Matthew Hoops
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9a5b3bfdda
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IMAGE: Make Cinepak decode to 32bpp when in 8bpp screen mode
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2014-08-17 12:24:23 -04:00 |
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Thierry Crozat
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61b44c18fe
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I18N: Update translations from source code
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2014-08-16 12:50:41 +01:00 |
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Thierry Crozat
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6266160695
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I18N: Fix corrupted Ukrainian translation
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2014-08-16 12:49:40 +01:00 |
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Ben Castricum
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57d7ec9105
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GUI: Fix spelling of FluidSynth: s/Fluidsynth/FluidSynth/
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2014-08-16 12:45:10 +01:00 |
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Ben Castricum
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4cd06dcab7
|
PEGASUS: Don't try to translate "???"
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2014-08-16 12:45:02 +01:00 |
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Ben Castricum
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8586271f9a
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GUI: Fix typo in audio sample rates: s/11kHz/11 kHz/
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2014-08-16 12:44:51 +01:00 |
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Matthew Hoops
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bf210cccc0
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PEGASUS: Fix bad cast that destroys the InputHandler vtable
Thanks to LordHoto for his assistance in tracking this nonsense down.
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2014-08-14 21:56:33 -04:00 |
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Matthew Hoops
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d2bf7f99fd
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AUDIO: Really fix seeking with audio edits
I really have no idea what I was thinking in acb127c2
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2014-08-14 20:16:14 -04:00 |
|
uruk
|
e525878444
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CGE2: Silence GCC warning.
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2014-08-13 21:18:34 +02:00 |
|
uruk
|
12a894a803
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CGE2: Add checkMute().
This keeps the "Mute All" option of ScummVM and the music on/off and speech on/off buttons of Sfinx's toolbar in sync.
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2014-08-13 21:16:20 +02:00 |
|
uruk
|
d7a9ea9e2a
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CGE2: Rework sound system.
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2014-08-13 20:58:22 +02:00 |
|
uruk
|
c247125469
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CGE2: Rename _soundHandle to _sfxHandle.
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2014-08-13 20:35:31 +02:00 |
|
uruk
|
28a450982a
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CGE2: Fix initVolumeSwitch().
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2014-08-13 20:25:38 +02:00 |
|
uruk
|
2eddd72fbf
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CGE2: Initialize _startGameSlot.
|
2014-08-13 20:00:48 +02:00 |
|
uruk
|
e52c14b8d9
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CGE2: Remove unused variable from System.
|
2014-08-13 19:58:58 +02:00 |
|
uruk
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547ad696f2
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CGE2: Initialize _h and _w in every constuctor of Bitmap.
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2014-08-13 19:57:09 +02:00 |
|
uruk
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277f844f09
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CGE2: Initialize _maxDist in Hero's constructor.
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2014-08-13 19:54:59 +02:00 |
|
uruk
|
fecabc039e
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CGE2: Initialize every member in Talk's every constructor.
|
2014-08-13 19:53:28 +02:00 |
|
uruk
|
8e22ef9b6d
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CGE2: Fix possible string overflow in Hero::expand().
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2014-08-13 19:49:56 +02:00 |
|
uruk
|
8b1ffab95b
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CGE2: Fix possible string overflow in Bitmap's constructor.
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2014-08-13 19:40:15 +02:00 |
|
uruk
|
8e7279f5ac
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CGE2: Fix possible string overflow in setEye().
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2014-08-13 18:18:26 +02:00 |
|
uruk
|
45e8078dab
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CGE2: Don't allow Sprite::step() to dereference nullptr-s.
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2014-08-13 17:54:35 +02:00 |
|
uruk
|
3e8041d54b
|
CGE2: Fix comparing _spr->file against null in runCommand().
|
2014-08-13 17:43:52 +02:00 |
|
uruk
|
3b342a21c6
|
CGE2: Eliminate inferred misuse of enums in Sprite::labVal().
|
2014-08-13 17:39:09 +02:00 |
|
uruk
|
528ed79575
|
CGE2: Make impossible to dereference nullptr in sndDigiStart().
|
2014-08-13 17:30:40 +02:00 |
|
Johannes Schickel
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f35889713c
|
CGE2: Get rid of superflous game name in extra field.
|
2014-08-12 17:42:04 +02:00 |
|
Johannes Schickel
|
007548f314
|
CGE: Get rid of superflous game name in extra field.
|
2014-08-12 17:41:29 +02:00 |
|
uruk
|
be859276d2
|
CGE2: Fix fallback detection.
|
2014-08-12 17:33:36 +02:00 |
|
uruk
|
2f6b686c2e
|
CREDITS: Add credits for CGE2.
|
2014-08-12 11:01:20 +02:00 |
|
Eugene Sandulenko
|
148793cadd
|
CGE2: Fix compilation
|
2014-08-12 10:52:38 +02:00 |
|
uruk
|
5b9c51d4b4
|
CGE2: Repair FXP's operator=().
|
2014-08-12 10:05:51 +02:00 |
|
Eugene Sandulenko
|
c6033e0467
|
Merge pull request #488 from urukgit/cge2
CGE2: Add Sfinx engine
|
2014-08-12 08:09:28 +02:00 |
|
Johannes Schickel
|
e2313433bc
|
COMMON: Use Common::String::clear instead of assigning "".
|
2014-08-12 01:43:30 +02:00 |
|
uruk
|
ae037b2315
|
CGE2: Use snprintf() instead of sprintf().
|
2014-08-11 20:43:08 +02:00 |
|
uruk
|
e488da5757
|
CGE2: Remove unnecessary commented out code.
|
2014-08-11 20:34:18 +02:00 |
|
uruk
|
02f3418d6f
|
CGE2: Fix some more formatting in vga13h.h.
|
2014-08-11 20:32:56 +02:00 |
|
uruk
|
51ac9cadd4
|
CGE: Fix EncryptedStream::err().
|
2014-08-11 16:16:54 +02:00 |
|
uruk
|
3e3430ed5d
|
CGE2: Fix EncryptedStream::err().
|
2014-08-11 16:10:14 +02:00 |
|
uruk
|
235e3d396e
|
CGE2: Fix formatting in events.cpp.
|
2014-08-11 16:09:04 +02:00 |
|
uruk
|
9c5bdc6dde
|
CGE2: Fix formatting in bitmap.h.
|
2014-08-11 16:07:29 +02:00 |
|
uruk
|
5e375d0796
|
CGE2: Fix formatting of operators' return values in vga13h.h.
|
2014-08-11 16:06:10 +02:00 |
|
uruk
|
b3fed6c369
|
CGE2: Return value instead of reference in FXP's operator=.
|
2014-08-11 16:03:38 +02:00 |
|
uruk
|
7dfd108f68
|
CGE2: Remove unused functions from V2D.
|
2014-08-11 15:56:20 +02:00 |
|
uruk
|
25ebfe461f
|
CGE2: Remove unnecessary comments from vga13h.h.
|
2014-08-11 15:54:38 +02:00 |
|
uruk
|
0d47893d51
|
CGE2: Make matrixes static constants in makeSpeechBubbleTail().
|
2014-08-11 15:44:55 +02:00 |
|
uruk
|
f8e60e467f
|
CGE2: Make movie() safer.
|
2014-08-11 15:42:55 +02:00 |
|
uruk
|
c3a5a9177b
|
CGE2: Fix comment in runGame().
|
2014-08-11 15:38:28 +02:00 |
|
uruk
|
8510152545
|
CGE2: Rename XCrpyt() to xCrypt().
|
2014-08-11 15:31:34 +02:00 |
|
uruk
|
854849f57a
|
CGE2: Get rid of detection.h, move things to detection.cpp.
|
2014-08-11 15:28:43 +02:00 |
|
uruk
|
eb13d6ece1
|
CGE2: Add necessary tabs in detection.cpp.
|
2014-08-11 15:13:24 +02:00 |
|