a/
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04a5d3936f
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SAGA2: Rename a few global variables in tile.cpp
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2021-07-01 01:37:10 +02:00 |
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a/
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87f37e6427
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SAGA2: Rename TileBank's class variables
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2021-07-01 01:37:10 +02:00 |
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a/
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59e21d89ad
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SAGA2: Load tile bank in constructor
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2021-07-01 01:37:10 +02:00 |
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a/
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d116f2c34b
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SAGA2: Rename class variables in tileload.h
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2021-07-01 01:37:10 +02:00 |
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a/
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e3d66a8d05
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SAGA2: Cleanup tileload.h
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2021-07-01 01:37:10 +02:00 |
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a/
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75f66d267c
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SAGA2: Add more debug messages
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2021-07-01 01:37:10 +02:00 |
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Eugene Sandulenko
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54fb9a226a
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SAGA2: Added warnings for unsafe pointer arithmetics
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2021-07-01 01:37:09 +02:00 |
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Eugene Sandulenko
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2f10c15f9f
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SAGA2: Fix warning in motion.h
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2021-07-01 01:37:09 +02:00 |
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Eugene Sandulenko
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c7fad67025
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SAGA2: Remove input.cpp
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2021-07-01 01:37:09 +02:00 |
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Eugene Sandulenko
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26f6c564ed
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SAGA2: Remove ReadTimer()
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2021-07-01 01:37:09 +02:00 |
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Eugene Sandulenko
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364c3469af
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SAGA2: Implement maskTile() and do cleanups
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2021-07-01 01:37:09 +02:00 |
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Eugene Sandulenko
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c9d0eb45d0
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SAGA2: Rename class viariables in weapons.h
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2021-07-01 01:37:09 +02:00 |
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Eugene Sandulenko
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9d8887f297
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SAGA2: Cleanup weapons.h
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2021-07-01 01:37:09 +02:00 |
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a/
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6d09e62b2b
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SAGA2: Add more debug messages
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2021-07-01 01:37:09 +02:00 |
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Eugene Sandulenko
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97f7a0e529
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SAGA2: Drop custom TRUE/FALSE
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2021-07-01 01:37:08 +02:00 |
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Eugene Sandulenko
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4eebd6d6bf
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SAGA2: Fix remaining warnings in weapons.cpp
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2021-07-01 01:37:08 +02:00 |
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Eugene Sandulenko
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b0d5437227
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SAGA2: Made weapon loading portable
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2021-07-01 01:37:08 +02:00 |
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a/
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88b857ce48
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SAGA2: Change debug messages
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2021-07-01 01:37:08 +02:00 |
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a/
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74a572b12c
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SAGA2: Fix alloc-dealloc mismatch in cleanupMaps
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2021-07-01 01:37:08 +02:00 |
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Eugene Sandulenko
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4150f987aa
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SAGA2: Added more debug output
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2021-07-01 01:37:08 +02:00 |
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a/
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8833b47fe4
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SAGA2: Fix crash because of fetchPlatform
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2021-07-01 01:37:08 +02:00 |
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Eugene Sandulenko
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c4071bc8e9
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SAGA2: Cleanup for weapons.cpp
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2021-07-01 01:37:07 +02:00 |
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Eugene Sandulenko
|
ffc0ed5fd2
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SAGA2: Eliminate global objects in weapons.cpp
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2021-07-01 01:37:07 +02:00 |
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Eugene Sandulenko
|
24eb580ea3
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SAGA2: Remove anonymous struct in actor.h
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2021-07-01 01:37:07 +02:00 |
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a/
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419b3f8506
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SAGA2: Fix tileBanks loading
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2021-07-01 01:37:07 +02:00 |
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a/
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1481a8c9df
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SAGA2: Work on fixing map loading
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2021-07-01 01:37:07 +02:00 |
|
Eugene Sandulenko
|
c432dc7442
|
SAGA2: Cleanup tileload.cpp
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2021-07-01 01:37:07 +02:00 |
|
Eugene Sandulenko
|
a6827afb6e
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SAGA2: Re-added accidentally removed debug code
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2021-07-01 01:37:07 +02:00 |
|
Eugene Sandulenko
|
262dc756ad
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SAGA2: Code cleanup
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2021-07-01 01:37:07 +02:00 |
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Eugene Sandulenko
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1063a98c22
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SAGA2: Implement unpackSprite()
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2021-07-01 01:37:07 +02:00 |
|
Eugene Sandulenko
|
b4558ea22c
|
SAGA2: Fix tile rendering
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2021-07-01 01:37:06 +02:00 |
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a/
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d72f53efdc
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SAGA2: Fix activeItemList loading
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2021-07-01 01:37:06 +02:00 |
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a/
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8051350749
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SAGA2: Cleanup uidialog.cpp
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2021-07-01 01:37:06 +02:00 |
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a/
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067fcb00d7
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SAGA2: Fix save game dialog crash
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2021-07-01 01:37:06 +02:00 |
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a/
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b9e04f912e
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SAGA2: Cleanup grabinfo.cpp
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2021-07-01 01:37:06 +02:00 |
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a/
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9d92c17928
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SAGA2: Replace rmem in grabinfo.cpp
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2021-07-01 01:37:06 +02:00 |
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a/
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c35f98e9f0
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SAGA2: Remove unneccessary cursor drawing code
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2021-07-01 01:37:06 +02:00 |
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a/
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4a7092c449
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SAGA2: Fix cursor location again
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2021-07-01 01:37:06 +02:00 |
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a/
|
555a2053da
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SAGA2: Fix cursor location
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2021-07-01 01:37:05 +02:00 |
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a/
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ab19d4437b
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SAGA2: Remove unnecessary drawing code
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2021-07-01 01:37:05 +02:00 |
|
Eugene Sandulenko
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58cd891353
|
SAGA2: Remove unused graphics primitives
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2021-07-01 01:37:05 +02:00 |
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Eugene Sandulenko
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67688d5eb1
|
SAGA2: Implemented more graphics-related methods
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2021-07-01 01:37:05 +02:00 |
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Eugene Sandulenko
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1c562392a0
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SAGA2: Complete vWDisplayPage::writeTransPixels(). This fixes text rendering
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2021-07-01 01:37:05 +02:00 |
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Eugene Sandulenko
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68dd738ec8
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SAGA2: Plug memory leak
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2021-07-01 01:37:05 +02:00 |
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a/
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79e1a95181
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SAGA2: Fix gDisplayPage::bltPixels
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2021-07-01 01:37:05 +02:00 |
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a/
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cc1e289597
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SAGA2: Set blip relative to mainPort
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2021-07-01 01:37:05 +02:00 |
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a/
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57f9908fa4
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SAGA2: Fix mainPage initialization
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2021-07-01 01:37:05 +02:00 |
|
Eugene Sandulenko
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26798e29eb
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SAGA2: Rewrote PatrolRoute to Common::Stream and portability fixes
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2021-07-01 01:37:04 +02:00 |
|
Eugene Sandulenko
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7d929d67a7
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SAGA2: Initial code cleanup for PatrolRoutes
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2021-07-01 01:37:04 +02:00 |
|
Eugene Sandulenko
|
512f1268d7
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JANITORIAL: Fix formatting
|
2021-07-01 01:37:04 +02:00 |
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