Max Horn
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3abc11611e
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Code formatting fixes
svn-id: r28945
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2007-09-18 20:16:33 +00:00 |
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Max Horn
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dc91dcde00
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Adding some missing stuff to the PS2 port (it still will require quite some work to get it working again)
svn-id: r27799
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2007-06-30 21:20:47 +00:00 |
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Joost Peters
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cd8f5dc521
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fix compilation by casting the %, {, }, | and ~ keycode "magic" numbers to Common::KeyCode
svn-id: r27632
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2007-06-22 22:06:25 +00:00 |
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Max Horn
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264008f2b3
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Oops, forgot Common:: qualifier
svn-id: r27621
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2007-06-22 20:43:30 +00:00 |
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Max Horn
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4b50a4ffe2
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Potential fix for PSP build problems
svn-id: r27620
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2007-06-22 20:40:17 +00:00 |
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Max Horn
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2b23374468
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Converted lots of code to use Common::ASCII_* and COMMON::KEYCODE_* constants. This also revealed the evil mixing of keycodes and ascii we do in many places :-/
svn-id: r27616
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2007-06-22 20:04:44 +00:00 |
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Max Horn
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129955ab55
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Fix for bug #1740241 (PSP: revision 27553 doesn't build)
svn-id: r27559
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2007-06-20 19:11:36 +00:00 |
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Max Horn
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b51f2f3212
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Implemented the OSystem framebuffer API, as discussed on scummvm-devel. All changes are just fine, and won't cause any compile problems or regressions, despite the fact that I can't test most of the non-SDL backend changes, at an improbability level of two to the power of two hundred and seventy-six thousand to one against - possibly much higher. Anything you still can't cope with is therefore your own problem. Please relax.
svn-id: r27548
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2007-06-19 22:39:59 +00:00 |
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Joost Peters
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3e416bf601
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enable lure and cruise again; I accidentally committed this to trunk instead of branch-0-10-0 previously =)
svn-id: r27243
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2007-06-09 09:44:52 +00:00 |
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Joost Peters
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8eae29816a
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disable lure and cruise engines
svn-id: r27240
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2007-06-09 09:41:45 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Joost Peters
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0c22443ed6
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center cursor at startup
svn-id: r26932
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2007-05-24 19:53:33 +00:00 |
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Joost Peters
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f175f17481
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Apply patch for bug #1698312 "PSP: 435x272 resolution cursor misalignement"
svn-id: r26931
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2007-05-24 19:44:46 +00:00 |
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Joost Peters
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871e83d070
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initialize _palette in OSystem_PSP_GU ctor, as it's used in setMouseCursor() before an actual palette has been set up. (fixes "[ 1670882 ] PSP: Missing cursor on Main Menu")
svn-id: r26434
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2007-04-09 11:30:53 +00:00 |
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Max Horn
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995a4d7cff
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Some fixes to cope with the move of the event code from OSystem to Common
svn-id: r26233
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2007-03-18 21:55:57 +00:00 |
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Max Horn
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2c3152ea62
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Fix for bug #1683111 (PSP: unable to build latest svn version 26210)
svn-id: r26225
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2007-03-18 18:59:35 +00:00 |
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Max Horn
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ed54ea9155
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Moved Event/EventType/keyboard enum from common/system.h (part of class OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again
svn-id: r26180
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2007-03-17 19:02:05 +00:00 |
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Joost Peters
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beef3b3a87
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remove libmpeg2 'support', as we support DXA cutscenes now and mpeg2 was never working well on PSP
svn-id: r25489
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2007-02-11 11:47:05 +00:00 |
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Joost Peters
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fb76c7d2e5
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fix compilation / modularization update
svn-id: r25487
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2007-02-11 11:24:37 +00:00 |
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Joost Peters
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df24f1ef4e
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don't set CFLAGS, as we don't need them and they're now used for building the 'tools' with the native C compiler
svn-id: r24440
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2006-10-22 14:53:30 +00:00 |
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Eugene Sandulenko
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e93787490b
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#include <base/engine.h> -> #include <engines/engine.h (Though I don't like
those angle brackets)
svn-id: r24178
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2006-10-07 21:05:31 +00:00 |
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Joost Peters
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0f2584d470
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fix build with latest psp toolchain
svn-id: r23386
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2006-07-07 10:40:11 +00:00 |
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Joost Peters
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2b0c4e9bf3
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implement grabRawScreen()
svn-id: r23385
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2006-07-07 10:38:56 +00:00 |
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Joost Peters
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14fc6d4ca4
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fix compilation after backend move
svn-id: r23359
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2006-06-30 21:14:34 +00:00 |
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Joost Peters
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438f47b041
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move psp backend to backends/platforms/psp
svn-id: r23358
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2006-06-30 21:00:39 +00:00 |
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