65087 Commits

Author SHA1 Message Date
Matthew Hoops
9a5b3bfdda IMAGE: Make Cinepak decode to 32bpp when in 8bpp screen mode 2014-08-17 12:24:23 -04:00
Thierry Crozat
61b44c18fe I18N: Update translations from source code 2014-08-16 12:50:41 +01:00
Thierry Crozat
6266160695 I18N: Fix corrupted Ukrainian translation 2014-08-16 12:49:40 +01:00
Ben Castricum
57d7ec9105 GUI: Fix spelling of FluidSynth: s/Fluidsynth/FluidSynth/ 2014-08-16 12:45:10 +01:00
Ben Castricum
4cd06dcab7 PEGASUS: Don't try to translate "???" 2014-08-16 12:45:02 +01:00
Ben Castricum
8586271f9a GUI: Fix typo in audio sample rates: s/11kHz/11 kHz/ 2014-08-16 12:44:51 +01:00
Matthew Hoops
bf210cccc0 PEGASUS: Fix bad cast that destroys the InputHandler vtable
Thanks to LordHoto for his assistance in tracking this nonsense down.
2014-08-14 21:56:33 -04:00
Matthew Hoops
d2bf7f99fd AUDIO: Really fix seeking with audio edits
I really have no idea what I was thinking in acb127c2
2014-08-14 20:16:14 -04:00
uruk
e525878444 CGE2: Silence GCC warning. 2014-08-13 21:18:34 +02:00
uruk
12a894a803 CGE2: Add checkMute().
This keeps the "Mute All" option of ScummVM and the music on/off and speech on/off buttons of Sfinx's toolbar in sync.
2014-08-13 21:16:20 +02:00
uruk
d7a9ea9e2a CGE2: Rework sound system. 2014-08-13 20:58:22 +02:00
uruk
c247125469 CGE2: Rename _soundHandle to _sfxHandle. 2014-08-13 20:35:31 +02:00
uruk
28a450982a CGE2: Fix initVolumeSwitch(). 2014-08-13 20:25:38 +02:00
uruk
2eddd72fbf CGE2: Initialize _startGameSlot. 2014-08-13 20:00:48 +02:00
uruk
e52c14b8d9 CGE2: Remove unused variable from System. 2014-08-13 19:58:58 +02:00
uruk
547ad696f2 CGE2: Initialize _h and _w in every constuctor of Bitmap. 2014-08-13 19:57:09 +02:00
uruk
277f844f09 CGE2: Initialize _maxDist in Hero's constructor. 2014-08-13 19:54:59 +02:00
uruk
fecabc039e CGE2: Initialize every member in Talk's every constructor. 2014-08-13 19:53:28 +02:00
uruk
8e22ef9b6d CGE2: Fix possible string overflow in Hero::expand(). 2014-08-13 19:49:56 +02:00
uruk
8b1ffab95b CGE2: Fix possible string overflow in Bitmap's constructor. 2014-08-13 19:40:15 +02:00
uruk
8e7279f5ac CGE2: Fix possible string overflow in setEye(). 2014-08-13 18:18:26 +02:00
uruk
45e8078dab CGE2: Don't allow Sprite::step() to dereference nullptr-s. 2014-08-13 17:54:35 +02:00
uruk
3e8041d54b CGE2: Fix comparing _spr->file against null in runCommand(). 2014-08-13 17:43:52 +02:00
uruk
3b342a21c6 CGE2: Eliminate inferred misuse of enums in Sprite::labVal(). 2014-08-13 17:39:09 +02:00
uruk
528ed79575 CGE2: Make impossible to dereference nullptr in sndDigiStart(). 2014-08-13 17:30:40 +02:00
Johannes Schickel
f35889713c CGE2: Get rid of superflous game name in extra field. 2014-08-12 17:42:04 +02:00
Johannes Schickel
007548f314 CGE: Get rid of superflous game name in extra field. 2014-08-12 17:41:29 +02:00
uruk
be859276d2 CGE2: Fix fallback detection. 2014-08-12 17:33:36 +02:00
uruk
2f6b686c2e CREDITS: Add credits for CGE2. 2014-08-12 11:01:20 +02:00
Eugene Sandulenko
148793cadd CGE2: Fix compilation 2014-08-12 10:52:38 +02:00
uruk
5b9c51d4b4 CGE2: Repair FXP's operator=(). 2014-08-12 10:05:51 +02:00
Eugene Sandulenko
c6033e0467 Merge pull request #488 from urukgit/cge2
CGE2: Add Sfinx engine
2014-08-12 08:09:28 +02:00
Johannes Schickel
e2313433bc COMMON: Use Common::String::clear instead of assigning "". 2014-08-12 01:43:30 +02:00
uruk
ae037b2315 CGE2: Use snprintf() instead of sprintf(). 2014-08-11 20:43:08 +02:00
uruk
e488da5757 CGE2: Remove unnecessary commented out code. 2014-08-11 20:34:18 +02:00
uruk
02f3418d6f CGE2: Fix some more formatting in vga13h.h. 2014-08-11 20:32:56 +02:00
uruk
51ac9cadd4 CGE: Fix EncryptedStream::err(). 2014-08-11 16:16:54 +02:00
uruk
3e3430ed5d CGE2: Fix EncryptedStream::err(). 2014-08-11 16:10:14 +02:00
uruk
235e3d396e CGE2: Fix formatting in events.cpp. 2014-08-11 16:09:04 +02:00
uruk
9c5bdc6dde CGE2: Fix formatting in bitmap.h. 2014-08-11 16:07:29 +02:00
uruk
5e375d0796 CGE2: Fix formatting of operators' return values in vga13h.h. 2014-08-11 16:06:10 +02:00
uruk
b3fed6c369 CGE2: Return value instead of reference in FXP's operator=. 2014-08-11 16:03:38 +02:00
uruk
7dfd108f68 CGE2: Remove unused functions from V2D. 2014-08-11 15:56:20 +02:00
uruk
25ebfe461f CGE2: Remove unnecessary comments from vga13h.h. 2014-08-11 15:54:38 +02:00
uruk
0d47893d51 CGE2: Make matrixes static constants in makeSpeechBubbleTail(). 2014-08-11 15:44:55 +02:00
uruk
f8e60e467f CGE2: Make movie() safer. 2014-08-11 15:42:55 +02:00
uruk
c3a5a9177b CGE2: Fix comment in runGame(). 2014-08-11 15:38:28 +02:00
uruk
8510152545 CGE2: Rename XCrpyt() to xCrypt(). 2014-08-11 15:31:34 +02:00
uruk
854849f57a CGE2: Get rid of detection.h, move things to detection.cpp. 2014-08-11 15:28:43 +02:00
uruk
eb13d6ece1 CGE2: Add necessary tabs in detection.cpp. 2014-08-11 15:13:24 +02:00