Bastien Bouclet
c7e488c201
MOHAWK: Rename and fix / explain a few Myst opcodes
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svn-id: r54618
2010-11-29 20:56:04 +00:00
Bastien Bouclet
fa7ec5ae4c
MOHAWK: Describe Myst opcode 9
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svn-id: r54617
2010-11-29 20:55:50 +00:00
Bastien Bouclet
34981c61b6
MOHAWK: Fix Myst opcode 14
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svn-id: r54616
2010-11-29 20:55:31 +00:00
Bastien Bouclet
92d74fa56d
MOHAWK: Disabled hotspots are now unclickable areas. Display blue rects for unreachable zip destinations when drawing resource rects.
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svn-id: r54615
2010-11-29 20:55:11 +00:00
Bastien Bouclet
0ac6af59d1
MOHAWK: Check / Fixed / Renamed some simple opcodes.
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svn-id: r54614
2010-11-29 20:54:52 +00:00
Bastien Bouclet
18e1f4a8c3
MOHAWK: Added helpher functions to redraw a resource. Do not redraw all the resources on mouse up.
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svn-id: r54613
2010-11-29 20:54:36 +00:00
Bastien Bouclet
d8b5319f15
MOHAWK: Fixed some warnings
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svn-id: r54612
2010-11-29 20:54:23 +00:00
Bastien Bouclet
95e97094fb
MOHAWK: Completed the sound lock puzzle
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svn-id: r54611
2010-11-29 20:54:11 +00:00
Bastien Bouclet
00e13f4c25
MOHAWK : Implemented selenitic sound lock slider opcodes and adjusted sliders behaviour.
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svn-id: r54610
2010-11-29 20:53:56 +00:00
Bastien Bouclet
462a150b8a
MOHAWK: Implement value setters for the selenitic sound lock sliders
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svn-id: r54609
2010-11-29 20:53:38 +00:00
Bastien Bouclet
c832151fa5
MOHAWK: Implement slider value setting
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svn-id: r54608
2010-11-29 20:53:26 +00:00
Bastien Bouclet
8da42b4221
MOHAWK: Don't change current resource when dragging
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svn-id: r54607
2010-11-29 20:53:14 +00:00
Bastien Bouclet
b4913548d0
MOHAWK: Implement sliders
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svn-id: r54606
2010-11-29 20:53:00 +00:00
Bastien Bouclet
291bea1858
MOHAWK: Revert the screen cache since it has a huge performance hit, and is not needed as is.
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svn-id: r54605
2010-11-29 20:52:46 +00:00
Bastien Bouclet
e26fb921e9
MOHAWK; Post rebase fixes :
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- Restore invoking resource change
- Update the screen after drawing a conditional image
svn-id: r54604
2010-11-29 20:52:33 +00:00
Bastien Bouclet
200cafd40f
MOHAWK: Start implementing type 10 areas
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svn-id: r54603
2010-11-29 20:52:20 +00:00
Bastien Bouclet
fc504c72e8
MOHAWK: Update area type 11 position when the mouse moves
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svn-id: r54602
2010-11-29 20:52:04 +00:00
Bastien Bouclet
dab856c33f
MOHAWK: Fix selenitic sound receiver left button
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svn-id: r54601
2010-11-29 20:51:48 +00:00
Bastien Bouclet
536c6b6ef4
MOHAWK: Rename some fields for type 11 areas
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svn-id: r54600
2010-11-29 20:51:35 +00:00
Bastien Bouclet
a85346cb16
MOHAWK : Change areas inheritance to match the original
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svn-id: r54599
2010-11-29 20:51:18 +00:00
Bastien Bouclet
2e984cf136
MOHAWK : Move area classes to their own file
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svn-id: r54598
2010-11-29 20:51:04 +00:00
Bastien Bouclet
16afca4c3d
MOHAWK: Add mouse move event for type 10 and 11 resources
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svn-id: r54597
2010-11-29 20:50:40 +00:00
Bastien Bouclet
49ed251573
MOHAWK: Name selenitic opcodes, and implement opcode 204
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svn-id: r54596
2010-11-29 20:50:25 +00:00
Bastien Bouclet
4e420ef6fc
MOHAWK: Keep resource type around
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svn-id: r54595
2010-11-29 20:50:11 +00:00
Bastien Bouclet
117f46a884
MOHAWK : Cleanup selenium opcodes
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svn-id: r54594
2010-11-29 20:49:56 +00:00
Bastien Bouclet
6a4ff1a9b5
MOHAWK : Finished implementing Selenitic sound receiver
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svn-id: r54593
2010-11-29 20:49:42 +00:00
Bastien Bouclet
5f8e6e3824
MOHAWK: Start splitting Myst scripts into one class per Stack.
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svn-id: r54592
2010-11-29 20:49:14 +00:00
Arnaud Boutonné
fe806a1aba
HUGO: Fix a remaining warning
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svn-id: r54578
2010-11-29 18:03:05 +00:00
Arnaud Boutonné
b6f9407ec6
HUGO: Fix compilation
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svn-id: r54577
2010-11-29 17:50:30 +00:00
Arnaud Boutonné
45f55128b1
HUGO: Add GMM save/load and RTL
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svn-id: r54576
2010-11-29 17:42:08 +00:00
Matthew Hoops
cef8d20fb2
MOHAWK: Divide GType_LIVINGBOOKSV3 into V2 and V3
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svn-id: r54570
2010-11-29 12:51:53 +00:00
Filippos Karapetis
fba6ee8af9
MADE: Fixed bug #3090034 - "RTZ: Keyboard unresponsive", by properly handling keyboard keys
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svn-id: r54568
2010-11-29 10:20:45 +00:00
Matthew Hoops
6a456a0e0e
MOHAWK: Set Maggie's Farmyard Adventure as an LB game
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The game will start, but has many problems as it uses a later version of the LB code. Also, make sure we check for filename being empty to stop an assertion in the MacCursorManager.
svn-id: r54566
2010-11-29 06:35:50 +00:00
David Turner
207b9a25df
MOHAWK: Add Detection Entry For "ABC By Dr Seuss" Living Book Game
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svn-id: r54565
2010-11-29 01:34:56 +00:00
Max Horn
2cae2fc4d0
M4: Remove unnecessary reference to file.h
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svn-id: r54563
2010-11-28 23:39:02 +00:00
Matthew Hoops
2d924afa9d
MOHAWK: Add basic Living Books support (all credit goes to fuzzie!)
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v1 and v3 (both Windows and Mac) are working, v1 support is in better shape.
svn-id: r54558
2010-11-28 22:55:15 +00:00
Max Horn
b3ba5f6ec5
SWORD25: Fix warning about uninitialized DijkstraNode::parentIter
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svn-id: r54551
2010-11-28 21:33:27 +00:00
Max Horn
5d2b77899f
SWORD25: Fix warning: deref type-punned pointer breaks strict-aliasing rules
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svn-id: r54550
2010-11-28 21:33:02 +00:00
Torbjörn Andersson
6b8a3dba70
TOON: Attempt to fix crash when Bricabrac puts on his glasses
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This was a regression in r54223, and it's the most direct fix I can
think of. The problem seems to be that sys_Cmd_Remove_Scene_Anim()
clears the character's _animationInstance while character::playAnim()
is waiting "for the character to be ready".
My fix was to treat _animationInstance NULL as another sign that the
wait is over, but maybe the real fix is for sys_Cmd_Remove_Scene_Anim()
to do more than just clear the variable, e.g. stop the script or
something like that?
svn-id: r54549
2010-11-28 20:53:57 +00:00
Thierry Crozat
16c73378b9
i18N: Add a few strings to translate in the SCUMM help dialog.
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svn-id: r54547
2010-11-28 19:23:02 +00:00
Arnaud Boutonné
54b756e1ba
HUGO: Modify or suppress some obsolete comments and warnings
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svn-id: r54530
2010-11-28 16:38:01 +00:00
Filippos Karapetis
0b5f6d4c97
SCI: Fixed bug #3034471 - "SCI, Castlebrain/Amiga: Invisible text in word search"
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Fixed some endianness issues in Amiga versions, thanks to wjp. Amiga
versions expect a BE VM, thus we adjust accordingly in the places
where memory is accessed directly (i.e. kStrAt, kMemory and all places
that set/get characters from memory)
svn-id: r54521
2010-11-28 14:57:56 +00:00
Arnaud Boutonné
5f7ac43a24
HUGO: Add F4/F5 keys to save/restoreGame
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Currently, it only saves/restores slot #0 , no selection
screen is displayed
svn-id: r54515
2010-11-27 23:09:19 +00:00
Matthew Hoops
3d4ca8e405
MOHAWK: Add an isPlaying() and stopSound(id) function to Sound (for LB and others)
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svn-id: r54514
2010-11-27 21:36:04 +00:00
Filippos Karapetis
c76422412d
SCI: Compensate for buggy KQ5CD saved games (before r54510)
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svn-id: r54513
2010-11-27 18:46:12 +00:00
Filippos Karapetis
0312235f67
SCI: Removed bogus warning
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svn-id: r54512
2010-11-27 18:27:02 +00:00
Filippos Karapetis
91e42bbcb9
SCI: Reverted changes to savegame.cpp made in r54510, as that still occurs
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svn-id: r54511
2010-11-27 18:23:39 +00:00
Filippos Karapetis
3485d433c5
SCI: Fixed bug #3034713 - "ICEMAN Demo: Fails to find base object"
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This could happen because objects in scripts can be in the wrong order.
Same thing happens in the French and German version of KQ5 (bug #3035396 ).
Removed the scriptObjRemove() method, which is in fact a hack.
svn-id: r54510
2010-11-27 18:08:47 +00:00
Filippos Karapetis
49afe9ccff
SCI: Fix for bug #3119713 - "PQ2: song-specific reverb changes are ignored" (thanks to waltervn)
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svn-id: r54509
2010-11-27 17:29:42 +00:00
Arnaud Boutonné
8b7c42f0b0
TOOLS: Fix 'Boat' bug in H1 Dos
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H1 Dos is now completable
svn-id: r54507
2010-11-27 16:48:38 +00:00