Le Philousophe
979b7f3669
ASYLUM: Migrate engine to Path
2023-12-24 13:19:25 +01:00
Eugene Sandulenko
ea82cce813
ASYLUM: Explain that demo does not support save/load
2023-12-08 12:21:16 +01:00
Eugene Sandulenko
ec2dd2726b
ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason
2023-12-08 12:21:16 +01:00
Eugene Sandulenko
8f8d522913
COMMON: Move achievements.* to engines/
2022-12-02 00:12:22 +01:00
alxpnv
7b4e069fe8
ASYLUM: enable keymapper on dialog screen
2022-08-02 12:59:35 +03:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
alxpnv
d4d1f08c3d
ASYLUM: fix starting the game after loading of saved game was cancelled
2021-12-09 13:24:58 +03:00
alxpnv
8540da76a1
ASYLUM: fix corrupted cursor
...
Bug no. 13145
2021-12-07 11:48:50 +03:00
alxpnv
6a53897ac3
ASYLUM: switch lighting effects to synchronous model
2021-11-25 14:55:25 +03:00
alxpnv
37992636e7
ASYLUM: potential fix for palette fade related crashes
2021-11-18 13:09:26 +03:00
alxpnv
17b2d0320a
ASYLUM: fix re-assigning actor mask when using 'scene' command
2021-11-15 15:02:35 +03:00
Orgad Shaneh
57cdbc9072
ASYLUM: Use nullptr
...
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
alxpnv
9636dd5311
ASYLUM: improve detection
2021-11-12 15:35:59 +03:00
alxpnv
3d5fe05257
ASYLUM: don't play intro video when loading during startup
...
Bug reported by Attx
2021-10-22 12:00:12 +03:00
alxpnv
78cb87bb78
ASYLUM: don't autosave when the player is walking/interacting
2021-09-28 15:27:29 +03:00
alxpnv
8f89a66940
ASYLUM: fix crash on exit
2021-09-22 15:54:50 +03:00
alxpnv
4901928d5c
ASYLUM: allow loading of savegames from the previous versions of the game
2021-09-22 15:54:50 +03:00
alxpnv
377ffb92be
ASYLUM: add support for loading during startup
2021-09-20 12:03:40 +03:00
alxpnv
0fbe223f8a
ASYLUM: disable saving in demo versions
2021-09-20 11:14:54 +03:00
alxpnv
98adf0273d
ASYLUM: reset game flags when using 'scene' debug command
2021-09-17 13:21:43 +03:00
alxpnv
b49f9e755b
ASYLUM: append metadata to the saves made via the game menu
2021-09-17 13:21:43 +03:00
alxpnv
0d1e2da0b0
ASYLUM: implement saving/loading via the GMM
2021-09-16 15:47:54 +03:00
alxpnv
c39383ffde
ASYLUM: rework OGV playback
2021-09-14 12:43:55 +03:00
alxpnv
d4fe0dd11d
ASYLUM: add initial support for alternate demo
2021-09-08 15:46:37 +03:00
alxpnv
8c3b3f5efa
ASYLUM: fix paths for Steam versions
2021-09-01 10:23:56 +03:00
alxpnv
2fd785c12c
ASYLUM: add support for Sanitarium Demo
2021-08-30 15:50:15 +03:00
alxpnv
477cae38bc
ASYLUM: add support for Steam achievements
2021-08-16 14:49:53 +03:00
alxpnv
de625e4f53
ASYLUM: rename more Actor methods
...
Also removed Actor::compare()
2021-06-10 13:34:27 +03:00
alxpnv
8ba3df6821
ASYLUM: refactor inventory
2021-06-04 12:53:52 +03:00
alxpnv
24aec76a30
ASYLUM: fix the GMM not showing up on the game menu screen
2021-05-24 15:58:17 +03:00
ysj1173886760
6dfe6ad51a
ASYLUM: move debugchannels to metaEngineDetection
2021-05-22 01:34:57 +02:00
D G Turner
d84d002212
ASYLUM: Fix for Correct MetaEngine Feature API
...
This was previously showing the Launcher Load button as active, but
with no saves present as most of the API was not implemented.
This corrects that so that the various Advanced Engine / MetaEngine
APIs for loading / saving from launcher and command line may be
implemented in future.
2021-05-19 22:46:45 +01:00
alxpnv
e69a814f88
ASYLUM: allow using mapped keys while editing savegame name
2021-05-19 13:44:20 +03:00
alxpnv
a2d2495588
ASYLUM: add Keymapper support
2021-05-17 15:37:58 +02:00
alxpnv
cf550f5ce2
ASYLUM: convert AsylumEngine::_gameFlags to uint32
2021-05-17 15:37:57 +02:00
alxpnv
179627fab4
ASYLUM: add some missing updateScreen() calls
...
Suggested by sev-
2021-05-17 15:37:57 +02:00
alxpnv
77a35a5c75
ASYLUM: get rid of global constructors
2021-05-17 15:37:56 +02:00
alxpnv
c78293e4ce
ASYLUM: simplify computation of inventory ring points
2021-05-17 15:37:55 +02:00
alxpnv
48e164b2d7
ASYLUM: clean up includes
2021-05-17 15:37:54 +02:00
alxpnv
7c82553e8a
ASYLUM: mark AsylumEngine::getSinCosValues() as const
2021-05-17 15:37:53 +02:00
alxpnv
c2b1207e23
ASYLUM: always play intro
2021-05-17 15:37:52 +02:00
alxpnv
72a3f0c365
ASYLUM: replace spaces in indentation with tabs
2021-05-17 15:37:52 +02:00
alxpnv
94088dc756
ASYLUM: fix music won't play after moving to the next chapter
2021-05-17 15:37:51 +02:00
alxpnv
a6140c4944
ASYLUM: minor fixes (mostly formatting)
2021-05-17 15:37:51 +02:00
alxpnv
74f1691ca1
ASYLUM: fix inventory ring drawing
2021-05-17 15:37:48 +02:00
alxpnv
459de7f44e
ASYLUM: remove cache entry for shared sound when cd number is changed
2021-05-17 15:37:45 +02:00
alxpnv
4fb8b25682
ASYLUM: add a separate debug channel for script commands
2021-05-17 15:37:44 +02:00
alxpnv
b0839e9bac
ASYLUM: fix crash on exit
...
_console is destroyed by the base class destructor
2021-05-17 15:37:43 +02:00
alxpnv
f90b57ef85
ASYLUM: set the current cd number. This unbreaks chapter 4
2021-05-17 15:37:38 +02:00
Alexandre Fontoura
bbceb7b098
ASYLUM: Skip intro speech
2021-05-17 15:37:36 +02:00