Commit Graph

10264 Commits

Author SHA1 Message Date
Max Horn
4b2d863924 Renamed/documented some odd smush/insane vars
svn-id: r14085
2004-06-27 21:06:04 +00:00
Travis Howell
c026a0a5e1 Another palette change needed for HE 7.0 games.
Rename a few HE sound vars

svn-id: r14084
2004-06-27 15:41:01 +00:00
Eugene Sandulenko
9ef85b6281 Renamed some HE-specific variables.
svn-id: r14083
2004-06-27 15:22:31 +00:00
Max Horn
a6b582a0c4 Moved _Win32ResExtractor to ScummEngine_v6 (and ideally, it should be confined to the HE classes only, but right now that is not feasible)
svn-id: r14082
2004-06-27 13:33:03 +00:00
Max Horn
6f8f26dd38 Small TODO comment
svn-id: r14081
2004-06-27 13:32:50 +00:00
Max Horn
f8cc10321e Fix memory leak
svn-id: r14080
2004-06-27 13:24:15 +00:00
Max Horn
907f2dbf19 Use existing ScummVM functionality for packed structs
svn-id: r14079
2004-06-27 13:15:23 +00:00
Travis Howell
2da9dc7fe4 Not required for WIN32
svn-id: r14078
2004-06-27 11:21:54 +00:00
Travis Howell
a4986c7ce8 Update HE7 issues
svn-id: r14077
2004-06-27 11:13:05 +00:00
Travis Howell
8c32afe796 HE 7.0 games don't actually use their color cycling resources
svn-id: r14076
2004-06-27 11:12:23 +00:00
Travis Howell
372296e918 Fix actor palette in HE 7.0 games.
Use roompalette[] for all graphics decoders

svn-id: r14075
2004-06-27 10:54:31 +00:00
Travis Howell
4ffcdcdf4f Remove bad comment
svn-id: r14074
2004-06-27 02:17:56 +00:00
Jonathan Gray
b02221a613 Add initial support for reading sputm.9x index files. Teach ScummVM about res type 13 (rtImage/AWIZ), although don't actually allocate when reading the DIRI block yet. Error out when trying to read a sputm.9x DOBJ block as they are different to earlier versions and not yet supported
svn-id: r14073
2004-06-26 12:57:11 +00:00
Travis Howell
5268717ad4 Older scaleTable and scale values are still use by HE games.
svn-id: r14069
2004-06-26 07:31:57 +00:00
Jonathan Gray
46c50cf00c move puttzoo back into the correct position and note Scummsys.90 version
svn-id: r14068
2004-06-26 06:58:39 +00:00
Paweł Kołodziejski
65abd6eb0a update
svn-id: r14067
2004-06-26 06:03:34 +00:00
Jonathan Gray
e61c96cb2e work around for humongous catalogs
svn-id: r14066
2004-06-26 05:08:02 +00:00
Travis Howell
bd87b82243 GF_WINDOWS no longer required for later HE games
svn-id: r14065
2004-06-26 04:50:33 +00:00
Travis Howell
ab0822e8c3 Enable next set of HE games, which all reach boot scripts.
svn-id: r14064
2004-06-26 04:33:28 +00:00
Travis Howell
766d221552 Correction
svn-id: r14063
2004-06-26 03:41:21 +00:00
Jonathan Gray
e5ddd7ef55 add catalog2 target
svn-id: r14062
2004-06-26 03:26:20 +00:00
Jonathan Gray
2abe07e044 let my Scummsys.90 version of freddi get detected properly
svn-id: r14061
2004-06-26 03:00:37 +00:00
Jonathan Gray
cbf068b638 look for the newer BMAP blocks from later humongous games if we can't find an SMAP block
svn-id: r14060
2004-06-26 02:45:17 +00:00
Travis Howell
dfa7af5b5d Fix transparency for akos codec 16 in HE games.
svn-id: r14059
2004-06-26 01:02:52 +00:00
Max Horn
6b722ff11b Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again
svn-id: r14058
2004-06-25 22:39:21 +00:00
Max Horn
7a8d469c66 Use auto_ptr to avoid leaks
svn-id: r14057
2004-06-25 22:12:57 +00:00
Max Horn
e5f90509a6 Cleaned up SaveFileManager stuff a little bit
svn-id: r14056
2004-06-25 22:11:48 +00:00
Max Horn
de7c36f063 cleanup
svn-id: r14055
2004-06-25 21:48:12 +00:00
Max Horn
ca9448fe40 clearnup
svn-id: r14054
2004-06-25 21:47:37 +00:00
Max Horn
fb188716d5 cleanup
svn-id: r14053
2004-06-25 20:11:46 +00:00
Max Horn
bb3ef09efa Removed unused stuff; cleanup
svn-id: r14052
2004-06-25 20:01:31 +00:00
Travis Howell
c399ca8486 Switch to debug
svn-id: r14051
2004-06-25 12:17:33 +00:00
Travis Howell
7b62636e75 Delay only required when using subtitles
svn-id: r14050
2004-06-25 12:11:34 +00:00
Travis Howell
c9e293b76c Avoid illegal VARS in HE 7.2
svn-id: r14049
2004-06-25 11:55:23 +00:00
Max Horn
4bb40b3408 fix warning
svn-id: r14048
2004-06-25 11:49:07 +00:00
Jonathan Gray
0c2e8ef9f5 add some items
svn-id: r14047
2004-06-25 11:48:29 +00:00
Jonathan Gray
b5c11e4660 note targets with multiple interpreter versions
svn-id: r14046
2004-06-25 11:35:19 +00:00
Travis Howell
cc62c0823b Set fast mode for HE7 games too.
FIXME not needed, originals used getGraphicsPerformance()

svn-id: r14045
2004-06-25 11:32:19 +00:00
Jonathan Gray
bdba2baa18 Display error based on the version a game is believed to be when reading MAXS block. Note additional C++ engine based version of spydemo.
svn-id: r14044
2004-06-25 10:58:47 +00:00
Jonathan Gray
28b1c628aa Check blocksize when reading MAXS, may potentially detect HE versions using it in future. Add/Correct some more HE targets.
svn-id: r14043
2004-06-25 10:39:35 +00:00
Travis Howell
dce61ed32f Correction
svn-id: r14042
2004-06-25 10:36:11 +00:00
Jonathan Gray
31f9fb538a move puttzoo to _heversion 72 as it needs the newer MAXS block reading code, add bluesabctimedemo target
svn-id: r14041
2004-06-25 10:12:59 +00:00
Jonathan Gray
22a6163a3a there were never dos versions of these HE titles so bump _heversion up to 70
svn-id: r14040
2004-06-25 09:57:10 +00:00
Travis Howell
b2c417d463 Fix regression in HE 7.2 games
svn-id: r14039
2004-06-25 09:52:17 +00:00
Jonathan Gray
2ce0184d12 add debugging messages for index blocks which don't already have them via readResTypeList
svn-id: r14038
2004-06-25 08:18:51 +00:00
Travis Howell
ae10ed243c Minor cleanup
svn-id: r14037
2004-06-25 08:10:34 +00:00
Travis Howell
0db578ac11 Fix minor bug in akos codec1
svn-id: r14036
2004-06-25 06:10:13 +00:00
Eugene Sandulenko
1503d476ec Fix $Header$
svn-id: r14035
2004-06-25 03:42:51 +00:00
Eugene Sandulenko
6affa9e75a Phase #3 of HE v7.0+ cursors. Now they show up correctly. Remove TODO item.
svn-id: r14034
2004-06-24 20:20:35 +00:00
Eugene Sandulenko
088676cdb2 Add grabCursorFromBuffer() function.
svn-id: r14033
2004-06-24 20:09:36 +00:00