Paul Gilbert
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404c7cd5d3
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ACCESS: Split the bubble box code from Room into it's own file
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2014-08-17 11:14:30 -04:00 |
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Strangerke
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3e61eb9cc3
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ACCESS: Implement some opcodes
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2014-08-17 11:16:31 +02:00 |
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Strangerke
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1ab89400e5
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ACCESS: Remove two unused variables
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2014-08-17 10:39:00 +02:00 |
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Paul Gilbert
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ff01ee6807
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ACCESS: Added code for bubble box size calculations
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2014-08-16 23:18:53 -04:00 |
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Paul Gilbert
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f784b4efba
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ACCESS: Added data for font2 and font6x6
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2014-08-16 22:18:53 -04:00 |
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Paul Gilbert
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8d6c8ed452
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ACCESS: Beginnings of code for text bubble drawing
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2014-08-16 20:26:17 -04:00 |
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Paul Gilbert
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a42e52fb5b
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ACCESS: Implemented code for clicking in room area
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2014-08-16 17:24:22 -04:00 |
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Paul Gilbert
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0b70783974
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ACCESS: Fix selecting buttons from the bottom of the screen
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2014-08-16 16:15:48 -04:00 |
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Paul Gilbert
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bca9f14719
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ACCESS: Fix display of mouse cursor
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2014-08-16 16:04:09 -04:00 |
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Paul Gilbert
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fa099b8480
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ACCESS: Implement routine for scaled drawing of player
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2014-08-16 15:47:25 -04:00 |
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Paul Gilbert
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5ff004b2d8
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ACCESS: Fix initialisation of player positioning and scaling values
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2014-08-16 11:58:59 -04:00 |
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Paul Gilbert
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dc5500e246
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ACCESS: Cleanup of timer flags and some inventory logic
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2014-08-16 10:33:03 -04:00 |
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Paul Gilbert
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b3ab8a42a6
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ACCESS: Implementing doCommand
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2014-08-16 09:35:38 -04:00 |
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Strangerke
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8648480258
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ACCESS: Add a second parameter to doEstablish()
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2014-08-16 12:24:26 +02:00 |
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Strangerke
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0b0d16d6a5
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ACCESS: Add details in executeSpecial TODO
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2014-08-16 11:47:13 +02:00 |
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Strangerke
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fab6d7883e
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ACCESS: Update TODOs
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2014-08-16 11:29:37 +02:00 |
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Paul Gilbert
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a347435f26
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ACCESS: Added extra mouse handling to pollEvents
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2014-08-15 21:32:16 -04:00 |
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Paul Gilbert
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3475fda076
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ACCESS: Fixes for updating animation frames
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2014-08-15 20:34:09 -04:00 |
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Paul Gilbert
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f8d64ae6bc
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ACCESS: Added code to update animations each frame
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2014-08-15 20:26:09 -04:00 |
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Paul Gilbert
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e3687ea123
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ACCESS: Refactored scroll direction code into separate methods
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2014-08-15 20:09:56 -04:00 |
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Paul Gilbert
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4a3ce2d27d
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ACCESS: Implementing checkScroll
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2014-08-15 09:27:05 -04:00 |
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Paul Gilbert
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66b2d471cf
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ACCESS: Change walking errors to TODO comments
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2014-08-14 22:06:19 -04:00 |
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Paul Gilbert
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9547efad77
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ACCESS: Implemented player plotting methods
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2014-08-14 22:02:47 -04:00 |
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Paul Gilbert
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f66f01bf89
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ACCESS: Implemented player walk methods
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2014-08-14 20:49:30 -04:00 |
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Paul Gilbert
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cf901ae142
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ACCESS: Give default draw implementations for sprite drawing routines
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2014-08-13 23:03:18 -04:00 |
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Paul Gilbert
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79e743ba82
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ACCESS: Fix more gcc compiler warnings
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2014-08-13 22:54:04 -04:00 |
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Paul Gilbert
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d6404a10ad
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ACCESS: Fix compiler warnings and deallocation crash on exit
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2014-08-13 22:45:15 -04:00 |
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Paul Gilbert
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28bfe73749
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ACCESS: Implemented cmdSpecial script opcode
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2014-08-13 22:23:08 -04:00 |
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Paul Gilbert
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ed645e435a
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ACCESS: Fix clearing pending images list each frame
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2014-08-13 21:07:27 -04:00 |
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Paul Gilbert
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146f6b5df4
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ACCESS: Fix rendering of scene background
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2014-08-13 20:56:06 -04:00 |
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Paul Gilbert
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89772d55a5
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ACCESS: Implemented window size fields setup and copyBF2Vid
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2014-08-12 23:34:23 -04:00 |
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Paul Gilbert
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483bc1eb03
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ACCESS: Implemented setBufferScan and copyRects
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2014-08-12 21:40:14 -04:00 |
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Paul Gilbert
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b579dbb71b
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ACCESS: Fixes for clipping
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2014-08-12 21:12:11 -04:00 |
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Paul Gilbert
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9107cc103f
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ACCESS: Added a temporary frame delay and screen update
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2014-08-12 09:16:14 -04:00 |
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Paul Gilbert
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94eda108eb
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ACCESS: Fix incorrect decrementing of _startup
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2014-08-12 09:01:29 -04:00 |
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Paul Gilbert
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c0cb03cea2
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ACCESS: Implemented copyBlocks
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2014-08-12 08:38:12 -04:00 |
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Paul Gilbert
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eee84b8760
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ACCESS: Implemented plotList
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2014-08-11 23:12:53 -04:00 |
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Paul Gilbert
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7d4180c3e2
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ACCESS: Implemented Animation setFrame code
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2014-08-11 21:34:39 -04:00 |
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Paul Gilbert
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768e144683
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ACCESS: Properly implement Animation calcFrame/calcFrame1 methods
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2014-08-11 20:27:19 -04:00 |
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Strangerke
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617aa98ede
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ACCESS: Implement cmdSnd()
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2014-08-11 23:57:06 +02:00 |
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Strangerke
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5c7699799d
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ACCESS: Implement 3 more opcodes, fix a typo
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2014-08-11 23:43:27 +02:00 |
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Strangerke
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69c7f989b1
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ACCESS: Fix the implementation of cmdCheckAnim
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2014-08-11 23:05:48 +02:00 |
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Strangerke
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5344143027
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ACCESS: Implement cmdCheckFrame
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2014-08-11 23:03:49 +02:00 |
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Paul Gilbert
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a0b9afded3
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ACCESS: Implemented animation anim methods
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2014-08-10 23:17:53 -04:00 |
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Paul Gilbert
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69ecc15c02
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ACCESS: Add decoding of animation resources
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2014-08-10 22:25:30 -04:00 |
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Paul Gilbert
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b6c9460031
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ACCESS: Fix palette translation during loading
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2014-08-10 19:42:33 -04:00 |
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Paul Gilbert
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e833ae66e2
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ACCESS: Fix loop in buildScreen
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2014-08-10 19:19:32 -04:00 |
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Strangerke
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6f2bc7fc1f
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ACCESS: Implement 2 opcodes
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2014-08-11 00:52:47 +02:00 |
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Paul Gilbert
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b2596cab0e
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ACCESS: Implement loadPlayField
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2014-08-10 18:36:34 -04:00 |
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Paul Gilbert
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6801cb0855
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ACCESS: Decompress sprite resource frames immediately on creation
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2014-08-10 16:55:06 -04:00 |
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