25 Commits

Author SHA1 Message Date
Max Horn
3abc11611e Code formatting fixes
svn-id: r28945
2007-09-18 20:16:33 +00:00
Max Horn
dc91dcde00 Adding some missing stuff to the PS2 port (it still will require quite some work to get it working again)
svn-id: r27799
2007-06-30 21:20:47 +00:00
Joost Peters
cd8f5dc521 fix compilation by casting the %, {, }, | and ~ keycode "magic" numbers to Common::KeyCode
svn-id: r27632
2007-06-22 22:06:25 +00:00
Max Horn
264008f2b3 Oops, forgot Common:: qualifier
svn-id: r27621
2007-06-22 20:43:30 +00:00
Max Horn
4b50a4ffe2 Potential fix for PSP build problems
svn-id: r27620
2007-06-22 20:40:17 +00:00
Max Horn
2b23374468 Converted lots of code to use Common::ASCII_* and COMMON::KEYCODE_* constants. This also revealed the evil mixing of keycodes and ascii we do in many places :-/
svn-id: r27616
2007-06-22 20:04:44 +00:00
Max Horn
129955ab55 Fix for bug #1740241 (PSP: revision 27553 doesn't build)
svn-id: r27559
2007-06-20 19:11:36 +00:00
Max Horn
b51f2f3212 Implemented the OSystem framebuffer API, as discussed on scummvm-devel. All changes are just fine, and won't cause any compile problems or regressions, despite the fact that I can't test most of the non-SDL backend changes, at an improbability level of two to the power of two hundred and seventy-six thousand to one against - possibly much higher. Anything you still can't cope with is therefore your own problem. Please relax.
svn-id: r27548
2007-06-19 22:39:59 +00:00
Joost Peters
3e416bf601 enable lure and cruise again; I accidentally committed this to trunk instead of branch-0-10-0 previously =)
svn-id: r27243
2007-06-09 09:44:52 +00:00
Joost Peters
8eae29816a disable lure and cruise engines
svn-id: r27240
2007-06-09 09:41:45 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Joost Peters
0c22443ed6 center cursor at startup
svn-id: r26932
2007-05-24 19:53:33 +00:00
Joost Peters
f175f17481 Apply patch for bug #1698312 "PSP: 435x272 resolution cursor misalignement"
svn-id: r26931
2007-05-24 19:44:46 +00:00
Joost Peters
871e83d070 initialize _palette in OSystem_PSP_GU ctor, as it's used in setMouseCursor() before an actual palette has been set up. (fixes "[ 1670882 ] PSP: Missing cursor on Main Menu")
svn-id: r26434
2007-04-09 11:30:53 +00:00
Max Horn
995a4d7cff Some fixes to cope with the move of the event code from OSystem to Common
svn-id: r26233
2007-03-18 21:55:57 +00:00
Max Horn
2c3152ea62 Fix for bug #1683111 (PSP: unable to build latest svn version 26210)
svn-id: r26225
2007-03-18 18:59:35 +00:00
Max Horn
ed54ea9155 Moved Event/EventType/keyboard enum from common/system.h (part of class OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again
svn-id: r26180
2007-03-17 19:02:05 +00:00
Joost Peters
beef3b3a87 remove libmpeg2 'support', as we support DXA cutscenes now and mpeg2 was never working well on PSP
svn-id: r25489
2007-02-11 11:47:05 +00:00
Joost Peters
fb76c7d2e5 fix compilation / modularization update
svn-id: r25487
2007-02-11 11:24:37 +00:00
Joost Peters
df24f1ef4e don't set CFLAGS, as we don't need them and they're now used for building the 'tools' with the native C compiler
svn-id: r24440
2006-10-22 14:53:30 +00:00
Eugene Sandulenko
e93787490b #include <base/engine.h> -> #include <engines/engine.h (Though I don't like
those angle brackets)

svn-id: r24178
2006-10-07 21:05:31 +00:00
Joost Peters
0f2584d470 fix build with latest psp toolchain
svn-id: r23386
2006-07-07 10:40:11 +00:00
Joost Peters
2b0c4e9bf3 implement grabRawScreen()
svn-id: r23385
2006-07-07 10:38:56 +00:00
Joost Peters
14fc6d4ca4 fix compilation after backend move
svn-id: r23359
2006-06-30 21:14:34 +00:00
Joost Peters
438f47b041 move psp backend to backends/platforms/psp
svn-id: r23358
2006-06-30 21:00:39 +00:00