Jonathan Gray
d092f1c82a
VAR_KEYPRESS is 118 in v7 this makes Shift-W in ft work
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svn-id: r7093
2003-04-24 11:35:46 +00:00
Paweł Kołodziejski
65b7241330
added some v2 vars
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svn-id: r7054
2003-04-21 11:54:27 +00:00
Paweł Kołodziejski
aa3766018f
updated copyrights headers
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svn-id: r6726
2003-03-06 21:46:56 +00:00
Paweł Kołodziejski
093428ae9a
and more cleanup
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svn-id: r6718
2003-03-06 17:58:13 +00:00
Max Horn
afbc458b3c
cleanup
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svn-id: r6621
2003-02-18 01:51:05 +00:00
Jonathan Gray
d5e8f369a2
change getDateTime to be a v6 opcode, and hopefully not break anything
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svn-id: r6619
2003-02-18 00:13:24 +00:00
Jonathan Gray
5c94c996ed
remove outdated comment
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svn-id: r6571
2003-01-29 12:22:24 +00:00
Jonathan Gray
8e9d8cff81
add list of possible languages in comi and relevant variable
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svn-id: r6565
2003-01-29 04:16:14 +00:00
James Brown
945dee311e
Possible hack to get the cannons firing. Of course... well, they still don't quite work :)
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svn-id: r6487
2003-01-17 07:20:54 +00:00
Max Horn
8d8580545b
added TODO
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svn-id: r6340
2003-01-05 22:16:19 +00:00
James Brown
3c3c5bb574
implement temporary state saving for CMI
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svn-id: r6321
2003-01-02 08:39:33 +00:00
Max Horn
50b3e798b6
oops... wrong fix in the wrong spot
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svn-id: r6320
2003-01-01 21:51:12 +00:00
Max Horn
7fa5fe38a7
fixed VAR_TALKSTOP_KEY
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svn-id: r6319
2003-01-01 21:37:27 +00:00
Max Horn
53a8fc24fe
fixed cutscene override in V8; cleanup
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svn-id: r6316
2003-01-01 17:57:14 +00:00
Max Horn
805c460543
added yet another variable (for mouse-button-hold flags). Now the 'verb widget' shows up, though it is not erased properly
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svn-id: r6304
2003-01-01 02:56:22 +00:00
Max Horn
a03b353dca
implemented o8_getDateTime
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svn-id: r6295
2002-12-31 17:28:51 +00:00
Max Horn
d51b443814
guess on the location of VAR_SCROLL_SCRIPT (based on the fact that all other scripts have the same position as in V7, too). Alas, it seems to never be set by any script... so either V8 doesn't use this, or this location is wrong after all?
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svn-id: r6274
2002-12-30 12:56:00 +00:00
Max Horn
aeb73ead62
add timer variables - this (partially) fixes mouse clicking (boy, I did stare at script 32 for a long time for this one :-)
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svn-id: r6261
2002-12-29 19:52:32 +00:00
James Brown
056feec44c
override var was wrong, update mouse click code
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svn-id: r6250
2002-12-29 15:06:44 +00:00
James Brown
4726dba613
Add and verify some variables
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svn-id: r6249
2002-12-29 14:56:25 +00:00
James Brown
5eb1a76c6b
Add keypress variable so the "Are you sure you want to Win (Y/N)" cheat works :)
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svn-id: r6223
2002-12-28 11:36:30 +00:00
Max Horn
edd08521c3
guess at VAR_CUSTOMSCALETABLE (due to Endy)
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svn-id: r6213
2002-12-28 00:20:07 +00:00
Max Horn
49f65c38c0
var correction (based on script 28)
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svn-id: r6212
2002-12-27 23:30:34 +00:00
James Brown
c1d0e6800c
Some var updates
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svn-id: r6207
2002-12-27 18:05:15 +00:00
Max Horn
c9aff94855
some more var guesses
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svn-id: r6184
2002-12-27 00:22:42 +00:00
Max Horn
3fffd05ebf
fixed talking
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svn-id: r6177
2002-12-26 21:55:26 +00:00
Max Horn
ad7fefd34e
map V8 talk opcodes to the right V6 opcodes; however, talking still locks up after the first sentence is uttered (looking into that now); various cleanup; added a guess at VAR_EGO (based on what cmidec says is the 'default_actor')
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svn-id: r6176
2002-12-26 21:50:13 +00:00
James Brown
a2c5893848
Add a guess at VAR_TALK_ACTOR (stops the crashes anyway), and add the DEBUGMODE variable so we can enable bootparams
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svn-id: r6170
2002-12-26 10:47:57 +00:00
James Brown
ea831a2fd4
Make the title screen do something useful.
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One problem remains: script.cpp/runInputScript should receive '13' as
parameter cmd when enter is pressed over a verb. It doesn't, something is
eating the scancode in ScummVM. Someone feel free to fix this :)
svn-id: r6160
2002-12-26 01:44:24 +00:00
James Brown
d8839f1be6
Don't go to the save/load screen
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svn-id: r6157
2002-12-26 01:15:25 +00:00
James Brown
2739b4410f
Make menu stuff run
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svn-id: r6155
2002-12-26 01:03:48 +00:00
Max Horn
1b0963dd76
added (broken) cursor support for V8; enabled bomp drawing
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svn-id: r6113
2002-12-25 03:48:27 +00:00
Max Horn
908de40919
some hacks to get V8 loading further. It now fails because it can't find the SMAP resource
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svn-id: r6102
2002-12-24 15:27:27 +00:00
Max Horn
654ed3ff6c
more V8 work
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svn-id: r6074
2002-12-23 18:30:12 +00:00
Max Horn
f86eaeaff9
more V8 mods; cleanup
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svn-id: r6070
2002-12-23 15:46:53 +00:00
Max Horn
df3c41fa24
added some preliminary V8 work. Nope, it is not useful at all, and it doesn't mean we will have CMI support in this millenium, so don't hold your breath
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svn-id: r6060
2002-12-22 21:58:16 +00:00
Max Horn
060562c277
partial checkin of patch #655594 (handling Y/N questions); cleanup
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svn-id: r6042
2002-12-21 12:34:17 +00:00
Max Horn
c4b6fa7f70
refactoring: use inheritance to mode the relations between the various engine versions. E.g. the V6 opcodes are now in Scumm_v6, the V5 opcodes in Scumm_v5 (from which we now derive v2-v4. which is a bit odd - maybe we should move the v5 opcodes to Scumm_v3 ?)
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svn-id: r5994
2002-12-16 12:12:31 +00:00
Max Horn
0760bada9a
cleanup
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svn-id: r5980
2002-12-15 20:16:43 +00:00
James Brown
9ffc268db5
Fix "Need more memory" warning for The Dig
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svn-id: r5362
2002-10-31 05:48:09 +00:00
James Brown
02f9056b4a
609791: Sam and Max 'phantom sound' (precaching) hack.
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svn-id: r4947
2002-09-16 08:22:05 +00:00
Max Horn
ce46866403
Initial revision
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svn-id: r4785
2002-08-21 16:07:07 +00:00