Max Horn
6f6668ce21
Reduce dependencies on common/savefile.h from 88 to 14
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svn-id: r16528
2005-01-10 22:18:39 +00:00
Max Horn
cffd917165
system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
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svn-id: r16527
2005-01-10 22:06:49 +00:00
Torbjörn Andersson
aec5da9bbb
Work around bad German translation. (Joey claims he's 21 metres above the
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ground instead of 120 when you first turn him on.)
svn-id: r16451
2005-01-06 16:10:34 +00:00
Max Horn
47280d9433
Updated copyright
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svn-id: r16398
2005-01-01 16:09:25 +00:00
Max Horn
67b311713d
Added 'sound types' to the mixer - for now, only plain (for the premixer), SFX and music; volume is now controlled based on the sound type
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svn-id: r16330
2004-12-27 00:27:00 +00:00
Max Horn
65ca0a0728
Fix warning on OSX
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svn-id: r16327
2004-12-25 23:35:30 +00:00
Chris Apers
f9d9484d7b
Moved to a database to save memory on PalmOS
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svn-id: r16164
2004-12-20 16:50:29 +00:00
Chris Apers
5950a2346e
- Change mouse position on click
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- Remove timimg code which slow down PalmOS port
svn-id: r16163
2004-12-20 16:48:49 +00:00
Torbjörn Andersson
e39bec5419
Removed unused variable.
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svn-id: r16076
2004-12-16 10:58:50 +00:00
Robert Göffringmann
e6ea45bd22
fix escaping the intro on BE systems
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svn-id: r16075
2004-12-16 10:06:43 +00:00
Robert Göffringmann
adbe2b8c49
added some debugging functions
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svn-id: r16074
2004-12-16 06:10:11 +00:00
Robert Göffringmann
e7f44ab3db
fix for bug #897777 (Foster walks on water...) and #788858 (Walk glitch)
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svn-id: r16072
2004-12-16 05:27:10 +00:00
Robert Göffringmann
8c5a1aa034
some cleanup
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svn-id: r16071
2004-12-16 04:22:32 +00:00
Robert Göffringmann
69925e3281
fix gcc warnings
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svn-id: r16068
2004-12-16 02:19:10 +00:00
Jonathan Gray
a15c5104ae
compilation fix
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svn-id: r16058
2004-12-15 11:06:14 +00:00
Robert Göffringmann
2308ba8aaf
moved compacts and related static data out of the scummvm.exe into an external file
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(available from www.lavosspawn.de/tmp/sky_cpt.zip)
svn-id: r16053
2004-12-15 06:48:08 +00:00
Robert Göffringmann
1ec06340da
fixed a bug that I introduced with the last cleanup.
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(caused the graphical glitches in the pipe factory)
svn-id: r16043
2004-12-13 02:02:47 +00:00
Robert Göffringmann
0d7ab01640
Pass subdirectories to gamedetector functions
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svn-id: r16002
2004-12-09 15:06:49 +00:00
Max Horn
f09293b22c
Clean up OSystem::Event
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svn-id: r15990
2004-12-05 17:42:20 +00:00
Max Horn
5d5a13eec7
Moved MidiDriver creation code into the MidiDriver class (as static methods), same for some other MIDI related stuff
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svn-id: r15968
2004-12-02 00:33:42 +00:00
Eugene Sandulenko
99503e3a32
Fix music volume
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svn-id: r15959
2004-11-29 00:17:03 +00:00
Max Horn
fbaac2e273
Use modern form of setupPremix
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svn-id: r15916
2004-11-27 16:18:25 +00:00
Max Horn
b78ac6a18b
Make use of our String class instead of juggling with char pointers; added File::exists method
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svn-id: r15913
2004-11-27 15:09:53 +00:00
Max Horn
876e738dce
Moved Engine::getSavePath() to class SaveFileManager; removed the 'directory' parameter from SaveFileManager::openSavefile and listSavefiles (they always use getSavePath() now, which is what we did anyway)
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svn-id: r15901
2004-11-27 00:26:11 +00:00
Eugene Sandulenko
31e434dcf1
Fix a`ll engines. They work, though current fix is just temporary.
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There are plans to add some brains to GameDetector class, which will let us
avoid passing detector to init() method.
svn-id: r15873
2004-11-24 00:14:21 +00:00
Max Horn
aad9f122c0
Added Engine::init() method; added return value to Engine::go()
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svn-id: r15865
2004-11-23 00:03:25 +00:00
Max Horn
fa97d4ad89
Removing walkthrough stuff again (talked to aquadran about this, he had no objections)
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svn-id: r15849
2004-11-20 23:49:11 +00:00
Paweł Kołodziejski
20e9cf6f20
added walkthrough
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svn-id: r15835
2004-11-19 19:50:22 +00:00
Joost Peters
503da27188
This commit has been brought to you by the commit first, compile/test later association.
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svn-id: r15824
2004-11-15 20:51:14 +00:00
Joost Peters
bd40d25a68
Move initialisation from constructor to initialise().
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svn-id: r15823
2004-11-15 20:44:56 +00:00
Robert Göffringmann
d4a4727553
use message window instead of console printf if user wants to load a savegame from a different BASS version
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svn-id: r15797
2004-11-12 18:12:41 +00:00
Max Horn
ed22985a98
Fix compilation on BE systems
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svn-id: r15791
2004-11-11 20:26:04 +00:00
Robert Göffringmann
fd2ab69c25
fix for bug #1064113 .
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not sure how this could happen though
svn-id: r15790
2004-11-11 15:40:48 +00:00
Robert Göffringmann
bd3363a46a
oops
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svn-id: r15784
2004-11-11 10:31:03 +00:00
Robert Göffringmann
7dec7b7054
misc cleanup
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svn-id: r15783
2004-11-11 10:14:35 +00:00
Robert Göffringmann
376f51ba79
use relative timing instead of constant values.
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svn-id: r15684
2004-10-25 00:27:53 +00:00
Joost Peters
c8495dbf23
correct music/fx for section 6
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svn-id: r15656
2004-10-22 18:45:35 +00:00
Joost Peters
41e0e8ce3c
add section jumping to the debugger
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svn-id: r15655
2004-10-22 18:37:42 +00:00
Robert Göffringmann
13055ca424
fix for bug [ 1043047 ] game hangs when foster path busy
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svn-id: r15654
2004-10-22 17:05:29 +00:00
Eugene Sandulenko
fc210b4d21
iAdd support for MT-32 emu.
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svn-id: r15643
2004-10-22 08:25:07 +00:00
Robert Göffringmann
eb7fe9cee4
changed timing code.
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svn-id: r15639
2004-10-22 05:34:18 +00:00
Robert Göffringmann
06066565a6
fixes bug #786482 , stupid gardener getting stuck in his hacky animation script.
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svn-id: r15623
2004-10-21 05:18:06 +00:00
Max Horn
42909eb0b0
Use new setupPremix variant (incomplete)
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svn-id: r15596
2004-10-17 19:40:05 +00:00
Max Horn
ce8c99bf62
Rename remaining OSystem methods to match our coding guidelines
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svn-id: r15332
2004-09-28 20:19:37 +00:00
Paweł Kołodziejski
5c442f53aa
fixed warnings
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svn-id: r15161
2004-09-18 11:34:55 +00:00
Joost Peters
5e7e609d19
print some more info with the "compact" command
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svn-id: r15146
2004-09-17 10:33:40 +00:00
Torbjörn Andersson
e467ce1715
Made the dataFileHeader struct packed, after discussing it with olki.
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Neither of us can verify it, but it should fix bug #1002534 .
svn-id: r15133
2004-09-16 07:35:01 +00:00
Torbjörn Andersson
c5978208f7
Allow the BASS debugger to be invoked by the "standard" Ctrl-D / ~ / #
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keys, since ` is bloody awkward on a Swedish keyboard. To keep joostp
happy, ` will still work even if it currently doesn't for any of the other
debug consoles in ScummVM.
svn-id: r15128
2004-09-15 15:31:39 +00:00
Joost Peters
17ea1f87df
Use -more informative- constants for certain script variables
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svn-id: r15119
2004-09-14 20:46:04 +00:00
Joost Peters
7dc4f06af8
Use ARRAYSIZE macro
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svn-id: r15100
2004-09-13 19:16:11 +00:00