Eugene Sandulenko
|
48c0be7b5f
|
Fix bug, actually a typo introduced with last cursors improvements. It crashed
all HE7.0+ games with custom cursors.
svn-id: r14694
|
2004-08-23 00:41:43 +00:00 |
|
Travis Howell
|
bfe88771cb
|
A few changes for freddemo
svn-id: r14693
|
2004-08-23 00:17:07 +00:00 |
|
Max Horn
|
b20187a0e9
|
Cursor code cleanup
svn-id: r14690
|
2004-08-22 23:38:00 +00:00 |
|
Travis Howell
|
4f51ae9988
|
Basic start on freddemo (old version)
svn-id: r14685
|
2004-08-22 15:02:53 +00:00 |
|
Travis Howell
|
50719f7b68
|
If bug still occurs, the problem is elsewhere.
Since case doesn't exist in zak256.
svn-id: r14682
|
2004-08-22 11:33:11 +00:00 |
|
Max Horn
|
8ced6f85e4
|
Quick & dirty HACK to allow building the SCUMM plugin again; this will break building plugins on systems w/o zlib for now, but currrently it's broken on all other systems, and plugins aren't enabled by default anyway (better solution can be implemented later)
svn-id: r14681
|
2004-08-22 10:52:55 +00:00 |
|
Travis Howell
|
60cc2470b3
|
Change to invalid, should never be called
svn-id: r14680
|
2004-08-22 09:47:12 +00:00 |
|
Travis Howell
|
bb3cc5b077
|
Make function protected again
svn-id: r14679
|
2004-08-22 09:38:18 +00:00 |
|
Travis Howell
|
a13966d64c
|
Switch to debug channel
svn-id: r14678
|
2004-08-22 09:30:08 +00:00 |
|
Travis Howell
|
319f2c8333
|
No longer required
svn-id: r14677
|
2004-08-22 09:17:24 +00:00 |
|
Travis Howell
|
2e3833dc1f
|
Switch smush debug to channel
svn-id: r14676
|
2004-08-22 09:14:19 +00:00 |
|
Max Horn
|
12dc81cdbf
|
Removed obsolete TODO
svn-id: r14675
|
2004-08-22 08:59:33 +00:00 |
|
Max Horn
|
178d577eb4
|
Oops, I didn't mean to check in those actor.cpp changes (thangs Kirben!)
svn-id: r14674
|
2004-08-22 08:53:53 +00:00 |
|
Travis Howell
|
4e2d3af646
|
Original games used blastTextQueue size of 50.
Hack no longer required.
svn-id: r14673
|
2004-08-22 07:22:03 +00:00 |
|
Travis Howell
|
312200f530
|
Ooops
svn-id: r14672
|
2004-08-22 06:18:56 +00:00 |
|
Travis Howell
|
82b9f1e599
|
Mac. version of indy3 uses VAR_VIDEOMODE value of 50
Add initial support for loading EGA resource
svn-id: r14671
|
2004-08-22 06:16:16 +00:00 |
|
Max Horn
|
0574c35fa4
|
HACK to work around bug #1009344 (Doesn't distinguish monkey and monkey1)
svn-id: r14670
|
2004-08-21 23:12:11 +00:00 |
|
Max Horn
|
d35ef7c7f1
|
Removed some obsolete TODO comments
svn-id: r14669
|
2004-08-21 22:33:23 +00:00 |
|
Travis Howell
|
61ad833dbd
|
Also used in Atari ST versions.
svn-id: r14668
|
2004-08-21 10:18:13 +00:00 |
|
Travis Howell
|
cc585c1773
|
Used in Amiga versions
svn-id: r14667
|
2004-08-21 10:01:19 +00:00 |
|
Travis Howell
|
01c0cb3d8f
|
Skip copy protection screen in indy3ega.
svn-id: r14663
|
2004-08-21 09:02:45 +00:00 |
|
Travis Howell
|
b318794cc1
|
Comment no longer valid
svn-id: r14662
|
2004-08-21 07:18:57 +00:00 |
|
Travis Howell
|
3b420ef939
|
All FM Towns versions set VAR_VIDEOMODE to 42.
svn-id: r14661
|
2004-08-21 07:16:27 +00:00 |
|
Travis Howell
|
49d31d7fbe
|
Missed a spot
svn-id: r14660
|
2004-08-21 04:15:03 +00:00 |
|
Travis Howell
|
3158a9c1d0
|
Missed one spot
svn-id: r14659
|
2004-08-21 03:35:08 +00:00 |
|
Travis Howell
|
47785295d2
|
Change to allow FM Towns platform to be used with later games
svn-id: r14658
|
2004-08-21 03:29:02 +00:00 |
|
Travis Howell
|
396ae19f5d
|
FM Towns version of MI2 seems to use different value too.
svn-id: r14657
|
2004-08-21 01:36:59 +00:00 |
|
Travis Howell
|
6a2306c969
|
Enable original method of skipping copy protection
svn-id: r14645
|
2004-08-20 01:26:56 +00:00 |
|
Travis Howell
|
6ebe5ab306
|
Enable function
svn-id: r14642
|
2004-08-19 07:25:34 +00:00 |
|
Travis Howell
|
5ef8aa4ed5
|
Correction from disasm.
svn-id: r14641
|
2004-08-18 12:20:26 +00:00 |
|
Travis Howell
|
98aeb40968
|
Causes name to be lost in the Dig too.
Only scumm6 games originally used this method.
svn-id: r14640
|
2004-08-18 10:41:39 +00:00 |
|
Travis Howell
|
8d4c2fd9dd
|
Typo
svn-id: r14637
|
2004-08-17 13:09:20 +00:00 |
|
Travis Howell
|
bb00a8b7bc
|
This check is Sam & Max specific, doesn't exist in other games.
svn-id: r14636
|
2004-08-17 12:47:03 +00:00 |
|
Max Horn
|
bf7eae7932
|
Added another sanity assert (I got one crash in this sport while using a memory debugger -- likely a thread race condition
svn-id: r14635
|
2004-08-16 22:24:24 +00:00 |
|
Max Horn
|
a4ac437968
|
Yet another charset fix (should help bug #1008621)
svn-id: r14634
|
2004-08-16 22:23:58 +00:00 |
|
Travis Howell
|
65f026732b
|
Fix regression in HE games
svn-id: r14633
|
2004-08-16 04:37:58 +00:00 |
|
Travis Howell
|
60a7d60627
|
Init array
svn-id: r14631
|
2004-08-16 02:38:02 +00:00 |
|
Max Horn
|
b48c56875f
|
Fix potential OOB access
svn-id: r14630
|
2004-08-15 16:23:18 +00:00 |
|
Max Horn
|
784a786969
|
cleanup
svn-id: r14629
|
2004-08-15 16:07:30 +00:00 |
|
Max Horn
|
6c48497059
|
Show a bit less info so that the output of the 'actors' command fits into the console
svn-id: r14628
|
2004-08-15 14:40:02 +00:00 |
|
Travis Howell
|
54a5e3612d
|
Correct value
svn-id: r14622
|
2004-08-15 07:44:57 +00:00 |
|
Travis Howell
|
4f4b5c713d
|
Add missing code
Not sure where they are used though.
svn-id: r14621
|
2004-08-15 07:40:09 +00:00 |
|
Travis Howell
|
d8dbb063b5
|
Add patch for:
#1009417 - scummvm crashes in first dialogue at sophia's flat
Verified via disasm. of original games.
svn-id: r14619
|
2004-08-15 04:52:18 +00:00 |
|
Travis Howell
|
9f13a75c79
|
Fix Dig regression, small part of code was lost.
svn-id: r14617
|
2004-08-15 01:22:04 +00:00 |
|
Max Horn
|
b45b82a4a3
|
Updated from current md5.txt
svn-id: r14615
|
2004-08-14 22:24:40 +00:00 |
|
Max Horn
|
048c19ef70
|
Remove obsolete comment
svn-id: r14614
|
2004-08-14 20:02:40 +00:00 |
|
Max Horn
|
2deccf9949
|
Fix MI2 intro text colors
svn-id: r14613
|
2004-08-14 19:52:20 +00:00 |
|
Max Horn
|
152a5e97fe
|
Modified VirtScreen to inherit from Graphics::Surface, and added getPixels()/getBackPixels() accessors (these changes make it a bit easier to implement smooth scrolling); also replaced some uses of rtBuffer by proper access through the corresponding VirtScreen
svn-id: r14612
|
2004-08-14 19:42:00 +00:00 |
|
Max Horn
|
d5f20cacd7
|
Fix regression in The Dig (object desc shadows had wrong color)
svn-id: r14611
|
2004-08-14 19:39:16 +00:00 |
|
Max Horn
|
90521f836f
|
cleanup
svn-id: r14609
|
2004-08-14 16:30:39 +00:00 |
|