Commit Graph

10 Commits

Author SHA1 Message Date
Jordi Vilalta Prat
38a8aa516e Allow static and dynamic plugins to be used at the same time
svn-id: r31888
2008-05-06 03:00:26 +00:00
Travis Howell
410a4a974e Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games.
svn-id: r30011
2007-12-27 11:40:29 +00:00
Travis Howell
28e0985061 Add stub for wizImages thickLine code.
svn-id: r29632
2007-11-25 03:17:48 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Torbjörn Andersson
a1a16d1579 Use consistent naming for the preprocessor constants used to guarantee that
header files are only included once. Many of them didn't have a SCUMM prefix
which could have lead to clashes with common header files.

svn-id: r25727
2007-02-19 17:48:19 +00:00
Gregory Montoir
51fd5c8c4b templatified some Wiz decoding functions
svn-id: r25209
2007-01-26 22:03:41 +00:00
Travis Howell
3830ac06b3 Add initial DXA support for HE games
svn-id: r22384
2006-05-08 10:21:17 +00:00
Travis Howell
c4349e88f7 Rename two WizParameters fields
svn-id: r21514
2006-03-31 13:06:23 +00:00
Gregory Montoir
047298745f added TRLE wiz masking (mostly untested)
svn-id: r20847
2006-02-24 22:36:55 +00:00
Eugene Sandulenko
10c7835cfc Moved all he-specific source files to engines/scumm/he/ subdirectory
svn-id: r20696
2006-02-15 00:57:50 +00:00