athrxx
3c459416c3
SCUMM: (FM-TOWNS) - minor gfx performance boost
2022-10-22 15:30:38 +02:00
Walter Agazzi
3058eff4ab
AGS: Fix detection for newest linux demo of Zid Journey
2022-10-22 11:59:51 +02:00
Eugene Sandulenko
dc45622ac7
AGS: Clarified demo version numbers for Zid Advenrure
2022-10-22 11:40:15 +02:00
Eugene Sandulenko
e3fee70948
AGS: Added detection for the second Zid Journey demo
2022-10-22 11:30:02 +02:00
Xaviu
6272b2a0f4
I18N: Update translation (Catalan)
...
Currently translated at 73.5% (1300 of 1768 strings)
2022-10-22 04:33:52 +00:00
alxpnv
0b1bcac6ac
DREAMWEB: fix thumbnails when using original save/load screens
2022-10-22 01:42:00 +03:00
Walter Agazzi
3b59508f6d
GLK: SCOTT: Add detection for TI-99 Homebrew games collection
2022-10-21 20:02:56 +02:00
Walter Agazzi
be3abd3c26
GLK: SCOTT: Add detection for Ghost King
2022-10-21 20:02:56 +02:00
Donovan Watteau
2583d4415d
DISTS: Fix flag usage for create_codeblocks.bat too
...
Also fix a small typo while there.
2022-10-21 14:58:44 +02:00
Walter Agazzi
2d33e5d318
GLK: SCOTT: Ignore common extensions to prevent mass add flooding
...
Avoid picking any .d64 (Commodore disc) or .t64 (Commodore tape)
as a possible Scott game, to prevent conflicts with the detection of
Maniac Mansion / Zak C64 and possibile flooding in mass-add.
2022-10-20 18:56:42 -07:00
Walter Agazzi
611dea205c
GLK: SCOTT: Add missing fallback detection entry
2022-10-20 18:56:42 -07:00
Niv Baehr
0215a90eb0
I18N: Update translation (Hebrew)
...
Currently translated at 96.8% (1712 of 1768 strings)
2022-10-21 01:33:51 +00:00
Eugene Sandulenko
1106b1f2da
PINK: Added support for the original CD layout of Polish Peril
2022-10-20 16:15:43 +02:00
Niv Baehr
64c5a66526
I18N: Update translation (Hebrew)
...
Currently translated at 96.2% (1702 of 1768 strings)
2022-10-20 12:33:51 +00:00
ScummVM-Translations
c2821ab37a
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-10-20 00:20:03 +00:00
CadiH
cb74540774
DOCS: updates Read the Docs build dependencies
2022-10-20 13:19:53 +13:00
Niv Baehr
1505c98b2f
I18N: Update translation (Hebrew)
...
Currently translated at 96.0% (1699 of 1768 strings)
2022-10-19 22:33:50 +00:00
Thierry Crozat
bf2e741c82
DOC: Add information to download icon packs manually
2022-10-19 21:29:20 +01:00
Niv Baehr
b20d1c2082
I18N: Update translation (Hebrew)
...
Currently translated at 95.0% (1681 of 1768 strings)
2022-10-18 23:33:50 +00:00
Eugene Sandulenko
81462fd56f
Revert "GRAPHICS: Add a mechanism to get the game and overlay display rects"
...
This reverts commit 60b43e4f52
.
The commit is incomplete: the relevant methods have to be exposed via the
base OSystem class.
2022-10-19 00:53:17 +02:00
eientei
a8bd58374d
MADE: Add detection for FM-Towns version of The Manhole
2022-10-19 00:31:55 +02:00
elasota
60b43e4f52
GRAPHICS: Add a mechanism to get the game and overlay display rects
2022-10-19 00:29:01 +02:00
Thierry Crozat
254a63bcf9
TOUCHE: Fix use of utf-8 characters for engine and game names
...
The engine name in the configure.engine file was reverted to use
only ASCII characters. We cannot know what encoding will be assumed
by the terminal in which we run configure, so using non-ASCII
characters can result in unexpected results.
The engine and game name string literals in the source code were
changed to escape the non-ASCII character since there is no
guarantee that the compiler will assume utf-8 encoding for the
source code files.
2022-10-18 22:30:18 +01:00
Roland van Laar
bb4bd0845b
DIRECTOR: Follow documentation for DIB header
...
width, height pixelspermeter are signed according to the spec.
Use a warning with 'buildbot' to see which movies have a negative
height.
https://learn.microsoft.com/en-us/previous-versions//dd183376(v=vs.85)
2022-10-18 22:57:17 +02:00
Roland van Laar
2e39acf84c
DIRECTOR: Improve RIFF loading
...
Two improvements for RIFF loading: size and alignment
A RIFF elements header: FourCC and size (4 bytes each) are not included
in the size. Offset + 12 then size - 4.
'DIB ' resources were found to always lead with two zero bytes.
Tested with: Fujitsu fmTOWNS SUPER TECHNOLOGY DEMO 1993.
Other resources such as 'SND ' do need alignment.
Tested with: SpaceWarlock Win. Intro movie lacked sound without
alignment. (WARNING: SNDDecoder: Bad format: 17408!)
2022-10-18 22:02:41 +02:00
Roland van Laar
144dfead98
JANITORIAL: DIRECTOR: remove superfluous ':'
2022-10-18 22:02:41 +02:00
ShaharAriel
278b467f60
SWORD25: Apply code review suggestion
2022-10-18 17:37:55 +02:00
Shahar Ariel
c7b17f36be
SWORD25: Apply code review suggestion
2022-10-18 17:37:55 +02:00
Shahar Ariel
20821f96ed
SWORD25: Add hebrew support
...
changes:
* use unicode-bidi for hebrew text
* add detection of hebrew patch to detection table
2022-10-18 17:37:55 +02:00
Orgad Shaneh
1dbd274849
SCUMM: Use inline member initialization in Player_Towns*
2022-10-18 15:27:48 +02:00
Walter Agazzi
c0c2babe9d
AGS: Add detection for Zid Journey Demo
2022-10-18 14:24:20 +02:00
Donovan Watteau
36c1c61c26
DISTS: MSVC: Properly document the flags in create_msvc.bat
2022-10-18 12:38:46 +02:00
Roland van Laar
1ec0dfb5e1
DIRECTOR: Fix segfault when loading broken pic
...
Handle loadStream returning false when the pic doesn't confirm.
In this case a 'DIB ' with a headersize not matching 40.
Observed happening in:
- Fujitsu fm TOWNS Super TECHNOLOGY DEMO
- KUZIRA.MMM from PINGU
2022-10-18 09:34:37 +02:00
Donovan Watteau
671603aa27
GRIM: Backport a Bison fix for uninitialized yyval (Trac#13784)
...
Reported by MSVC whenever pressing a key in EMI in debug builds.
Upstream fix from GNU Bison 1.28c on 2000-10-02:
https://git.savannah.gnu.org/cgit/bison.git/commit/?id=da9abf4366d824a23da3d2416856e9a482794eb1
2022-10-18 08:42:12 +03:00
Thunderforge
51e0530752
ENGINES: Changing Touche to Touché in game & engine name
...
The full title is *Touché: The Adventures of the Fifth Musketeer* (with the accented é) as shown on the [Wikipedia page](https://en.wikipedia.org/wiki/Touché:_The_Adventures_of_the_Fifth_Musketeer ).
The engine name and game id are still `touche`.
2022-10-18 08:39:42 +03:00
elasota
93cdaccb9b
MTROPOLIS: Fix severe image rendering regression.
2022-10-17 22:42:32 -04:00
elasota
4188d5982d
MTROPOLIS: Implement shared scene modifier.
2022-10-17 22:42:28 -04:00
elasota
18e329463d
MTROPOLIS: Fix PathMotionModifierV2 load regression.
2022-10-17 22:42:23 -04:00
elasota
7dab14010d
MTROPOLIS: Fix shared scene modifier parsing incorrectly.
2022-10-17 22:42:18 -04:00
Walter Agazzi
8711379260
AGS: Change ID shivah to shivahkosher in achievements table
2022-10-18 01:42:50 +02:00
Walter Agazzi
24874a1067
AGS: Add detection for older Mac version of The Shivah Kosher
2022-10-18 01:42:50 +02:00
Walter Agazzi
839575a4d4
AGS: Add shivahkosher ID and change respective entries
2022-10-18 01:42:50 +02:00
athrxx
4cacd66d0d
AUDIO: code style fixes
2022-10-17 23:03:05 +02:00
athrxx
829572057c
SCUMM: minor code style fixes
2022-10-17 23:03:04 +02:00
AndywinXp
d65f6f4c92
SCUMM: SAMNMAX: Remove never triggered workaround
...
This workaround was originally meant to address the case in which derefActor was called with
an id == 0. Originally, a value of 0 triggered a range error. As a matter of fact, we (correctly) accept
actors id == 0 now, so this workaround is never being triggered.
2022-10-17 22:28:48 +02:00
Le Philousophe
c756415388
BACKENDS: OPENGL: Don't fail if parameter is not present in preset
...
RetroArch doesn't use this parameters value and looks up directly for
entries so it would never fail on this.
2022-10-17 22:19:26 +02:00
Le Philousophe
ef9eb436a0
BACKENDS: OPENGL: Apply parameters globally and load the preset ones
2022-10-17 22:09:35 +02:00
Le Philousophe
396d5fb425
BACKENDS: OPENGL: ALlow the use of software scalers with LibRetro
2022-10-17 22:09:35 +02:00
ScummVM-Translations
1f77009f32
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-10-17 19:25:05 +00:00
AndywinXp
ade8ebd097
SCUMM: INDY4: Replace old actor workaround with proper fix
2022-10-17 21:24:41 +02:00