369 Commits

Author SHA1 Message Date
a/
04a5d3936f
SAGA2: Rename a few global variables in tile.cpp 2021-07-01 01:37:10 +02:00
a/
87f37e6427
SAGA2: Rename TileBank's class variables 2021-07-01 01:37:10 +02:00
a/
59e21d89ad
SAGA2: Load tile bank in constructor 2021-07-01 01:37:10 +02:00
a/
d116f2c34b
SAGA2: Rename class variables in tileload.h 2021-07-01 01:37:10 +02:00
a/
e3d66a8d05
SAGA2: Cleanup tileload.h 2021-07-01 01:37:10 +02:00
a/
75f66d267c
SAGA2: Add more debug messages 2021-07-01 01:37:10 +02:00
Eugene Sandulenko
54fb9a226a
SAGA2: Added warnings for unsafe pointer arithmetics 2021-07-01 01:37:09 +02:00
Eugene Sandulenko
2f10c15f9f
SAGA2: Fix warning in motion.h 2021-07-01 01:37:09 +02:00
Eugene Sandulenko
c7fad67025
SAGA2: Remove input.cpp 2021-07-01 01:37:09 +02:00
Eugene Sandulenko
26f6c564ed
SAGA2: Remove ReadTimer() 2021-07-01 01:37:09 +02:00
Eugene Sandulenko
364c3469af
SAGA2: Implement maskTile() and do cleanups 2021-07-01 01:37:09 +02:00
Eugene Sandulenko
c9d0eb45d0
SAGA2: Rename class viariables in weapons.h 2021-07-01 01:37:09 +02:00
Eugene Sandulenko
9d8887f297
SAGA2: Cleanup weapons.h 2021-07-01 01:37:09 +02:00
a/
6d09e62b2b
SAGA2: Add more debug messages 2021-07-01 01:37:09 +02:00
Eugene Sandulenko
97f7a0e529
SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
Eugene Sandulenko
4eebd6d6bf
SAGA2: Fix remaining warnings in weapons.cpp 2021-07-01 01:37:08 +02:00
Eugene Sandulenko
b0d5437227
SAGA2: Made weapon loading portable 2021-07-01 01:37:08 +02:00
a/
88b857ce48
SAGA2: Change debug messages 2021-07-01 01:37:08 +02:00
a/
74a572b12c
SAGA2: Fix alloc-dealloc mismatch in cleanupMaps 2021-07-01 01:37:08 +02:00
Eugene Sandulenko
4150f987aa
SAGA2: Added more debug output 2021-07-01 01:37:08 +02:00
a/
8833b47fe4
SAGA2: Fix crash because of fetchPlatform 2021-07-01 01:37:08 +02:00
Eugene Sandulenko
c4071bc8e9
SAGA2: Cleanup for weapons.cpp 2021-07-01 01:37:07 +02:00
Eugene Sandulenko
ffc0ed5fd2
SAGA2: Eliminate global objects in weapons.cpp 2021-07-01 01:37:07 +02:00
Eugene Sandulenko
24eb580ea3
SAGA2: Remove anonymous struct in actor.h 2021-07-01 01:37:07 +02:00
a/
419b3f8506
SAGA2: Fix tileBanks loading 2021-07-01 01:37:07 +02:00
a/
1481a8c9df
SAGA2: Work on fixing map loading 2021-07-01 01:37:07 +02:00
Eugene Sandulenko
c432dc7442
SAGA2: Cleanup tileload.cpp 2021-07-01 01:37:07 +02:00
Eugene Sandulenko
a6827afb6e
SAGA2: Re-added accidentally removed debug code 2021-07-01 01:37:07 +02:00
Eugene Sandulenko
262dc756ad
SAGA2: Code cleanup 2021-07-01 01:37:07 +02:00
Eugene Sandulenko
1063a98c22
SAGA2: Implement unpackSprite() 2021-07-01 01:37:07 +02:00
Eugene Sandulenko
b4558ea22c
SAGA2: Fix tile rendering 2021-07-01 01:37:06 +02:00
a/
d72f53efdc
SAGA2: Fix activeItemList loading 2021-07-01 01:37:06 +02:00
a/
8051350749
SAGA2: Cleanup uidialog.cpp 2021-07-01 01:37:06 +02:00
a/
067fcb00d7
SAGA2: Fix save game dialog crash 2021-07-01 01:37:06 +02:00
a/
b9e04f912e
SAGA2: Cleanup grabinfo.cpp 2021-07-01 01:37:06 +02:00
a/
9d92c17928
SAGA2: Replace rmem in grabinfo.cpp 2021-07-01 01:37:06 +02:00
a/
c35f98e9f0
SAGA2: Remove unneccessary cursor drawing code 2021-07-01 01:37:06 +02:00
a/
4a7092c449
SAGA2: Fix cursor location again 2021-07-01 01:37:06 +02:00
a/
555a2053da
SAGA2: Fix cursor location 2021-07-01 01:37:05 +02:00
a/
ab19d4437b
SAGA2: Remove unnecessary drawing code 2021-07-01 01:37:05 +02:00
Eugene Sandulenko
58cd891353
SAGA2: Remove unused graphics primitives 2021-07-01 01:37:05 +02:00
Eugene Sandulenko
67688d5eb1
SAGA2: Implemented more graphics-related methods 2021-07-01 01:37:05 +02:00
Eugene Sandulenko
1c562392a0
SAGA2: Complete vWDisplayPage::writeTransPixels(). This fixes text rendering 2021-07-01 01:37:05 +02:00
Eugene Sandulenko
68dd738ec8
SAGA2: Plug memory leak 2021-07-01 01:37:05 +02:00
a/
79e1a95181
SAGA2: Fix gDisplayPage::bltPixels 2021-07-01 01:37:05 +02:00
a/
cc1e289597
SAGA2: Set blip relative to mainPort 2021-07-01 01:37:05 +02:00
a/
57f9908fa4
SAGA2: Fix mainPage initialization 2021-07-01 01:37:05 +02:00
Eugene Sandulenko
26798e29eb
SAGA2: Rewrote PatrolRoute to Common::Stream and portability fixes 2021-07-01 01:37:04 +02:00
Eugene Sandulenko
7d929d67a7
SAGA2: Initial code cleanup for PatrolRoutes 2021-07-01 01:37:04 +02:00
Eugene Sandulenko
512f1268d7
JANITORIAL: Fix formatting 2021-07-01 01:37:04 +02:00