Matthew Hoops
49a8462c5b
Capitalize the word Sequel in The 11th Hour's title.
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svn-id: r45643
2009-11-03 21:51:24 +00:00
Robert Špalek
b506b9f7c2
Removed an old FIXME
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svn-id: r45642
2009-11-03 21:34:38 +00:00
Robert Špalek
0071829aee
Implement properly stayOn instead of using walkOn
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svn-id: r45641
2009-11-03 21:30:24 +00:00
Robert Špalek
9ad5e7461f
Let setPath() store path with pixel precision, and update the map sprite when reloaded
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svn-id: r45640
2009-11-03 21:05:26 +00:00
Max Horn
45308a2bd5
Fix for bug #2890038 (FT: Crashes when entering inventory)
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svn-id: r45638
2009-11-03 20:49:53 +00:00
Max Horn
0fd0d1a09f
SCI: Fix warning (declaration of 'FOO' shadows a member of 'this')
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svn-id: r45637
2009-11-03 20:47:10 +00:00
Filippos Karapetis
55ebcf69e5
Turn off warning 4267 ("conversion from 'size_t' to xxx, possible loss of data"), thrown in 64bit builds
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svn-id: r45636
2009-11-03 20:13:14 +00:00
Martin Kiewitz
7bed008f8e
SCI/newgui: fixes for statusbar and transitions, so menubar shows up in intro of qfg1ega
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svn-id: r45635
2009-11-03 19:43:21 +00:00
Martin Kiewitz
d758538eaa
SCI/newgui: SciGuiMenu partially implemented
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svn-id: r45634
2009-11-03 19:33:31 +00:00
Filippos Karapetis
34aaac37fc
Removed some more hacks for accessing the segment manager
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svn-id: r45631
2009-11-03 14:24:47 +00:00
Filippos Karapetis
74dba071b8
Fixed the deletion of cursorBitmap
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svn-id: r45630
2009-11-03 14:20:57 +00:00
Lars Persson
a5058b2022
Use the new built in ScummVM.svg icon. Its now compatible with S60vx (previous version rendered very strangely)
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svn-id: r45629
2009-11-03 12:48:32 +00:00
Filippos Karapetis
ff9c4908a7
Fixed a crash when loading in the old GUI
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svn-id: r45628
2009-11-03 11:32:23 +00:00
Filippos Karapetis
f0c628cc3c
Remove the SegManager-related hacks for the selector defines, as the segMan parameter is explicit now
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svn-id: r45626
2009-11-03 09:01:12 +00:00
Filippos Karapetis
9ec6208e2a
Plugged a memory leak
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svn-id: r45625
2009-11-03 08:23:58 +00:00
Filippos Karapetis
bf8f8acb47
Don't keep a reference to SegManager, as it gets deleted when loading. Fixes a crash when loading games
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svn-id: r45624
2009-11-03 08:23:02 +00:00
Robert Špalek
0d5627d8f1
Run the path obliqueing process repeatedly until it converges.
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svn-id: r45623
2009-11-03 03:38:28 +00:00
Robert Špalek
75bf8237b0
Greatly improved the quality of obliqueing the shortest path.
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The current algorithm is much better than the original player'ss one and it
find really nice curved paths.
Also, started preparing interface for actually walking along this path.
svn-id: r45622
2009-11-03 03:24:59 +00:00
Max Horn
e959ef33e5
TINSEL: Small correction to the previous hotfix for _vm->_config crash
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svn-id: r45621
2009-11-02 23:48:21 +00:00
Max Horn
d10fe42416
TINSEL: Fix regression caused by the introduction of _vm->_config; proper fix will be introduced later, when dialogs.cpp gets objectified
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svn-id: r45620
2009-11-02 23:42:30 +00:00
Walter van Niftrik
7f8a8732a1
SCI: Fix hoyle hack
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svn-id: r45619
2009-11-02 23:06:30 +00:00
Max Horn
26981a5ffc
TINSEL: Add isValidObject(OBJECT *obj) function; make objectList & currentCD static vars; merge two logic blocks ('ifs') in DoRestoreSceneFrame
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svn-id: r45618
2009-11-02 21:57:16 +00:00
Max Horn
5cf868b757
TINSEL: Turn config code into a simple C++ class
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svn-id: r45617
2009-11-02 21:56:29 +00:00
Max Horn
51933629d1
Changed foo(void) to foo() in almost all non-backend source files
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svn-id: r45616
2009-11-02 21:54:57 +00:00
Max Horn
400ee8c461
Enhance VOC debug output
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svn-id: r45615
2009-11-02 21:42:21 +00:00
Max Horn
3a2833867f
SCI: Fix warning about unused variable
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svn-id: r45614
2009-11-02 20:33:34 +00:00
Martin Kiewitz
abf63e1be9
SCI/newgui: Removed GuiCast structure
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svn-id: r45613
2009-11-02 19:50:17 +00:00
Martin Kiewitz
10a902735a
SCI: SciGuiMenu created, kMenu-related stuff now using SciGui
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svn-id: r45612
2009-11-02 17:59:19 +00:00
Robert Špalek
ab3eb81dfb
Little clean-up after the refactoring.
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svn-id: r45609
2009-11-02 05:37:17 +00:00
Robert Špalek
6de74446ab
Split loop() into several cleaned helper methods
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svn-id: r45608
2009-11-02 05:31:03 +00:00
Robert Špalek
c45f0343f4
Refactored running loop().
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- shouldExitLoop() is a bool again and introduced new flag isReloaded() instead
of adding special hacky value 2
- loop() accepts 2 parameters: loop substatus and shouldExit flag, because each
caller previously had to set and restore these manually. loop() now also
tests whether the substatuses are properly nested. reordered the
loop-exitting code.
- renamed loop substatuses to logical names
- enterNewRoom() returns bool whether loop() should continue so that start()
doesn't have to test and clear shouldEndProgram(). it doesn't need
force_reload as a parameter anymore.
- dialog selections use new inner substatus instead of outer substatus, for
consistency
svn-id: r45607
2009-11-02 02:28:43 +00:00
Robert Špalek
9f711bd0ce
Commented the rest of the loop() logic
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svn-id: r45606
2009-11-01 23:20:46 +00:00
Robert Špalek
9ad86a800a
Fix SIGSEGV when quitting the game during playing sounds
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svn-id: r45605
2009-11-01 23:20:19 +00:00
Robert Špalek
f77446a500
Commented on loop() before refactoring.
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svn-id: r45604
2009-11-01 23:04:56 +00:00
Johannes Schickel
8a7c5dbc6f
Add command line parameter to automatically create a search table entry from a given file + offset/size pair.
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svn-id: r45603
2009-11-01 22:27:10 +00:00
Robert Špalek
0470c25881
Small bugfix in path-finding
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svn-id: r45602
2009-11-01 21:19:39 +00:00
Martin Kiewitz
f2dbd3357f
SCI/newgui: kBaseSetter ported from gregs engine, kq5 pathfinding works now correctly
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svn-id: r45601
2009-11-01 21:14:33 +00:00
Robert Špalek
504973a073
One more clean-up of the path-finding code
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svn-id: r45599
2009-11-01 19:30:51 +00:00
Robert Špalek
170918afab
Cleaned up the walking code.
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PathVertex replaced by Common::Point. Do not update the path sprites if
not in the debugging mode.
svn-id: r45598
2009-11-01 19:22:41 +00:00
Robert Špalek
c1cc230e4b
Debugged computation and displaying of optimal walking paths
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svn-id: r45597
2009-11-01 12:57:06 +00:00
Robert Špalek
5c7a120471
Add methods to draw computed walking paths.
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svn-id: r45596
2009-11-01 10:58:34 +00:00
Robert Špalek
7927196b3f
Fix mistakenly ordered flushing revealed by the last commit
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svn-id: r45595
2009-11-01 10:15:48 +00:00
Robert Špalek
f91c89560f
Get rid of doubling memory allocation and a lot of copying.
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The Sprite class points to the original buffer (which is cached in the memory
thanks to BArchive machinery) instead of allocating its own buffer and
copying the source there.
svn-id: r45594
2009-11-01 10:03:37 +00:00
Yotam Barnoy
b3eef9e066
AGOS Simon1 Windows fix. Fixed careless use of setChar function.
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svn-id: r45592
2009-11-01 09:39:16 +00:00
Robert Špalek
c8534e1802
Implemented some utility functions for path-finding.
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In particular, breadth-first search algorithm for getting the shortest path
in the walkable area and an algorithm making the path oblique when possible.
svn-id: r45591
2009-11-01 09:34:07 +00:00
Walter van Niftrik
6522df6d6d
SCI: AvoidPath: Add simpler visibility algorithm (still disabled).
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svn-id: r45590
2009-11-01 03:32:28 +00:00
Florian Kagerer
0bf6303213
Kyra/FM-Towns: make sure that at least the synthesizer music plays when no cd audio tracks are found
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svn-id: r45589
2009-11-01 01:31:23 +00:00
Martin Kiewitz
fdc6524fb3
SCI/newgui: fixing kDisposeWindow so that reanimate is correctly called (fixes cels disappearing after removing windows)
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svn-id: r45588
2009-10-31 22:50:05 +00:00
Walter van Niftrik
4d2cfd5449
SCI: AvoidPath: Switch to A*
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svn-id: r45586
2009-10-31 21:21:23 +00:00
Martin Kiewitz
0af1d66d2d
SCI/newgui: added portrait data layout as comment (not completely done)
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svn-id: r45585
2009-10-31 20:56:14 +00:00