17601 Commits

Author SHA1 Message Date
Filippos Karapetis
3d913042c0 SCI: Fixed bug #3049435 - "QFG3: Crash at Simbani warrior challenge"
svn-id: r52235
2010-08-20 18:18:52 +00:00
Florian Kagerer
f7314a1e56 SCUMM/TOWNS: fix minor bugs
svn-id: r52234
2010-08-20 17:37:06 +00:00
Florian Kagerer
b55a70acb8 KYRA/TOWNS: fix memory leak and some cleanup
svn-id: r52232
2010-08-20 17:04:32 +00:00
Arnaud Boutonné
9d5dada110 Oups - Fix compilation
svn-id: r52231
2010-08-20 16:40:13 +00:00
Arnaud Boutonné
e81eab6133 Hugo : Style - Add parenthesis around condition when conditional operator is used, as mentioned in Code Formatting Conventions
svn-id: r52230
2010-08-20 16:35:20 +00:00
Arnaud Boutonné
53bf93a884 Hugo : Add toggle sound, plus little clean up
svn-id: r52229
2010-08-20 16:25:48 +00:00
Arnaud Boutonné
48c9b4855b Hugo - Fix a problem in the F1 behavior
svn-id: r52228
2010-08-20 16:02:00 +00:00
Arnaud Boutonné
30f1312386 Hugo - Add handling of "turbo" key (F8)
- Modify the score line so it looks like the DOS one

svn-id: r52227
2010-08-20 15:55:56 +00:00
Arnaud Boutonné
0b4fef3aa7 Hugo - Move DOS hardcoded inventory strings to Hugo.dat
svn-id: r52226
2010-08-20 15:30:30 +00:00
Filippos Karapetis
dd1708a1f1 Reverting r52224, as it was incorrect - fanmade games use the same interpreter as normal ones, so this doesn't make sense. Added a FIXME with a description about the graphics glitch in fanmade games
svn-id: r52225
2010-08-20 15:17:19 +00:00
Filippos Karapetis
273a9eb036 SCI: Fixed bug #3041153 - "SCI Fanmade Games: Message window glitch"
svn-id: r52224
2010-08-20 12:24:48 +00:00
Filippos Karapetis
087a15ae0e SCI: Fixed bug #3049146 - "MOTHERGOOSE CD: Rooms 7, 23 crash", merged some similar workaround entries and added a comment for invalid rects received in kCan(t)BeHere
svn-id: r52223
2010-08-20 10:49:01 +00:00
Filippos Karapetis
31c889d7ce SCI: Fixed the GM detection introduced in rev #52211 to check the first available track, instead of track 1 (which doesn't always exist, e.g. in Pharkas). Also, added a comment inside applyPatch()
svn-id: r52222
2010-08-20 09:35:20 +00:00
Arnaud Boutonné
588472a8e6 Fascination - Add a delay before entering the lab. This was a script issue only present in the Amiga and Atari ST versions
svn-id: r52221
2010-08-20 07:59:23 +00:00
Filippos Karapetis
849ccc9eab SCI: Changed a warning into a debugC
svn-id: r52220
2010-08-20 07:38:33 +00:00
Martin Kiewitz
af46e0fdc0 SCI: disabling EGA mapping after sci1ega
fixes vga conversion games graphic glitches, some views have bad mapping tables

svn-id: r52218
2010-08-19 22:21:03 +00:00
Arnaud Boutonné
67c1997bf4 Fascination - Fix protection screen (and several other glitches like in the very last screen behavior)
svn-id: r52217
2010-08-19 21:32:54 +00:00
Matthew Hoops
5bd2a99717 MOHAWK: Draw in the dome combination in the lab journal
svn-id: r52216
2010-08-19 18:04:11 +00:00
Matthew Hoops
ce9afcfab1 MOHAWK: Draw in the telescope combination in Catherine's journal
svn-id: r52215
2010-08-19 17:33:10 +00:00
Filippos Karapetis
6dcdc72fda SCI: Fixed bug #3038228 - "MOTHERGOOSE: Crash at the castle"
svn-id: r52214
2010-08-19 16:21:31 +00:00
Filippos Karapetis
780dacf48d SCI: Fixed one of the bugs in hoyle3, from bug report #3038837 - "HOYLE3: EGA/VGA Crashes" (that report includes more issues)
svn-id: r52213
2010-08-19 15:58:39 +00:00
Filippos Karapetis
37d2f10206 SCI: Added checking for the existence of a GM track, to determine if device ID 7 or 12 should be used. Fixes the GM music in the demo of QFG3, which is using an in-between version of SCI1 and SCI1.1
svn-id: r52211
2010-08-19 13:52:21 +00:00
Filippos Karapetis
aa3cefa2c6 SCI: Fixed bug #3039768 - "QFG3: Glitch When Making Thief Sign to Rope Maker", by fixing the implementation of kSetJump, based on Greg's SCI code. kSetJump returned an incorrect result, causing the actor to jump outside the screen
svn-id: r52207
2010-08-19 11:41:13 +00:00
Johannes Schickel
d8d8857276 KYRA: Remove superfluous music fade out on Kyra 3 startup.
svn-id: r52201
2010-08-19 02:39:07 +00:00
Johannes Schickel
2985d27e40 KYRA: Cleanup.
svn-id: r52200
2010-08-19 02:38:42 +00:00
Filippos Karapetis
2b778891ea SCI: Fixed bug #3039679 - "SCI Fanmade - The Gem Scenario: Crash at the start"
svn-id: r52199
2010-08-18 21:58:58 +00:00
Florian Kagerer
29a5c6a45b SCUMM/FM-TOWNS: start rewriting audio code
- Start rewriting audio code for FM-TOWNS versions of Loom, Indy3 and Monkey Island 1 using the recently added code in towns_audio.cpp (Zak should work the same way, but I can't test, since I don't own that one).
- All sound types (pcm, euphony and cd audio) now support volume and balance control (e.g. try walking into/out of the kitchen and opening/closing the door in the Scumm Bar in Monkey Island 1 or walking into/out of the circus tent).
- Pcm sounds now support proper loop start/end and note offsets (e.g. try out the hammer sound in the forge in LOOM for example).
- some other minor improvements
- The FM-Towns versions of Indy 4 and Monkey Island 2 are not affected. I don't have Monkey Island 2, but I presume that it will work like Indy 4. Adding support for these will be a separate task, since they work quite differently.

svn-id: r52198
2010-08-18 21:38:43 +00:00
Filippos Karapetis
c04d3e4689 SCI: Fixed bug #3041232 - "LB2Floppy: Crash at Museum"
svn-id: r52197
2010-08-18 20:41:03 +00:00
Filippos Karapetis
3268238364 SCI: Fixed script bug #3048054 - "LONGBOW: crash when opening hand code" (German version)
svn-id: r52196
2010-08-18 20:28:48 +00:00
Filippos Karapetis
c969090ef8 SCI: Only perform queuing of song signals for SCI0, where we handle the updating of song queues ourselves. Newer games handle signaling on their own, thus we shouldn't interfere with this. Fixes bug #3045913 - "PHARKAS CD: Crash at the start menu" (a regression from rev #52043)
svn-id: r52195
2010-08-18 20:00:18 +00:00
Torbjörn Andersson
7f97d56829 HUGO: Fix GCC warnings.
svn-id: r52192
2010-08-18 17:51:44 +00:00
Arnaud Boutonné
844b466573 Hugo - Add F6 Inventory. This is a DOS only feature, but quite convenient as the iconic inventory is not available atm.
svn-id: r52190
2010-08-18 16:44:12 +00:00
Arnaud Boutonné
fa41f9ffd0 Hugo - Check double F1, display properly the content of help.dat if present
svn-id: r52189
2010-08-18 16:14:38 +00:00
Arnaud Boutonné
fc94562c77 H3 win - Suppress an enum and use directly the screen number, with a comment
svn-id: r52188
2010-08-18 15:39:40 +00:00
Arnaud Boutonné
ab5bb86e20 No longer error when BSF file is not found in H1 Dos, as it may be a freeware version.
svn-id: r52187
2010-08-18 15:33:59 +00:00
Eugene Sandulenko
3b81b30171 HUGO: Fix intro crash in H3
svn-id: r52186
2010-08-18 14:12:09 +00:00
Eugene Sandulenko
330d467b51 HUGO: Move engine object creation to more suitable place.
svn-id: r52185
2010-08-18 13:44:22 +00:00
Filippos Karapetis
ff8cfd3d9b SCI MIDI: adding some asserts as well as proper initialization for _velocityMap
svn-id: r52184
2010-08-18 11:03:12 +00:00
Filippos Karapetis
135b9ee63c SCI: Changed a warning into a debugC
svn-id: r52183
2010-08-18 07:58:38 +00:00
Filippos Karapetis
98a8c01dbb SCI: Fixed bug #3038433 - "HOYLE1: Crashes"
svn-id: r52182
2010-08-18 07:14:17 +00:00
Filippos Karapetis
1ca946caf0 SCI: Cleanup
svn-id: r52181
2010-08-18 06:59:31 +00:00
Filippos Karapetis
d0d677ab75 SCI: Fixed bug #3042964 - "KQ4: Signature Mismatch"
svn-id: r52180
2010-08-18 05:27:13 +00:00
Filippos Karapetis
190043e6b7 SCI: Resolved a FIXME concerning scripts with more than one export table (it only makes sense for SCI0-SCI1 games)
svn-id: r52179
2010-08-18 00:04:21 +00:00
Arnaud Boutonné
f23cc57ad5 Fascination : Avoid to set _showCursor in initCursorAnim as it enables the cursor all the time, which is wrong. This fixes the bad icon while loading issue, and the weird icon in the lab. Thanks SylvainTV for solving it.
svn-id: r52178
2010-08-18 00:03:58 +00:00
Sven Hesse
54c1a1463f HUGO: Fix file permissions
755->644

svn-id: r52177
2010-08-17 23:55:31 +00:00
Filippos Karapetis
e320103926 SCI: Refactored readPoint() to accept a segment reference to the polygon data, thus removing the check for invalid segment types. Also, added a sanity check to verify that the memory reference to polygon data is big enough to hold all the expected polygon vertices (thanks to waltervn)
svn-id: r52176
2010-08-17 23:55:07 +00:00
Filippos Karapetis
d8b0b445f3 Limited the sanity check in rev #52174 to invalid segment types only (apparently, polygon data may be placed in non-dynmem segments too)
svn-id: r52175
2010-08-17 23:11:30 +00:00
Filippos Karapetis
3c010fc2f9 SCI: Fixed bug #3034501 - "LSL6: Segfault while leaving the penthouse"
svn-id: r52174
2010-08-17 22:51:24 +00:00
Filippos Karapetis
9df74402e5 SCI: Added a warning dialog on game startup for versions of Longbow with known buggy scripts (containing game stopping bugs), which have been patched by Sierra
svn-id: r52172
2010-08-17 20:36:28 +00:00
Filippos Karapetis
397df8f350 SCI: added a wrapper for GUI::MessageDialog
svn-id: r52171
2010-08-17 20:33:22 +00:00