Torbjörn Andersson
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8ad28e3a7e
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More cleanup, and I've replaced most - not quite all - of BS2's debug
message functions with our own.
We still need to go through them and assign sensible debug levels to them.
svn-id: r10422
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2003-09-27 11:02:58 +00:00 |
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Torbjörn Andersson
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09a01e4cbe
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Replaced abs() with ABS and BOOL with bool, plus some minor cleanups.
svn-id: r10391
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2003-09-24 06:40:23 +00:00 |
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Torbjörn Andersson
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3c7c60196f
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ScummVM code formatting conventions
svn-id: r10350
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2003-09-21 16:11:26 +00:00 |
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Torbjörn Andersson
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b03c634390
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Clarified comment
svn-id: r10334
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2003-09-20 12:51:55 +00:00 |
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Torbjörn Andersson
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6539b8a0e6
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cleanup
svn-id: r10333
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2003-09-20 12:43:52 +00:00 |
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Max Horn
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f9c28dca49
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cleanup
svn-id: r10218
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2003-09-13 12:08:17 +00:00 |
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Max Horn
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41a17b9da6
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let the interpreter use native endianess for variables -> this allows us to get rid of various endian conversions, and also fixs lots of other problems on BE systems. Beware, though, this may impair save game exchange between LE/BE: we'll have to adjust save_rest.cpp to convert to/from LE upon save/load
svn-id: r10216
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2003-09-13 12:03:29 +00:00 |
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Max Horn
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78476c6bd6
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more endian fixes
svn-id: r10058
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2003-09-07 03:18:27 +00:00 |
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Max Horn
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2fb59884f1
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some endian fixes
svn-id: r10056
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2003-09-07 01:51:15 +00:00 |
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Max Horn
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43cd0cac87
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fixed const errors
svn-id: r9243
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2003-07-28 11:54:26 +00:00 |
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Jonathan Gray
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a05c4bda0f
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-Werror cleanup
svn-id: r9230
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2003-07-28 07:22:40 +00:00 |
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Travis Howell
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ccc40eecc9
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Compiles on mingw now
svn-id: r9222
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2003-07-28 03:12:49 +00:00 |
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Max Horn
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d4933386a9
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big FIXME
svn-id: r9221
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2003-07-28 02:39:40 +00:00 |
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Jonathan Gray
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f020d28b5e
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bs2
svn-id: r9211
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2003-07-28 01:44:38 +00:00 |
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