Filippos Karapetis
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3f8ca778d0
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Cleanup
svn-id: r35838
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2009-01-12 15:41:37 +00:00 |
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Filippos Karapetis
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1a7aeec4d9
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Imitate the way the original game is playing MIDI tracks when playing enhanced ones
svn-id: r35837
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2009-01-12 15:31:50 +00:00 |
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Filippos Karapetis
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8911d34542
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Added support for the Discworld 1 Music Enhancement project. Big thanks to James Woodcock for his work on both versions of the game (the *.GRA and *.SCN version)
svn-id: r35836
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2009-01-12 14:56:29 +00:00 |
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Eugene Sandulenko
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696897b058
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Whoa! Removing trailing spaces.
svn-id: r35648
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2009-01-01 15:06:43 +00:00 |
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Filippos Karapetis
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af945ac788
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Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
svn-id: r35196
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2008-12-01 20:35:36 +00:00 |
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Filippos Karapetis
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221b4a47ae
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Changed tinsel's volume range (0-127) to match ScummVM's (0-255)
svn-id: r34603
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2008-09-19 13:58:09 +00:00 |
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Torbjörn Andersson
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35b02acb39
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Moved the mutex locking a bit. (Consistent with how the AGOS engine does it.)
svn-id: r34050
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2008-08-20 09:15:59 +00:00 |
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Max Horn
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0be985ce83
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Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing
svn-id: r33412
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2008-07-29 16:09:10 +00:00 |
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Max Horn
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728a045308
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cleanup
svn-id: r33263
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2008-07-24 10:31:37 +00:00 |
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Max Horn
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c441c5261f
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Added Tinsel engine to main repos (no news item for it ON PURPOSE)
svn-id: r33230
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2008-07-23 09:02:47 +00:00 |
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