Matthew Hoops
0031c41db8
COMMON: Change kPlatformPC to kPlatformDOS
...
"PC" was very ambiguous and now it matches what we show in the GUI.
This also corrects sword2's platform to Windows.
2013-05-02 18:43:10 -04:00
Johannes Schickel
89abab97e3
JANITORIAL: Remove trailing whitespaces.
...
Powered by:
git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-09-26 04:17:55 +02:00
Johannes Schickel
e8fd51e56b
Merge pull request #252 from DrMcCoy/detector_public_reportUnknown
...
DETECTOR: Make reportUnknown() accessible to inherited AdvancedMetaEngine classes
2012-07-29 16:19:00 -07:00
Johannes Schickel
b9ac34272d
TOON: Slight cleanup in querySaveMetaInfos.
2012-07-03 18:39:50 +02:00
Sven Hesse
2c760cb15e
DETECTOR: Make detectGameFilebased() return a list of MD5s and file sizes
...
Since we need a FSNode parent for Mac resource forks, we need to change
signature of detectGameFilebased(), too.
2012-06-27 05:14:18 +02:00
sylvaintv
8b39b0b0fa
TOON: Add russian version detection
2012-02-12 23:16:54 +01:00
Strangerke
bab4b6f729
LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
2011-11-16 22:38:58 +01:00
Strangerke
364bc27225
TOON: After discussion with clone2727 and eriktorbjorn, remove GUIO_NOASPECT from Toonstruck
2011-10-24 07:05:26 +02:00
Strangerke
51ed1bc221
LAUNCHER: Add GUIO_NOASPECT to Toonstruck
2011-10-23 21:51:25 +02:00
Eugene Sandulenko
32972a5ffb
AD: Switched rest of the engines to new GUIO
2011-10-23 17:53:13 +01:00
Christoph Mallon
e35b4f20c1
GRAPHICS: Simplify the interface of Graphics::loadThumbnail().
...
Now it returns the Surface, so the caller does not need to create one and pass it.
2011-08-07 15:19:09 +02:00
Max Horn
01f806c2db
DETECTOR: Treat file based fallback like any other fallback method
2011-06-14 18:52:11 +02:00
Max Horn
7c992d6598
DETECTOR: Merge ADParams into AdvancedMetaEngine
2011-06-14 18:17:01 +02:00
Max Horn
5e90393697
TOON: Switch to alternate AdvancedMetaEngine, avoid ADParams
2011-06-10 22:15:45 +02:00
Max Horn
4827cc914a
ENGINES: Change incorrect use of 'target' to 'gameid'
2011-06-10 22:15:40 +02:00
Thierry Crozat
3c59e37035
ENGINES: Unify engine names
...
This unifies the engine names in MetaEngine::getName() and the
credits. In particular drop "Engine" or "engine" from the names when
it was present and use expanded names in credits when the
MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS").
2011-05-16 00:11:32 +01:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
sylvaintv
3dc87c4f3d
TOON: Fix several Valgrind issues
...
Maybe caused random crashes on reading invalid memory
2011-04-06 23:07:11 +02:00
Max Horn
18d40017e8
ENGINES: Unify code layout of all ADParams instances
...
svn-id: r54105
2010-11-07 01:01:18 +00:00
Max Horn
e27b05ef35
COMMON: Rename String::printf() to String::format()
...
This is a first step towards getting rid of all uses of regular printf,
fprintf, vprintf, vfprintf, puts, fputs, etc. in our codebase.
The name format() reflects the purpose of the function, and parallels
String.format() in Java, boost::format, and others.
svn-id: r54004
2010-11-01 16:02:28 +00:00
Sylvain Dupont
40d38fcc0d
TOON: Added most of the remaining Advanced Engine Features
...
Loading/Saving during runtime, Advanced Pausing,
Load savestate via launcher, RTL
svn-id: r53549
2010-10-16 21:58:33 +00:00
Johannes Schickel
571fe5d21e
TOON: Constify some more tables.
...
svn-id: r53099
2010-10-09 11:18:19 +00:00
Johannes Schickel
eef9f7b57b
TOON: Ran astyle over the toon engine (+ some manual corrections).
...
svn-id: r53098
2010-10-09 11:11:26 +00:00
Matthew Hoops
0acdaf30b2
TOON: Merge toondemo game id into toon
...
ADGF_DEMO already marks it as a demo, so labeling the id as "Demo" would be redundant.
svn-id: r53094
2010-10-09 01:21:06 +00:00
Eugene Sandulenko
e11637c7bc
TOON: Normalized include paths
...
svn-id: r53089
2010-10-08 22:45:28 +00:00
Eugene Sandulenko
cf82bef02e
TOON: Merged Toon engine to ScummVM trunk
...
svn-id: r53087
2010-10-08 22:30:39 +00:00