cpasjuste
70988527c6
PSP2: Add Playstation Vita (PSP2) support
2017-03-04 15:42:19 -06:00
Bastien Bouclet
f37fb24caa
PS3: Set the default audio output rate to 48000 Hz
...
SDL does an awful job at resampling 44100 -> 48000 Hz
2015-12-15 20:10:19 +01:00
Bastien Bouclet
aa9191c4c4
PS3: Remove the SDL2 mixer manager.
...
It was only used by the PS3 backend, and the standard SDL mixer was fixed
to work in the PS3 case.
2015-12-15 20:10:19 +01:00
Bastien Bouclet
f985a039d5
SDL: Ensure the audio sample format is supported
...
When SDL returns an unsupported audio sample format, ask
SDL to do resampling to the one ScummVM expects.
This is needed for the PS3 which natively only supports
32 bits floating point as a sample format.
2015-12-15 20:10:19 +01:00
Bastien Bouclet
b9a1074999
PS3: Make use of an updated SDL2 version
...
This version, available at https://bitbucket.org/bgK/sdl_psl1ght , is based on SDL 2.0.3.
2015-12-15 20:10:19 +01:00
Einar Johan Trøan Sømåen
07623530f3
SDL: Special case the call to SDL_CreateThread for SDL2, since SDL2 requires threads to be named.
...
- Fixes compilation on OS X with SDL2 enabled, SDL1 builds should be entirely unaffected.
2015-03-06 02:27:48 +01:00
Johannes Schickel
99f4dafa72
SDL: Also print audio driver used when built with SDL2.
2015-01-25 21:23:26 +01:00
Johannes Schickel
8530997fff
SDL: Add experimental support for SDL2.
...
This is based upon skristiansson's change set to make ScummVM work with SDL2.
2015-01-25 20:23:25 +01:00
Johannes Schickel
e80bdfc5b4
PS3: Default to 44kHz sound output.
2014-06-22 18:23:05 +02:00
Johannes Schickel
cd306f194c
SDL: Default to 44kHz sound output.
2014-06-22 18:22:50 +02:00
Johannes Schickel
224cec46a7
WINCE: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00
Johannes Schickel
1b5c324811
SYMBIAN: Make GPL headers consistent in themselves.
2014-02-18 02:39:38 +01:00
Johannes Schickel
63304ee9ec
SDL: Make GPL headers consistent in themselves.
2014-02-18 02:39:38 +01:00
Johannes Schickel
6909a8e29a
PS3: Make GPL headers consistent in themselves.
2014-02-18 02:39:37 +01:00
Kirben
a5f0cd06e6
SDL: Revert add warning if "waveout" driver is being used for audio.
...
This situation was only caused by a buildbot issue, and the relevant
information has been added to the FAQ on the ScummVM web site.
2014-02-17 11:36:53 +11:00
D G Turner
c5e7aa8e93
SDL: Add warning if "waveout" driver is being used for audio.
...
This will help avoid bug reports like #6510 - "SDL: Audio delay
in daily builds" in future.
2014-02-14 15:34:22 +00:00
D G Turner
a4ad32c5d9
SDL: Add debugging code to output SDL audio driver name being used.
...
This is to aid with investigation of bug #6510 - "SDL: Audio delay in
daily builds" and similar future issues.
2014-02-12 12:08:47 +00:00
Eugene Sandulenko
f59512c47e
RECORDER: Implement Events Recorder
2013-05-17 00:18:09 +03:00
Einar Johan Trøan Sømåen
5d4d65d6d9
JANITORIAL: Fix ){ -> ) {
2013-01-24 20:15:13 +01:00
Johannes Schickel
89abab97e3
JANITORIAL: Remove trailing whitespaces.
...
Powered by:
git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-09-26 04:17:55 +02:00
Johannes Schickel
223794fb38
ALL: Make use of defined() for the preprocessor consistent.
...
This does not change the use of defined for some NDS source files, since they
seem to be (based on?) third party code.
2012-03-17 22:02:44 +01:00
Christoph Mallon
23a0f5318c
JANITORIAL: Remove trailing empty lines.
2011-08-07 13:53:33 +02:00
CeRiAl
6092b324f3
WINCE: Change default values for "FM_high_quality" & "high_sample_rate"
...
Changed the default values from "false" to "true" as current devices are
fast enough to handle this. It's still possible to change the values to
"false" if the device isn't fast enough.
2011-07-15 01:39:21 +02:00
Bastien Bouclet
8bd78b6325
PS3: Add a SDL 1.3 mixer, for use with the PS3 backend.
...
SDL 1.3 allows converting from the S16SYS sound format to F32MSB, which is required by the PS3.
2011-06-22 19:57:38 +02:00
Max Horn
88913c0139
ALL: Remove trailing whitespaces
...
This tries to make our code a bit more compliant with our code formatting
conventions. For future use, this is the command I used:
git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-20 00:59:48 +02:00
Alyssa Milburn
a8049f708b
BACKENDS: Mono output devices are OK on Symbian.
2011-06-17 19:47:32 +02:00
D G Turner
de96474672
BACKENDS: Fix Compilation.
2011-06-14 00:48:59 +01:00
D G Turner
8c485fe2da
BACKENDS: Improve SDL Mixer Output Format Checks and Reporting.
...
This commit corrects a number of minor issues and adds warnings
for when the desired output parameters given to SDL_OpenAudio()
don't match the obtained.
2011-06-14 00:15:50 +01:00
Max Horn
127a6f920a
BUILD: Add SDL_BACKEND=1 to config.mk for all SDL based backends
2011-05-31 00:25:40 +02:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
D G Turner
8d2189f1bb
WINCE: Fix Mixer Compilation after header changes.
2011-04-29 01:54:15 +01:00
Ori Avtalion
9414d7a6e2
JANITORIAL: Reduce header dependencies in shared code
...
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
dhewg
0ebf92ee38
WINCE: Add Tremolo support
2011-04-22 21:30:42 +02:00
Johannes Schickel
489d4d62cd
BACKENDS: Fix compilation for Caanoo and GP2xWiz.
2011-04-19 15:19:19 +02:00
Max Horn
aa452d3aeb
WINCE: Make scummvm compile and run again for WinCE platform (patch #3202337 )
2011-03-08 12:53:41 +01:00
Max Horn
42ab839dd6
AUDIO: Rename sound/ dir to audio/
...
svn-id: r55850
2011-02-09 01:09:01 +00:00
Max Horn
4e0e406181
SDL: Move #include <SDL.h> into a special wrapper file
...
svn-id: r54572
2010-11-29 16:16:50 +00:00
Max Horn
f1cdb318c6
SYMBIAN: Fixes & improvements for SymbianSdlMixerManager (untested)
...
svn-id: r54519
2010-11-28 14:57:04 +00:00
Alejandro Marzini
58d256c15e
SDL: Make use of SDL_BACKEND instead of platform specific defines.
...
svn-id: r52029
2010-08-12 06:30:26 +00:00
Lars Persson
2e55bcf383
SYMBIAN platform. Correct building of SDL refacturing for Symbian.
...
svn-id: r51587
2010-08-01 19:40:46 +00:00
Alejandro Marzini
fda9416cc8
Cleanup and documentation.
...
svn-id: r50609
2010-07-03 00:13:45 +00:00
Alejandro Marzini
a35db656d3
Modularized GP2X backend. Renamed GP2XWIZSdlEventManager to GP2XSdlEventManager, and added GP2X code.
...
svn-id: r50542
2010-07-01 06:07:24 +00:00
Alejandro Marzini
fd77e4b09c
Modularized Linuxmoto port.
...
svn-id: r50474
2010-06-29 01:08:36 +00:00
Alejandro Marzini
494755cc36
Renamed BufferingSDLMixerManager to DoubleBufferSDLMixerManager.
...
svn-id: r50458
2010-06-28 20:41:08 +00:00
Alejandro Marzini
62ac3982aa
Modularized Symbian port.
...
svn-id: r50356
2010-06-26 23:05:37 +00:00
Alejandro Marzini
86a502c1de
Renamed MacOSXMixerManager to BufferingSDLMixerManager.
...
svn-id: r50223
2010-06-24 17:13:32 +00:00
Alejandro Marzini
5fbed8a7e5
Made destructor virtual.
...
svn-id: r50199
2010-06-24 04:31:53 +00:00
Alejandro Marzini
d89cb33bcb
Refactored SDL mixer manager. Created a SdlMixerManager subclass for Mac OSX.
...
svn-id: r50198
2010-06-24 04:11:54 +00:00
Alejandro Marzini
04dce6a106
Fixed AudioCDManager not having a public inheritance. Backend code cleanup.
...
svn-id: r50189
2010-06-23 19:34:07 +00:00
Alejandro Marzini
e0fe48032d
Made _sampleRate constant again in Audio::MixerImpl. (And Committing "common/timer.h" that should have been included in r50095)
...
svn-id: r50097
2010-06-20 20:19:53 +00:00