Commit Graph

10 Commits

Author SHA1 Message Date
Filippos Karapetis
3f8ca778d0 Cleanup
svn-id: r35838
2009-01-12 15:41:37 +00:00
Filippos Karapetis
1a7aeec4d9 Imitate the way the original game is playing MIDI tracks when playing enhanced ones
svn-id: r35837
2009-01-12 15:31:50 +00:00
Filippos Karapetis
8911d34542 Added support for the Discworld 1 Music Enhancement project. Big thanks to James Woodcock for his work on both versions of the game (the *.GRA and *.SCN version)
svn-id: r35836
2009-01-12 14:56:29 +00:00
Eugene Sandulenko
696897b058 Whoa! Removing trailing spaces.
svn-id: r35648
2009-01-01 15:06:43 +00:00
Filippos Karapetis
af945ac788 Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
svn-id: r35196
2008-12-01 20:35:36 +00:00
Filippos Karapetis
221b4a47ae Changed tinsel's volume range (0-127) to match ScummVM's (0-255)
svn-id: r34603
2008-09-19 13:58:09 +00:00
Torbjörn Andersson
35b02acb39 Moved the mutex locking a bit. (Consistent with how the AGOS engine does it.)
svn-id: r34050
2008-08-20 09:15:59 +00:00
Max Horn
0be985ce83 Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing
svn-id: r33412
2008-07-29 16:09:10 +00:00
Max Horn
728a045308 cleanup
svn-id: r33263
2008-07-24 10:31:37 +00:00
Max Horn
c441c5261f Added Tinsel engine to main repos (no news item for it ON PURPOSE)
svn-id: r33230
2008-07-23 09:02:47 +00:00