Commit Graph

158 Commits

Author SHA1 Message Date
Matthew Hoops
47a82f2d1b BACKENDS: Add a custom Mac OS X CD audio manager
Since Mac OS X Carbon/Cocoa API isn't stable (in that it's changed multiple times over the years). Maintaining two versions of the same code (one in some foreign language with overly long names) isn't very appealing to me.
2016-03-13 13:53:55 +01:00
Vincent Bénony
64f50761ec IOS: Merge master 2016-01-06 16:19:03 +01:00
Vincent Bénony
3f829daa1d IOS: Fixes tabs 2016-01-06 16:17:30 +01:00
Vincent Bénony
108ce38443 IOS: Added a chroot like filesystem
This is needed because it is not possible to keep absolute paths to the iOS document directory, because a part of its name change between each installation / update.
2016-01-06 15:35:17 +01:00
Bastien Bouclet
aa9191c4c4 PS3: Remove the SDL2 mixer manager.
It was only used by the PS3 backend, and the standard SDL mixer was fixed
to work in the PS3 case.
2015-12-15 20:10:19 +01:00
Bastien Bouclet
b9a1074999 PS3: Make use of an updated SDL2 version
This version, available at https://bitbucket.org/bgK/sdl_psl1ght, is based on SDL 2.0.3.
2015-12-15 20:10:19 +01:00
vanfanel
66dbb7f485 SDL/DISPMANX: Remove dispmanx graphics output. 2015-12-08 21:41:40 +01:00
vanfanel
99739a13fe Merge branch 'master' into dispmanx 2015-11-11 17:56:12 +01:00
vanfanel
c362119572 SDL/DISPMANX Renamed the RASBERRYPI define to the less confusing name of DISPMANX because it controls whether dispmanx rendering backend is enabled or not on the Raspberry Pi. 2015-10-18 20:25:53 +02:00
vanfanel
b706ca36f1 SDL/DISPMANX: Updated class member names, configure script and asociated files and docs to conform to fingolfin's corrections. 2015-07-22 13:00:45 +02:00
vanfanel
08a3376ba7 RASPBERRYPI: Added Raspberry Pi native 2D API support (dispmanx) 2015-03-29 21:52:53 +02:00
Johannes Schickel
8530997fff SDL: Add experimental support for SDL2.
This is based upon skristiansson's change set to make ScummVM work with SDL2.
2015-01-25 20:23:25 +01:00
Thierry Crozat
6d7fcdd2b5 OSX: Implement TaskbarManager for Mac OS X
This implements count badge, progress bar, and icon overlay.
It uses the NSDockTile API which is available since OS X 10.5.
The code compiles and run on older system but without doing
anything.
2014-02-23 21:54:47 +00:00
Johannes Schickel
5ce830b976 SDL: Add a OpenGL SDL backend and hook it into the SDL backend.
The hooking code is nearly exactly the old hooking code. Only the OpenGL SDL
creation has been adapted since it uses a different constructor now.
2013-10-19 22:14:24 +02:00
Johannes Schickel
46323074e7 OPENGL: Add new generic OpenGL (ES) backend.
This backend is based on ideas of the old OpenGL backend, of the Android GL
backend and of the iPhone GL backend.
2013-10-19 22:12:01 +02:00
Johannes Schickel
8a6e57cba1 BACKENDS: Remove OpenGL and OpenGL SDL backend.
This breaks our Tizen port.
2013-10-05 00:20:02 +02:00
Johannes Schickel
be61cb669a Merge pull request #350 from chrisws/tizen_port_1_6_0a
TIZEN: bada port updated to tizen

Conflicts:
	backends/platform/tizen/system.cpp
2013-07-04 23:33:02 +02:00
Chris Warren-Smith
be399188c4 TIZEN: bada port updated to tizen 2013-07-03 07:04:11 +10:00
Eugene Sandulenko
f59512c47e RECORDER: Implement Events Recorder 2013-05-17 00:18:09 +03:00
Jonathan Gray
8cfe25cd65 MIDI: add sndio midi backend
New sndio MIDI backend for OpenBSD written by Alexandre Ratchov.
Tested with an external MT-32 and fluidsynth.
2012-05-15 16:39:21 +10:00
Tarek Soliman
4d1e6c3d54 KEYMAPPER: Move HardwareInputSet implementation out of header file 2012-02-28 06:34:19 -06:00
Travis Howell
8701e0a382 WINDOWS: Add default save paths for Windows NT4 onwards 2012-01-23 23:18:21 +11:00
Tarek Soliman
29c0386f2c MAEMO: Add basic graphics manager 2011-11-29 13:38:17 -06:00
Tarek Soliman
09b9fbfba9 MAEMO: Add basic platform backend with stubbed keymapper 2011-09-22 22:07:44 -05:00
Chris Warren-Smith
43059b1878 BADA: Moved timer manager to backends/timer/bada 2011-08-21 16:39:09 +10:00
Johannes Schickel
dedc74abfa SDL: Add a new base class for graphics managers utilizing SDL. 2011-08-09 00:03:10 +02:00
Oystein Eftevaag
7e7e606919 MACOSX: Turned update support off by default, simplified and cleaned the pull request 2011-08-02 21:00:57 -04:00
CeRiAl
828f1884b4 MACOSX: Add Sparkle support 2011-07-19 21:33:01 +02:00
Eugene Sandulenko
627372a67c Merge pull request #40 from bgK/ps3
PS3 Port
2011-06-23 01:34:05 -07:00
Eugene Sandulenko
33ce6e60fd Merge pull request #26 from Littleboy/taskbar
Taskbar integration
2011-06-22 13:35:37 -07:00
Bastien Bouclet
6633a06519 PS3: Map joypad buttons to features. Enable the virtual keyboard. 2011-06-22 19:57:44 +02:00
Bastien Bouclet
8bd78b6325 PS3: Add a SDL 1.3 mixer, for use with the PS3 backend.
SDL 1.3 allows converting from the S16SYS sound format to F32MSB, which is required by the PS3.
2011-06-22 19:57:38 +02:00
Bastien Bouclet
11cfa0d357 PS3: Initial version of the PlayStation 3 backend 2011-06-22 19:51:02 +02:00
Bastien Bouclet
872d672c33 SDL: Allow building with current SDL 1.3hg 2011-06-22 19:44:46 +02:00
Johannes Schickel
1c21232416 SDL: Rename SdlGraphicsManager to SurfaceSdlGraphicsManager to reflect its purpose.
Hopefully I catched all uses of the old name in our ports...
2011-06-19 20:10:21 +02:00
Littleboy
a523ade332 BACKENDS: Add stubs for unity taskbar class 2011-06-16 10:37:37 -04:00
Littleboy
f67975a487 BACKENDS: Add win32 stubs for taskbar integration 2011-06-16 10:29:47 -04:00
David-John Willis
f759ff1704 BACKENDS: Remove stale GP2X code references. 2011-06-11 17:07:08 +01:00
D G Turner
1edcbe0b00 BUILD: Fix Linking.
These defines are adding to, not replacing the MODULES list.
2011-05-31 01:18:31 +01:00
Max Horn
9c3a8cd3b5 BUILD: Compile more files only when necessary 2011-05-31 00:35:27 +02:00
Max Horn
127a6f920a BUILD: Add SDL_BACKEND=1 to config.mk for all SDL based backends 2011-05-31 00:25:40 +02:00
Max Horn
39076ef972 BUILD: Rename UNIX #define to POSIX 2011-05-25 13:23:03 +02:00
Pawel Kolodziejski
abd973ee37 SAMSUNGTV: fix typo 2011-05-24 13:24:37 +02:00
Pawel Kolodziejski
944e0be209 SAMSUNGTV: update port 2011-05-23 18:11:40 +02:00
CeRiAl
fb6b61f14e WINCE: Add win32-provider.o to backends/module.mk for WinCE (fixes dynamic plugins) 2011-05-18 06:04:27 +08:00
Max Horn
608ce4343a WINCE: Link against Windows FS code again 2011-05-05 10:57:35 +02:00
Max Horn
e19de13a5d BUILD: Further restrict which backend source files are compiled 2011-05-04 16:18:18 +02:00
Max Horn
3797971c48 BUILDS: Sort some stuff in backends/module.mk 2011-05-03 23:58:33 +02:00
Max Horn
fc74fb357d BUILD: Compile backend specific files only if their backend is selected 2011-05-03 23:58:33 +02:00
Max Horn
f62fd4f25f BACKENDS: Avoid #including .cpp files
So far, the various *-fs-factory.cpp files were #including the
corresponding *-fs.cpp files. This is surprising and hence could lead to
all kinds of problems). To fix this, provide proper headers for the
*-fs.cpp files.
This also makes code reuse via subclassing possible.

Since not all ports were tested, this will likely lead to a few
easy to fix compile regressions.
2011-05-03 13:22:00 +02:00