scummvm/engines
2010-08-18 20:28:48 +00:00
..
agi AGI: Fix valgrind warning 2010-07-26 14:22:16 +00:00
agos AGOS: Make the "m" hotkey respect the mute setting. 2010-07-21 20:12:57 +00:00
cine CINE: eliminate global variables 2010-08-09 11:38:01 +00:00
cruise CRUISE: Eliminate global constructors 2010-08-09 10:30:40 +00:00
draci DRACI: Fix warnings 2010-08-17 10:59:11 +00:00
drascula Changed abs() to ABS() in a few places. 2010-07-14 17:02:14 +00:00
gob Fascination : Avoid to set _showCursor in initCursorAnim as it enables the cursor all the time, which is wrong. This fixes the bad icon while loading issue, and the weird icon in the lab. Thanks SylvainTV for solving it. 2010-08-18 00:03:58 +00:00
groovie Silenced false positive warning in MSVC 2010-07-25 13:32:15 +00:00
hugo HUGO: Fix GCC warnings. 2010-08-18 17:51:44 +00:00
kyra KYRA: Fix array index out of bounds 2010-08-17 11:00:53 +00:00
lure LURE: Make LURE respect the mute settings. 2010-07-21 20:12:35 +00:00
m4 M4: fix warnings 2010-08-17 11:01:20 +00:00
made MADE: fixed bug 3029750 caused by caching from commit 46102. 2010-07-22 11:20:16 +00:00
mohawk GRAPHICS: Change signature of VideoDecoder::load() 2010-08-04 08:25:05 +00:00
parallaction DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
queen QUEEN: fix for bug 3036170. File name test supports upper case for transferring from Windows to other systems (e.g. PSP) 2010-08-01 07:02:05 +00:00
saga SAGA: fix warning 2010-08-17 11:02:02 +00:00
sci SCI: Fixed script bug #3048054 - "LONGBOW: crash when opening hand code" (German version) 2010-08-18 20:28:48 +00:00
scumm SCUMM: Fix warning. On WinCE HIBYTE and LOBYTE are already defined. 2010-08-17 11:02:27 +00:00
sky DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
sword1 GRAPHICS: Renamed skipThumbnailHeader to skipThumbnail. 2010-08-02 22:28:30 +00:00
sword2 SWORD2: Improve sync between local and global "mute" settings 2010-07-23 19:52:58 +00:00
teenagent TEENAGENT: Sort the object files alphabetically. 2010-07-27 10:40:14 +00:00
tinsel TINSEL: fix warning 2010-08-17 11:01:41 +00:00
touche AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM 2010-06-25 20:51:57 +00:00
tucker AdvancedDetector: Add new parameter directoryGlobs. 2010-06-15 10:59:23 +00:00
advancedDetector.cpp AdvancedDetector: Fix ADGF_ADDENGISH implementation 2010-08-02 08:36:33 +00:00
advancedDetector.h AdvancedDetector: Introduce new flag GF_ADDENGLISH 2010-08-01 21:17:00 +00:00
dialogs.cpp GUI: Implement tooltips. FR #2821513. 2010-06-15 10:52:35 +00:00
dialogs.h Replace SCUMM F5 dialog by GMM & add help button to GMM 2010-05-26 19:54:50 +00:00
engine.cpp DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
engine.h Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00
engines.mk HUGO: Adding engine to the main tree 2010-08-17 09:28:20 +00:00
game.cpp GUI: Implemented Languages as GUI options. 2010-06-15 10:57:28 +00:00
game.h GUI: Implemented Languages as GUI options. 2010-06-15 10:57:28 +00:00
metaengine.h Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
module.mk ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
savestate.cpp Switch SaveStateDescriptor::getBool to use Common::parseBool 2010-04-06 09:27:27 +00:00
savestate.h ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
util.h Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00