68 Commits

Author SHA1 Message Date
Paul Gilbert
483bc1eb03 ACCESS: Implemented setBufferScan and copyRects 2014-08-12 21:40:14 -04:00
Paul Gilbert
b579dbb71b ACCESS: Fixes for clipping 2014-08-12 21:12:11 -04:00
Paul Gilbert
9107cc103f ACCESS: Added a temporary frame delay and screen update 2014-08-12 09:16:14 -04:00
Paul Gilbert
94eda108eb ACCESS: Fix incorrect decrementing of _startup 2014-08-12 09:01:29 -04:00
Paul Gilbert
c0cb03cea2 ACCESS: Implemented copyBlocks 2014-08-12 08:38:12 -04:00
Paul Gilbert
eee84b8760 ACCESS: Implemented plotList 2014-08-11 23:12:53 -04:00
Paul Gilbert
7d4180c3e2 ACCESS: Implemented Animation setFrame code 2014-08-11 21:34:39 -04:00
Paul Gilbert
768e144683 ACCESS: Properly implement Animation calcFrame/calcFrame1 methods 2014-08-11 20:27:19 -04:00
Strangerke
617aa98ede ACCESS: Implement cmdSnd() 2014-08-11 23:57:06 +02:00
Strangerke
5c7699799d ACCESS: Implement 3 more opcodes, fix a typo 2014-08-11 23:43:27 +02:00
Strangerke
69c7f989b1 ACCESS: Fix the implementation of cmdCheckAnim 2014-08-11 23:05:48 +02:00
Strangerke
5344143027 ACCESS: Implement cmdCheckFrame 2014-08-11 23:03:49 +02:00
Paul Gilbert
a0b9afded3 ACCESS: Implemented animation anim methods 2014-08-10 23:17:53 -04:00
Paul Gilbert
69ecc15c02 ACCESS: Add decoding of animation resources 2014-08-10 22:25:30 -04:00
Paul Gilbert
b6c9460031 ACCESS: Fix palette translation during loading 2014-08-10 19:42:33 -04:00
Paul Gilbert
e833ae66e2 ACCESS: Fix loop in buildScreen 2014-08-10 19:19:32 -04:00
Strangerke
6f2bc7fc1f ACCESS: Implement 2 opcodes 2014-08-11 00:52:47 +02:00
Paul Gilbert
b2596cab0e ACCESS: Implement loadPlayField 2014-08-10 18:36:34 -04:00
Paul Gilbert
6801cb0855 ACCESS: Decompress sprite resource frames immediately on creation 2014-08-10 16:55:06 -04:00
Paul Gilbert
47d75ae128 ACCESS: Beginnings of logic for drawing sprite frames 2014-08-10 15:50:22 -04:00
Paul Gilbert
0e3f9e983d ACCESS: Changed _objectsTable from raw data array to SpriteResource array 2014-08-10 11:56:14 -04:00
Strangerke
ba1f8b2f6b ACCESS: Fix typo in variable name 2014-08-10 17:52:34 +02:00
Strangerke
00f7a3404d ACCESS: Implement 3 more opcodes 2014-08-10 17:50:28 +02:00
Paul Gilbert
cce0c2ff97 ACCESS: Adding sprite resources and screen saving 2014-08-10 11:47:15 -04:00
Strangerke
00901b200b ACCESS: Fix bug in reloadRoom1 2014-08-10 14:49:46 +02:00
Paul Gilbert
9d590687e9 ACCESS: Implemented roomMenu 2014-08-09 22:24:35 -04:00
Paul Gilbert
c1613178c3 ACCESS: Implemented player loading 2014-08-09 22:07:28 -04:00
Strangerke
f495d39099 ACCESS: Implement some more opcodes 2014-08-10 01:44:24 +02:00
Paul Gilbert
33f432d989 ACCESS: Fix skipping bytes in executeScript method 2014-08-09 19:18:10 -04:00
Paul Gilbert
127a0eeadd ACCESS: Cleanup of Amazon game flags 2014-08-09 18:28:33 -04:00
Paul Gilbert
d04a6d2d7a ACCESS: Beginnings of inventory management 2014-08-09 17:57:34 -04:00
Paul Gilbert
00633b94be ACCESS: Convert Scripts class to use a MemoryReadStream 2014-08-09 16:31:23 -04:00
Paul Gilbert
1171400ccb ACCESS: Beginnings of animation manager 2014-08-09 15:54:35 -04:00
Paul Gilbert
3fb6c99017 ACCESS: Add missing CMDOBJECT method to script command list 2014-08-09 12:25:52 -04:00
Paul Gilbert
814d4ebdd0 ACCESS: Add detection entry and subfolder adding for CD version 2014-08-09 12:12:39 -04:00
Strangerke
5a3dfb1a7b ACCESS: Fix implementation of cmdCheckLoc() 2014-08-09 15:54:08 +02:00
Strangerke
c930c7e6ed ACCESS: Implement some script opcodes 2014-08-09 15:38:40 +02:00
Paul Gilbert
a9b8369274 ACCESS: Implemented several script commands 2014-08-08 23:29:17 -04:00
Paul Gilbert
fb0a1f5597 ACCESS: Implemented cmdGoto script command 2014-08-08 09:30:16 -04:00
Paul Gilbert
80c8fbe024 ACCESS: Simplify command list array to use a virtual method 2014-08-08 09:19:38 -04:00
Paul Gilbert
9aefd90939 ACCESS: Fix opening files by name 2014-08-08 09:13:41 -04:00
Paul Gilbert
745aa3daf9 ACCESS: Implemented skeleton script command method list 2014-08-07 22:53:02 -04:00
Paul Gilbert
52721cf2cb ACCESS: General cleanup of Room class 2014-08-07 22:04:01 -04:00
Paul Gilbert
6715bb0864 ACCESS: Move playField and tile data to Room class 2014-08-07 21:59:45 -04:00
Paul Gilbert
0c38730f3f ACCESS: Implement buildScreen 2014-08-07 21:54:22 -04:00
Paul Gilbert
0183007d0b ACCESS: Fixes for loading room data 2014-08-07 20:31:42 -04:00
Paul Gilbert
010ba5b126 ACCESS: Fix reading last resource of container files 2014-08-07 19:43:42 -04:00
Paul Gilbert
bea93f3441 ACCESS: Implemented setupRoom method 2014-08-07 09:23:31 -04:00
Paul Gilbert
031cc32c84 ACCESS: Implemented room data loading 2014-08-06 22:43:40 -04:00
Paul Gilbert
3645aad6fb ACCESS: Add Amazon character and room resource lists 2014-08-06 20:19:15 -04:00