strangerke
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69b1485a22
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
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Travis Howell
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122ff32d75
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Remove excess spaces.
svn-id: r44029
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2009-09-11 10:13:54 +00:00 |
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Max Horn
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6f4b567124
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SCUMM: Split intern.h into multiple headers
svn-id: r39567
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2009-03-20 16:33:58 +00:00 |
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Travis Howell
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d666af279c
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Alter/revert last changes to moveCamera(), as VAR_CAMERA_FAST_X is used by a few scripts in Indy3 too.
svn-id: r39285
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2009-03-10 00:36:56 +00:00 |
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Travis Howell
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2809c23fc9
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Add snap scroll option from original games (SCUMM3-5), and enable for earlier games too.
svn-id: r39283
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2009-03-10 00:26:40 +00:00 |
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Travis Howell
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a898c4290c
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Add suggested code changes for bug #2580705 - COMI: Jerky camera movement.
svn-id: r36264
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2009-02-11 13:15:35 +00:00 |
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Jordi Vilalta Prat
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38a8aa516e
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Allow static and dynamic plugins to be used at the same time
svn-id: r31888
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2008-05-06 03:00:26 +00:00 |
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Nicola Mettifogo
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258901bab9
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
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2007-09-19 08:40:12 +00:00 |
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Max Horn
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0cccbb29d6
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Some cleanup (yay for whomever had the brilliant idea to let SVN work over HTTPS and hence through proxies&firewalls :)
svn-id: r28877
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2007-09-08 11:15:27 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Max Horn
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8afb83884a
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cleanup
svn-id: r25606
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2007-02-15 13:27:36 +00:00 |
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Max Horn
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6899e72be9
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Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERA
svn-id: r25454
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2007-02-10 02:05:59 +00:00 |
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Max Horn
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4ce7b74085
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Changed ScummEngine::_actors from an Actor array to a an array of Actor points (i.e. indirection)
svn-id: r24922
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2006-12-25 15:03:36 +00:00 |
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Max Horn
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c210aff40c
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* Made Actor::_pos protected, added public Actor::getPos() method
* Added default params to Actor::putActor()
* Removed Actor::getActorXYPos
svn-id: r24742
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2006-11-19 00:39:48 +00:00 |
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Max Horn
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8c0b0c0120
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Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e. _gdi is a pointer now)
svn-id: r23921
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2006-09-17 20:22:47 +00:00 |
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Travis Howell
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a379fe424c
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The camera position is always set by loadRoomWithEgo opcode in HE games, through cameraFollows. Fixes glitches when changing rooms in fbear and other early games.
svn-id: r21355
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2006-03-18 10:30:47 +00:00 |
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Travis Howell
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be7a28f65e
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Avoid all scumm var conflicts in C64 maniac
svn-id: r21277
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2006-03-14 12:06:37 +00:00 |
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Max Horn
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e389bcf497
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Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
svn-id: r20795
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2006-02-20 16:51:30 +00:00 |
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Max Horn
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26ee630756
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Moved engines to the new engines/ directory
svn-id: r20582
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2006-02-11 22:45:04 +00:00 |
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