Commit Graph

3286 Commits

Author SHA1 Message Date
Cameron Cawley
981b771e38 BACKENDS: Remove unused feature kFeatureDisableKeyFiltering 2020-03-09 22:14:38 +02:00
Bastien Bouclet
568d882e80 KEYMAPPER: Introduce a Virtual Mouse event source
The Virtual Mouse is meant to provide a way to control the mouse cursor
on system without a physical mouse. It provides keymapper actions that
are expected to be bound to game controller axes or buttons.
2020-03-09 20:00:31 +01:00
Bastien Bouclet
e66e35a3fd COMMON: Move isMouseEvent from Keymapper to Common 2020-03-09 20:00:31 +01:00
Paul Gilbert
b2095095ed ULTIMA8: Starting the game will now auto-load the previous used savegame 2020-02-26 21:35:48 -08:00
Cameron Cawley
1605b72ee8 BACKENDS: Add events for additional mouse buttons 2020-02-26 21:34:24 +01:00
Matthew Duggan
ff840ba47b COMMON: Fix return value of String::findLastNotOf 2020-02-25 18:48:37 -08:00
lolbot-iichan
3e738f7734 COMMON: Fix conversion to UTF32 for short strings
Testcase: convert 1-byte encoded single character string from 125X to
UTF32, e.g. "=".

Expected result: got widestring, first dword contains "=", next dword
contains "\0"

Actual result: got widestring, first dword contains "=", second dword
contains garbage, next dword contains "\0"

Reference implementation:
http://www-personal.umich.edu/~bazald/l/api/_s_d_l__iconv_8c_source.html
, line 887
2020-02-24 09:18:38 +01:00
Bastien Bouclet
22c75c644a EVENTS: Change DefaultEventManager to be the owner of the keymapper 2020-02-22 13:14:04 +02:00
Paul Gilbert
b2fd3ccacc ULTIMA8: Implement the toUnicode method 2020-02-19 19:51:08 -08:00
lolbot-iichan
7edaf3f2f7 KEYMAPPER: Enable remapping of the mouse wheel 2020-02-19 08:04:25 +02:00
Paul Gilbert
818d9bab27 ENGINES: Change debugger trigger to Ctrl+Alt+D using keymapper 2020-02-16 13:07:19 +02:00
Le Philousophe
b1d20e4b56 COMMON: Add find() method for character to U32String
This is like strchr but for uint32 based strings
2020-02-15 22:07:22 +01:00
Bastien Bouclet
29dd15af0c KEYMAPPER: Enable remapping the keyboard modifier keys 2020-02-14 19:30:00 +01:00
Cameron Cawley
13e5042dee COMMON: Add WriteStream::writeStream() 2020-02-09 23:26:45 +02:00
Bastien Bouclet
2177e685b7 KEYMAPPER: Allow joystick half axes to be remapped 2020-02-09 08:34:16 -06:00
rsn8887
eea70a3c8c BACKEND: Allow SDL2 mapping of L2/R2, fix psp2/switch mapping 2020-02-09 08:34:16 -06:00
jepael
83d481f882 COMMON: Fix compiler warning 2020-02-07 21:58:31 +01:00
Bastien Bouclet
bb27669026 COMMON: Refill the stream buffer after making a large read
After reading directly from the parent stream, the buffer needs to be
filled with the end of the read data so seeking back in the stream into
the buffered area and reading returns data consistent with the parent
stream.

Fixes bug #11342 (PSP port only).
2020-02-07 18:33:56 +01:00
Eugene Sandulenko
008f4c6f8d COMMON: Added dumper method to MacResMan 2020-02-06 21:42:01 +01:00
Paul Gilbert
3717b672d1 ULTIMA: Further compilation fixes 2020-02-01 17:48:37 -08:00
Paul Gilbert
e8eb67f82e ULTIMA: Fix crashes in String::erase 2020-02-01 13:13:51 -08:00
Paul Gilbert
f972d68ae2 COMMON: Change recently added string methods to be camelcase 2020-02-01 13:13:51 -08:00
Paul Gilbert
a178952464 ULTIMA: Moving many string methods from Std::String to Common::String 2020-02-01 13:13:51 -08:00
Paul Gilbert
ae58f79d18 LUA: Re-introduce support for loadfile to load actual files 2020-02-01 13:13:51 -08:00
Eugene Sandulenko
9c92773844 COMMON: Add override keywords 2020-01-31 14:48:10 +01:00
Eugene Sandulenko
507dd5c178 COMMON: Mark methods as override 2020-01-31 12:26:29 +01:00
Bastien Bouclet
e973092aef KEYMAPPER: Enable remapping of the mouse buttons 2020-01-29 08:51:29 +01:00
Bastien Bouclet
32174c9067 KEYMAPPER: Actions can now be bound to joystick buttons 2020-01-29 08:51:29 +01:00
Bastien Bouclet
df4bf6556c KEYMAPPER: Introduce custom engine actions
Custom engine actions are a new type of event the Keymapper can produce.
When an engine declares its keymap, it can declare it wants to receive
custom action events when the corresponding key is pressed, instead of
the originating hardware input events.

This system allows:
* Key bindings to be specified only once when declaring the keymap,
  instead of twice (when handling the events).
* To truly rebind keys in the keymaps dialog. When using traditional
  event mapping, the keymapper remaps the user keypress to the keypress
  expected by the game engine to perform the action. However, the engine
  still accepts the original keys.

The new concept of 'standard actions' defines a set of engine actions
that are commonly available in the games supported by ScummVM. Backends
can define default bindings for the standard actions to hardware
specific input devices.
2020-01-29 08:51:29 +01:00
Bastien Bouclet
7617723ab5 KEYMAPPER: Allow backends to register multiple keymaps 2020-01-29 08:51:29 +01:00
Bastien Bouclet
ec9c394787 KEYMAPPER: Remove DefaultEventMapper
Now the keymapper is enabled by default, it does not make sense to have
a separate class anymore.
2020-01-29 08:51:29 +01:00
Bastien Bouclet
14663c4790 KEYMAPPER: Make the keymapper mandatory 2020-01-29 08:51:29 +01:00
Bastien Bouclet
cc336635a1 KEYMAPPER: Change custom backend action events not to be instant
Allows action consumers to choose if they want to react on the start or
on the end of an user interaction.
2020-01-29 08:51:29 +01:00
Bastien Bouclet
2d7588d9c3 EVENTS: Remove the dependency to EventSource from EventMapper 2020-01-29 08:51:29 +01:00
Bastien Bouclet
511d138bbc KEYMAPPER: Move the remap dialog to an option dialog tab
The aim is to make it easy to discover, and possible to use without a
keyboard.
2020-01-26 23:09:08 +02:00
Bastien Bouclet
8dd2b7ca39 EVENTS: Expose the primary global keymap builder 2020-01-26 23:09:08 +02:00
Bastien Bouclet
7edff01e69 KEYMAPPER: Move the remap event capture logic out of the keymapper 2020-01-26 19:07:53 +01:00
Bastien Bouclet
63142d8090 COMMON: Event observers can't eat poll notifications anymore
It did not make much sense, and was unused.
2020-01-26 19:07:53 +01:00
Cameron Cawley
9fc24522d7 BACKENDS: Add more keycodes 2020-01-21 03:28:22 +02:00
Cameron Cawley
a692905eb2 COMMON: Add a function to simplify loading Windows executables 2020-01-11 17:34:12 +02:00
Cameron Cawley
aa9a41545a COMMON: Add a common base class for the Windows resource classes 2020-01-11 17:34:12 +02:00
Cameron Cawley
b8e94e1acd COMMON: Rename PEResources::getNameList() to getIDList() 2020-01-11 17:34:12 +02:00
Eugene Sandulenko
a6307b768c COMMON: Fix reading beyond array pointers in toString() 2020-01-06 13:31:58 +01:00
aviloria
92c7366d1c COMMON: Add ZH_ANY language for generic chinese languages
We have a game that has actual ZH_CNA, ZH_TWN translations and also ships with the same file set that formed ZH_CNA in previous game versions, when there was no separate Traditional/Simplified variants and was only one 'Chinese'
2019-12-27 01:36:19 +02:00
Eugene Sandulenko
5375a2a048 COMMON: Add sanity check to MacResMan 2019-12-26 17:03:44 +01:00
Thanasis Antoniou
0357293897 ANDROID: Fix crash due to adding '.' folder in SearchManager 2019-12-16 22:59:10 +02:00
Cameron Cawley
e92ac655be BACKENDS: Add default implementation for GraphicsMode functions 2019-12-15 16:06:56 +02:00
Cameron Cawley
c3c3137ab3 BACKENDS: Move nextHigher2() into common/algorithm.h 2019-12-14 17:09:18 +02:00
Eugene Sandulenko
5825a30b67 JANITORIAL: Whitespace fixes 2019-12-13 00:02:38 +01:00
Eugene Sandulenko
4b0fcd411b COMMON: Fix string length in U32String::encode()
Our method expects length in bytes, not in characters, which is 4x for U32
2019-12-12 23:59:58 +01:00
D G Turner
365e9af4f0 COMMON: Minor Spelling Fix to Util Header Comment
No functional change.
2019-12-11 02:19:28 +00:00
Eugene Sandulenko
c85e5a64d7 COMMON: Fix toPrintable() for upper characters 2019-12-11 00:45:12 +01:00
sluicebox
baea8d5c9c COMMON: Make save compression optional when copying
Allows for copying or renaming uncompressed save files, such as
in Phantasmagoria 1, without compressing them in the process.
2019-12-09 22:57:46 -08:00
Eugene Sandulenko
6b6dc21813 COMMON: Added helper function to produce printable strings 2019-12-10 00:32:54 +01:00
D G Turner
2d90392ba5 COMMON: Fix GCC-9 Warning in MacResManager Class
This is another case of a warning from using memset to clear a non-trivial
data structure.

GCC-9 detects this with the default warning of -Wclass-memaccess.
2019-12-09 16:59:10 +00:00
D G Turner
76bf6da5fa COMMON: Fix Missing Default Switch Case in Span Header
This is flagged by GCC if -Wswitch-default is enabled.
2019-12-01 00:32:48 +00:00
Le Philousophe
6aaec02c57 COMMON: Add CJK encodings to Common::CodePage
Use Encoding::convert to do the conversion first and try old method if
it fails
2019-11-30 13:34:33 +02:00
sluicebox
b8390fa161 GRAPHICS: Add interface for horizontal shake 2019-11-19 00:20:40 +01:00
Cameron Cawley
f2b9f7bb76 BACKENDS: Remove the Windows CE port 2019-11-17 22:33:56 +01:00
Bastien Bouclet
34bf3f2de0 TTS: Fix use of virtual function in TTSMan destructor
TextToSpeechManager::freeVoiceData was called while the virtual function
table pointer was already reset by the parent class destructor.
2019-11-15 21:24:22 +01:00
Paul Gilbert
d51d3d4086 COMMON: Allow for enabling/disabling debug channels by number 2019-11-11 18:20:29 -08:00
Bastien Bouclet
6a627e3e98 COMMON: Fix very noisy warning when building with GCC 9 in C++11 mode 2019-11-10 21:04:29 +01:00
Cameron Cawley
d1fa1154fe BACKENDS: Fix using fillScreen in non-paletted screen modes 2019-11-10 01:25:46 +02:00
Thierry Crozat
8ac0012fdd COMMON: Clarify documentation for OSystem::convertEncoding 2019-11-08 20:43:25 +00:00
Le Philousophe
d62bb15d71 COMMON: Add ignoreClashes flag to SearchSet and FSDirectory
This lets engine mute warnings about name clashes when there are useless
for its case. This will be used by Versailles as the tree has
directories with the same name at various places.
Files are duplicated too in different directories but are identical.
2019-11-03 00:44:23 +01:00
D G Turner
dca112f94b COMMON: Fix Missing Default Switch Case in Coroutine Macros
These are flagged by GCC if -Wswitch-default is enabled.
2019-10-21 00:19:41 +01:00
Eugene Sandulenko
50822e708b COMMON: Moved string encoding to separate file 2019-10-19 17:38:26 +02:00
Eugene Sandulenko
9ff8e69aa9 COMMON: Added new + operator to U32String 2019-10-18 17:20:27 +02:00
Eugene Sandulenko
eb72d6b479 COMMON: Added String::find() 2019-10-18 00:28:36 +02:00
Jaromir Wysoglad
b9d3c84db4 TTS: Fix language setting. 2019-10-16 19:30:56 +02:00
D G Turner
a7c497af3b COMMON: Add Missing Default Switch Case to U32String Class
These are flagged by GCC if -Wswitch-default is enabled.
2019-10-06 09:51:01 +01:00
D G Turner
70582daf46 COMMON: Fix Missing Default Switch Cases in Lua Interpreter
These are flagged by GCC if -Wswitch-default is enabled.
2019-10-06 07:58:40 +01:00
Eugene Sandulenko
dbf56a3b29 COMMON: Add methods to U32String to match String 2019-10-04 15:54:48 +02:00
Eugene Sandulenko
72a5d9d4ba JANITORIAL: Whitespace fixes 2019-10-04 15:54:48 +02:00
D G Turner
4a2cbd94b6 COMMON: Add Missing Switch Default Case in ZLIB Class
These are flagged by GCC if -Wswitch-default is enabled.
2019-10-04 04:27:42 +01:00
D G Turner
cee1b56f3a COMMON: Add Missing Default Switch Cases in DCT Class
These are flagged by GCC if -Wswitch-default is enabled.
2019-10-04 04:27:03 +01:00
D G Turner
8a96a1854d RECORDER: Add Missing Default Switch Cases
These are flagged by GCC if -Wswitch-default is enabled.
2019-10-04 02:30:19 +01:00
Cameron Cawley
3cb6a84f03 BLADERUNNER: Remove use of C99 math functions 2019-10-03 23:52:46 +01:00
D G Turner
9308f802f3 COMMON: Add Switch Default Cases in JSON Parser 2019-10-03 02:53:56 +01:00
D G Turner
0eec560cac COMMON: Add Missing Switch Default Cases to Stream Seek Methods
These are flagged by GCC if -Wswitch-default is enabled.
2019-10-03 01:01:16 +01:00
D G Turner
78ef4b9499 COMMON: Add Default Cases to Switch Statements in Memstream Classes
These are flagged by GCC if -Wswitch-default is enabled.

This avoids possible hard to diagnose bugs if the whence int parameter is
accidently set to an unexpected value.
2019-10-02 06:12:38 +01:00
Thierry Crozat
06acfd515f COMMON: Fix memory leaks in iconv error case
This fixes coverity CID 1405783 and CID 1405784.
2019-09-30 22:04:27 +01:00
D G Turner
e895548237 COMMON: Fix MSVC Compiler Warning
The enum is implicitly int32 by default so causes signed vs. unsigned
assignment warnings. Changing this to a const uint32 avoids the issue.
2019-09-30 01:44:14 +01:00
Paul Gilbert
c03b7a50ea GLK: ADRIFT: Implement zlib decompression 2019-09-25 20:13:27 -07:00
Eugene Sandulenko
7def18a26c COMMON: Workaround for a compiler bug in osx_intel buildbot toolchain
It was introduced in 014bef9eab. There is
nothing wrong with our code, but strangely, it makes the
i686-apple-darwin9-as v1.38 to choke when parsing .stabd directives.

Once we upgrade buildbot or do another change to system.h, hopefully
this could be removed.
2019-09-23 22:22:23 +02:00
Cameron Cawley
7bf22fa996 BACKENDS: Add EVENT_CLIPBOARD_UPDATE event 2019-09-21 22:16:01 +03:00
Cameron Cawley
014bef9eab BACKENDS: Add a default clipboard implementation 2019-09-21 22:16:01 +03:00
Thierry Crozat
bdd7b6baed COMMON: Fix escaping and parsing of UTF-8 strings in JASON parser 2019-09-21 22:15:26 +03:00
D G Turner
04242ce829 LUA: Fix Coverity Warnings in File Class 2019-09-15 16:21:02 +01:00
Cameron Cawley
410923351b Revert "COMMON: Implement FSNode::createDirectoryRecursive()"
This reverts commit aca627bec7.
2019-09-15 00:07:46 +02:00
D G Turner
019de0cc23 EVENTRECORDER: Fix GCC Compiler Warnings
These were memcpy usage to copy a non-trivial structure.
2019-09-14 00:54:10 +01:00
Le Philousophe
5cc574a695 BUILD: Fix GCC bogus warning by removing const
GCC emits "warning: type qualifiers ignored on cast result type" when
some types are used for HashMap because of the const modifier.
This applies especially to pointer-to-member-functions.
The const there is not really useful as it only prevents unfortunate
object editions.
2019-09-09 17:39:06 +03:00
Cameron Cawley
713fe80b47 LUA: Remove references to Sword25 (#1833) 2019-09-06 10:38:14 +03:00
Jaromir Wysoglad
8f930126e7 COMMON: Add string size computation to Encoding. 2019-09-05 23:52:46 +01:00
Eugene Sandulenko
102846becf COMMON: Added PocketPC platform 2019-09-03 17:17:30 +02:00
Eugene Sandulenko
ea2f09b256 COMMON: Restored functionaluty of Lua print 2019-09-03 17:17:21 +02:00
SupSuper
1c1cc91ad5 COMMON: Don't include win32.h in common/encoding.h 2019-09-02 08:01:18 +03:00
Jaromir Wysoglad
d4a98dcadb COMMON: Add CP437 encoding conversion table. 2019-09-01 22:47:55 +03:00
Jaromir Wysoglad
291360a280 COMMON: Add CP850 conversion.
CP850 is used by the mortevielle engine (and apparently by other
engines too). Anytime an engine using CP850 encoding wants to use
the TTS, the encoding has to be converted, so this is pretty
important encoding conversion to support. Unfortunately SDL
(when compiled without iconv) doesn't support this encoding
(which means, there might not be a way to convert this encoding
on some platforms), so I added a conversion table for this.
2019-09-01 22:47:55 +03:00
Jaromir Wysoglad
4b5b812712 TTS: Better documentation of TTSVoice. 2019-09-01 22:47:55 +03:00