: r25359
2007-02-03 21:14:35 +00:00
Johannes Schickel
a2976a350f Fixes FM-Towns New Game Save.
svn-id: r25358
2007-02-03 20:50:26 +00:00
Johannes Schickel
3d70157e53 Some delay changes. (should fix slow scene animations)
svn-id: r25357
2007-02-03 19:21:33 +00:00
Max Horn
cb49cbdd45 * Reimplemented Mixer::pauseAll to simply invoke pause on all channels
(implying change of semantics)
* Reordered the params of Mixer::playRaw (the SoundType now comes first, not last)
* Removed Mixer::isPaused
* Removed Mixer::getSoundElapsedTimeOfSoundID
* Added some doxygen comments to the Mixer

svn-id: r25356
2007-02-03 19:05:53 +00:00
Kostas Nakos
9c5e62fb04 update to new detector
svn-id: r25355
2007-02-03 19:04:24 +00:00
Max Horn
04e76156ef Change s_appName from Common::String to const char * on all platforms
svn-id: r25354
2007-02-03 18:09:09 +00:00
Max Horn
0fc672025c Removed obsolete call to Mixer::isPaused
svn-id: r25353
2007-02-03 18:08:10 +00:00
Gregory Montoir
9c7dd91626 removed unneeded/unnecessary variables and made SmushFont table private (to ensure getFont() get called to access them)
svn-id: r25352
2007-02-03 17:55:49 +00:00
Gregory Montoir
c9cb0ca8bf removed preallocation of sprite tables (the previous values were taken from the original but it seems they can be lowered)
svn-id: r25351
2007-02-03 17:50:29 +00:00
Kostas Nakos
5dbf212775 set svn:ignore, sync makefile
svn-id: r25350
2007-02-03 17:45:27 +00:00
Johannes Schickel
de19c94628 Adding create_kyradat here now.
svn-id: r25349
2007-02-03 14:52:02 +00:00
Max Horn
a8ea78ce73 Mention the mass add feature in the NEWS, and added a corresponding TODO into the README
svn-id: r25346
2007-02-03 13:45:09 +00:00
Torbjörn Andersson
ea40535678 Applied the revised NUT font renderer patch #1635584, which combines cyx's
patch for correct (not to mention more efficient) rendering of CMI's shadowed
letters, while retaining most of the memory savings of my original patch. This
time, SMUSH and INSANE fonts also benefit from it.

svn-id: r25345
2007-02-03 05:50:35 +00:00
Max Horn
5395c4a2f4 Removed _actorPos locat vars, and instead use _pos directly
svn-id: r25344
2007-02-03 01:21:49 +00:00
Max Horn
e363d1ebb1 Broadened the fix for bug #795214 to make it work with resaves of old savegames, fixing bug #1648248
svn-id: r25340
2007-02-02 23:43:39 +00:00
Max Horn
6c9502b901 Mention that subtitles can't be turned off reliably in Loom
svn-id: r25339
2007-02-02 19:55:41 +00:00
Max Horn
468b1600c4 Removed bogus debug leftover :)
svn-id: r25338
2007-02-02 18:40:02 +00:00
Johannes Schickel
4387a851a2 Replace filesize based kyra.dat check with a md5 based.
svn-id: r25337
2007-02-02 16:02:59 +00:00
Max Horn
013f1711c4 Workaround for bug #1621210 (FOA: Kerner counts incorrectly during end sequence)
svn-id: r25335
2007-02-02 13:53:59 +00:00
Max Horn
11a8d8f265 Some comment cleanup
svn-id: r25334
2007-02-02 12:51:44 +00:00
Paul Gilbert
f7958231be Bugfix to fix crash when Ratpouch chooses an in-room random destination
svn-id: r25333
2007-02-02 08:35:17 +00:00
Gregory Montoir
bb3e575e21 don't test akosScaleYTable if actor has no vertical scale factor ; this is consistent with the code in costume.cpp and fixes bug #1329232.
svn-id: r25332
2007-02-01 23:27:16 +00:00
Johannes Schickel
128c05f2b1 ops
svn-id: r25331
2007-02-01 22:15:01 +00:00
Johannes Schickel
b11e72f030 Handles multi language games the way gob engine does.
svn-id: r25330
2007-02-01 22:06:55 +00:00
Sven Hesse
7e19c134f7 Split the entry for Gobliins 2 multilanguage CD into separate entries for each language
svn-id: r25329
2007-02-01 21:59:51 +00:00
Sven Hesse
f1a4f57a53 Fixed wrong date display (bug #1650124), tm_mon is in the range 0-11
svn-id: r25328
2007-02-01 20:19:21 +00:00
Torbjörn Andersson
0a18259d78 Used Fingolfin's workaround for a bogus (?) warning produced by some versions
of GCC. (Not the one he's using, though, which is why I'm doing this instead.)

svn-id: r25327
2007-02-01 20:16:32 +00:00
Torbjörn Andersson
586a01d038 Fixed warning.
svn-id: r25325
2007-02-01 20:05:30 +00:00
Johannes Schickel
7e4fdbb36e Reworked delay handling.
svn-id: r25324
2007-02-01 15:30:50 +00:00
Johannes Schickel
096f8958c5 - fixed the sprite updating
=> fixes gfx bug when Herman uses the saw
 => removed workaround for bug #1477364 ("KYRA1: Water dripping freezes")

svn-id: r25323
2007-02-01 14:57:48 +00:00
Johannes Schickel
61531524dc cleanup
svn-id: r25322
2007-02-01 13:31:07 +00:00
Johannes Schickel
e9074ea021 oops.
svn-id: r25321
2007-02-01 13:12:45 +00:00
Johannes Schickel
b138b5cce1 Fix for missing Brandon in Zanthia's home (see bug #1498221 "KYRA1: Subtitles missing when meeting Zanthia
").

svn-id: r25320
2007-02-01 13:10:49 +00:00
Sven Hesse
d2b8787dd5 - Fixed the palette animations
- Changed waitRetrace() to take some time, because the scrolling speed is tuned to the retrace delays

svn-id: r25319
2007-02-01 10:42:27 +00:00
Torbjörn Andersson
edb61e5b01 Added my version of Woodruff so that I, too, can get the "Unknown version of
game engine" error, rather than a failed assertion, if I try to start it.

svn-id: r25318
2007-02-01 05:33:59 +00:00
Paul Gilbert
bc9df7e5c9 Added custom load code for room #20 Notice
svn-id: r25317
2007-02-01 04:41:36 +00:00
Johannes Schickel
69788f3d70 Some changes to be closer to the original with palette handling.
svn-id: r25316
2007-01-31 23:48:12 +00:00
Sven Hesse
fd0e90588d Added MD5 for the german Ween version, supplied by cartman_ on #scummvm
svn-id: r25315
2007-01-31 20:00:48 +00:00
Johannes Schickel
d3345ea7f1 oops.
svn-id: r25314
2007-01-31 18:38:22 +00:00
Johannes Schickel
d82c67b48c Fix for bug #Fix for bug #1523200 ("KYRA1: Voice-only mode has no lips animation").
svn-id: r25313
2007-01-31 18:35:50 +00:00
Johannes Schickel
9799b346d8 Fix for bug #1479856 ("KYRA1: gfx glitch when dying on bridge").
svn-id: r25312
2007-01-31 17:48:26 +00:00
Sven Hesse
8b4001f490 Replaced the delay in o1_keyFunc with a (skipable) busy-wait detection
svn-id: r25311
2007-01-31 16:23:34 +00:00
Sven Hesse
17e70efe13 - Snd::WaitEndPlay() should stop a running composition
- Removed Snd::getCompositionSlot(), it's not needed

svn-id: r25310
2007-01-31 15:19:42 +00:00
Sven Hesse
1880aa5441 Minor sound playing correction
svn-id: r25309
2007-01-31 14:53:46 +00:00