Jordi Vilalta Prat
66e9d4f5e8
Removed trailing spaces.
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svn-id: r30664
2008-01-27 19:47:41 +00:00
Kari Salminen
0ddfc0a64e
Fix for the Space Trek sprite duplication bug ( #1659209 ). Makes commands position and position.v use coordinate clipping for Space Trek.
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svn-id: r30190
2008-01-03 08:41:40 +00:00
Kari Salminen
c8bbb6140f
Add AGI256-2 support (On top of already present AGI256 support).
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AGI256-2 means handling 256 color views/sprites (AGI256 means handling 256 color picture resources).
The code can now handle both 16 color and 256 color views/sprites in the same game.
FIXME: Background in AGI256-2 demo may be incorrect.
svn-id: r27572
2007-06-20 23:56:08 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Filippos Karapetis
633be17e7f
Fixed bug #1715284 : Roger sometimes disappears
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svn-id: r26790
2007-05-08 22:35:21 +00:00
Filippos Karapetis
3413dda0e9
Fixed some comments
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svn-id: r26771
2007-05-07 05:06:22 +00:00
Filippos Karapetis
d4d04a150d
Added a game ID field for all Sierra AGI games. Removed many types which are now obsolete from the game features field
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svn-id: r26764
2007-05-06 14:36:02 +00:00
Filippos Karapetis
0ab860d60d
Fixed bug #1658643 : AGI: SQ1 (2.2 DOS ENG) Graphic error, ego leaves behind copy
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Also, removed one of the two workarounds for the KQ4 intro, as it's not needed
svn-id: r26754
2007-05-05 23:54:29 +00:00
Filippos Karapetis
0ba5afa585
Slight optimization
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svn-id: r26745
2007-05-04 11:00:16 +00:00
Filippos Karapetis
3fccd9c06f
AGI: Changed a nasty workaround regarding views to only apply to a specific view in the KQ4 introduction. This fixes several bugs and crashes in AGI V3 games and closes KQ4 bugs #1660486 , #1660169 , #1660192 , #1660162 and #1660354
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svn-id: r26743
2007-05-04 08:55:28 +00:00
Paweł Kołodziejski
b47eb95316
Formating names in source code
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svn-id: r25101
2007-01-16 12:40:51 +00:00
Paweł Kołodziejski
1d3ca2e409
first phase of objectisation of agi engine
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svn-id: r24808
2006-12-06 19:27:02 +00:00
Chris Apers
cbfc7bfc1a
objectify AGI sprite.h/cpp
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svn-id: r22781
2006-05-30 18:53:01 +00:00
Willem Jan Palenstijn
0176556821
remove superfluous struct keywords
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svn-id: r22640
2006-05-25 22:53:45 +00:00
Willem Jan Palenstijn
d56c65bf4a
add and use is_ego_view() function
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svn-id: r22638
2006-05-25 22:39:44 +00:00
Paweł Kołodziejski
383b598c5c
converted to scummvm console style
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svn-id: r22618
2006-05-24 21:40:24 +00:00
Paweł Kołodziejski
107073537e
imported AGI engine
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svn-id: r22588
2006-05-23 23:43:52 +00:00